Player Matchup

Loki
Loki
DocAquarius7
Loki
Level 108
God Stats
8W - 18L
1,320 SR
Queue Stats
379W - 500L
1,301 Elo+
Party 1
Geb
Geb
El Matarife
Geb
Level 62
God Stats
22W - 24L
1,369 SR
Queue Stats
152W - 193L
1,292 Elo+
Solo
Ne Zha
Ne Zha
ToxicDID911
Ne Zha
Level 61
God Stats
3W - 5L
1,369 SR
Queue Stats
219W - 244L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
bachergang
Baron Samedi
Level 64
God Stats
0W - 2L
1,300 SR
Queue Stats
96W - 123L
1,311 Elo+
Party 1
Izanami
Izanami
potatoturtle
Izanami
Level 56
God Stats
2W - 3L
1,353 SR
Queue Stats
54W - 78L
1,265 Elo+
Party 1
Team Averages
Level 70
1,342 SR
1,300 Elo+

VS

Team Averages
Level 89
1,475 SR
1,393 Elo+
Cthulhu
Cthulhu
Bibi-2504
Cthulhu
Level 107
God Stats
54W - 51L
1,474 SR
Queue Stats
290W - 375L
1,404 Elo+
Solo
Eset
Eset
Gimgolas
Eset
Level 63
God Stats
3W - 1L
1,661 SR
Queue Stats
186W - 186L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oaklythe
Ah Muzen Cab
Level 158
God Stats
4W - 10L
1,363 SR
Queue Stats
248W - 292L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
PenguLuvsKty
Gilgamesh
Level 60
God Stats
12W - 14L
1,605 SR
Queue Stats
290W - 295L
1,401 Elo+
Solo
Ne Zha
Ne Zha
j4m3s3ym4n
Ne Zha
Level 58
God Stats
14W - 20L
1,271 SR
Queue Stats
99W - 144L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,972
597
2,171
6,046
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 3 / 0
4,366
437
2,238
7,233
2,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
9
0 / 2 / 1
4,860
486
2,430
5,379
2,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
bachergang
Baron Samedi
7
0 / 7 / 2
4,387
439
1,123
5,972
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
potatoturtle
Izanami
7
0 / 2 / 0
4,510
451
1,549
4,911
1,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bibi-2504
Cthulhu
9
2 / 0 / 3
5,058
506
3,924
4,458
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
10
6 / 3 / 0
6,499
650
4,807
5,412
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Oaklythe
Ah Muzen Cab
10
1 / 0 / 3
5,473
547
4,584
4,062
1,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
PenguLuvsKty
Gilgamesh
10
1 / 1 / 2
5,880
588
3,385
6,749
3,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
j4m3s3ym4n
Ne Zha
10
5 / 1 / 2
5,899
590
2,968
4,665
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
2
Kills
15
15
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bibi-2504
Cthulhu
2
0
3
3.5
L
2
1
2
3
L
0
3
0
0
W
Eset
6
3
0
2
W
Ah Muzen Cab
Oaklythe
Ah Muzen Cab
1
0
3
2.5
W
Gilgamesh
PenguLuvsKty
Gilgamesh
1
1
2
2
L
Ne Zha
0
2
1
0.25
L
Baron Samedi
bachergang
Baron Samedi
0
7
2
0.14
W
Ne Zha
j4m3s3ym4n
Ne Zha
5
1
2
6
L
Izanami
potatoturtle
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,511
Damage
19,668
29,541
Taken
25,346
8,938
Mitigated
9,115
7,431
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bibi-2504
Cthulhu
3,924
186
312
1,517
4,458
1,865
142
1,179
3,279
13,605
0
L
2,171
329
0
2,073
6,046
1,547
0
1,262
4,695
0
28,667
L
2,238
24
825
1,270
7,233
2,332
125
1,667
5,289
8,302
0
W
Eset
4,807
719
0
901
5,412
1,422
669
1,123
4,289
31,088
0
W
Ah Muzen Cab
Oaklythe
Ah Muzen Cab
4,584
1,739
0
1,987
4,062
1,097
583
790
3,272
0
32,791
W
Gilgamesh
PenguLuvsKty
Gilgamesh
3,385
368
0
1,753
6,749
3,407
0
0
6,749
5,093
23,750
L
Ne Zha
2,430
781
0
1,963
5,379
2,303
0
301
5,078
0
23,482
L
Baron Samedi
bachergang
Baron Samedi
1,123
35
0
450
5,972
1,637
0
3,357
2,328
11,709
0
W
Ne Zha
j4m3s3ym4n
Ne Zha
2,968
624
0
2,065
4,665
1,324
41
269
4,396
0
24,562
L
Izanami
potatoturtle
Izanami
1,549
1,429
0
850
4,911
1,119
344
1,564
3,119
0
22,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,095
Gold Earned
28,809
199
Minions Killed
276
0
Camps Cleared
0
899,994
Distance Traveled
930,075
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,058
506
31
3
0
192,129
4
L
Loki
5,972
597
67
7
0
208,169
2
L
Geb
4,366
437
9
1
0
170,354
0
W
Eset
6,499
650
73
7
0
167,614
2
W
Ah Muzen Cab
5,473
547
56
6
0
171,428
4
W
Gilgamesh
5,880
588
68
7
0
175,993
5
L
Ne Zha
4,860
486
47
5
0
190,214
2
L
Baron Samedi
4,387
439
16
2
0
157,935
4
W
Ne Zha
5,899
590
48
5
0
222,911
0
L
Izanami
4,510
451
60
6
0
173,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role