Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Equill0
Morgan Le Fay
Level 16
God Stats
9W - 32L
1,220 SR
Queue Stats
13W - 48L
1,153 Elo+
Party 2
Ullr
Ullr
Strykernet423
Ullr
Level 8
God Stats
0W - 3L
1,092 SR
Queue Stats
0W - 7L
1,024 Elo+
Party 2
Team Averages
Level 19
1,271 SR
1,226 Elo+

VS

Team Averages
Level 47
1,368 SR
1,334 Elo+
Geb
Geb
DoomsDay0023
Geb
Level 22
God Stats
6W - 8L
1,388 SR
Queue Stats
15W - 18L
1,301 Elo+
Solo
Ra
Ra
RECHIMA
Ra
Level 100
God Stats
1W - 2L
1,217 SR
Queue Stats
71W - 85L
1,361 Elo+
Party 1
Hachiman
Hachiman
Sh1h4ru
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
6 / 10 / 1
9,971
767
14,064
14,644
5,213
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Equill0
Morgan Le Fay
12
1 / 7 / 3
7,966
613
9,366
11,857
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 9 / 1
7,566
582
5,012
15,560
8,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 15
9,843
757
8,368
15,931
15,971
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
17 / 2 / 7
11,882
914
15,508
13,276
5,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Sh1h4ru
Hachiman
13
6 / 4 / 11
10,290
792
10,239
9,036
3,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
8
Kills
26
26
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
10
1
0.65
W
3
2
15
5.25
L
Morgan Le Fay
Equill0
Morgan Le Fay
1
7
3
0.36
W
17
2
7
10.25
W
Hachiman
Sh1h4ru
Hachiman
6
4
11
2.88
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
34,115
42,061
Taken
38,243
18,421
Mitigated
24,990
2,786
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
14,064
11,765
0
0
14,644
5,213
0
8,576
6,068
0
25,340
W
8,368
2,249
0
0
15,931
15,971
631
3,491
12,020
14,511
0
L
Morgan Le Fay
Equill0
Morgan Le Fay
9,366
565
0
1,621
11,857
4,663
0
6,320
5,537
30,602
0
W
15,508
2,912
1,220
4,557
13,276
5,634
342
4,020
8,984
46,028
0
W
Hachiman
Sh1h4ru
Hachiman
10,239
7,504
0
969
9,036
3,385
1,361
1,531
7,383
0
23,450
L
5,012
2,742
0
1,165
15,560
8,545
0
9,446
6,114
0
14,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,503
Gold Earned
32,015
85
Minions Killed
112
4
Camps Cleared
4
608,148
Distance Traveled
701,334
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,971
767
23
2
3
212,389
2
W
Geb
9,843
757
13
1
0
249,047
0
L
Morgan Le Fay
7,966
613
42
3
1
198,885
0
W
Ra
11,882
914
72
6
2
243,111
0
W
Hachiman
10,290
792
27
2
2
209,176
1
L
Ullr
7,566
582
20
2
0
196,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role