Player Matchup

Neith
Neith
AbratheGoobier1
Neith
Level 28
God Stats
38W - 24L
1,557 SR
Queue Stats
173W - 113L
1,535 Elo+
Party 1
Pele
Pele
Bloodfalln
Pele
Level 47
God Stats
5W - 2L
1,823 SR
Queue Stats
111W - 98L
1,514 Elo+
Party 3
Ymir
Ymir
Milsberry_
Ymir
Level 84
God Stats
26W - 20L
1,630 SR
Queue Stats
179W - 119L
1,574 Elo+
Party 1
Scylla
Scylla
SCAIRN
Scylla
Level 54
God Stats
25W - 17L
1,581 SR
Queue Stats
77W - 62L
1,549 Elo+
Party 3
Hercules
Hercules
TheyTookMyID_
Hercules
Level 60
God Stats
8W - 10L
1,421 SR
Queue Stats
211W - 164L
1,501 Elo+
Party 1
Team Averages
Level 55
1,602 SR
1,535 Elo+

VS

Team Averages
Level 78
1,670 SR
1,615 Elo+
Charybdis
Charybdis
Angel Logic
Charybdis
Level 144
God Stats
17W - 12L
1,551 SR
Queue Stats
51W - 51L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
Ayoe Relle
Nu Wa
Level 11
God Stats
5W - 2L
1,833 SR
Queue Stats
19W - 12L
1,543 Elo+
Party 2
Cerberus
Cerberus
Vili The God
Cerberus
Level 27
God Stats
2W - 0L
1,713 SR
Queue Stats
8W - 0L
1,882 Elo+
Party 2
Anubis
Anubis
deardaniel51
Anubis
Level 49
God Stats
15W - 17L
1,532 SR
Queue Stats
172W - 171L
1,507 Elo+
Solo
Cliodhna
Cliodhna
hellhero1998
Cliodhna
Level 160
God Stats
8W - 2L
1,721 SR
Queue Stats
155W - 157L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,392
839
6,233
9,486
3,517
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 11 / 1
8,934
893
9,174
20,314
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 6 / 2
9,420
942
4,812
19,588
20,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
SCAIRN
Scylla
15
1 / 5 / 1
9,002
900
9,465
12,731
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TheyTookMyID_
Hercules
15
0 / 8 / 0
8,231
823
4,959
20,287
16,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

55

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angel Logic
Charybdis
18
17 / 0 / 15
13,129
1,313
23,878
7,162
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
17
3 / 0 / 25
10,264
1,026
11,472
2,355
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Vili The God
Cerberus
17
1 / 0 / 24
9,758
976
14,570
13,753
18,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
17
5 / 1 / 20
10,323
1,032
12,520
4,020
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
hellhero1998
Cliodhna
17
8 / 1 / 16
10,406
1,041
15,874
9,210
6,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
134
2
Kills
34
34
Deaths
2
5
Assists
100
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Charybdis
Angel Logic
Charybdis
17
0
15
24.5
W
Nu Wa
3
0
25
15.5
L
1
11
1
0.14
L
0
6
2
0.17
L
Scylla
SCAIRN
Scylla
1
5
1
0.3
L
Hercules
TheyTookMyID_
Hercules
0
8
0
0
W
Cerberus
Vili The God
Cerberus
1
0
24
13
W
Anubis
5
1
20
15
W
Cliodhna
hellhero1998
Cliodhna
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
78,314
82,406
Taken
36,500
50,495
Mitigated
31,789
9,315
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,233
2,873
0
1,033
9,486
3,517
0
5,041
3,964
0
27,766
W
Charybdis
Angel Logic
Charybdis
23,878
12,478
0
1,327
7,162
3,504
0
2,668
4,356
0
51,948
W
Nu Wa
11,472
3,293
204
88
2,355
883
0
1,087
1,268
20,961
0
L
9,174
1,610
102
2,389
20,314
6,824
0
8,473
11,341
0
35,579
L
4,812
645
0
1,518
19,588
20,878
0
7,015
11,945
13,080
0
L
Scylla
SCAIRN
Scylla
9,465
723
520
1,174
12,731
3,258
0
6,791
5,622
38,353
0
L
Hercules
TheyTookMyID_
Hercules
4,959
1,801
0
2,579
20,287
16,018
0
8,772
10,972
291
18,185
W
Cerberus
Vili The God
Cerberus
14,570
783
0
2,569
13,753
18,864
0
4,162
9,017
22,719
0
W
Anubis
12,520
185
0
1,870
4,020
2,182
0
2,536
1,484
23,910
0
W
Cliodhna
hellhero1998
Cliodhna
15,874
1,444
0
299
9,210
6,356
0
4,115
5,095
0
32,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
53,880
220
Minions Killed
203
4
Camps Cleared
5
885,621
Distance Traveled
963,261
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,392
839
38
4
0
175,636
0
W
Charybdis
13,129
1,313
96
10
2
186,772
1
W
Nu Wa
10,264
1,026
30
3
0
207,031
0
L
Pele
8,934
893
61
6
2
162,134
0
L
Ymir
9,420
942
17
2
0
189,955
1
L
Scylla
9,002
900
85
9
2
169,257
1
L
Hercules
8,231
823
19
2
0
188,639
1
W
Cerberus
9,758
976
20
2
1
190,934
0
W
Anubis
10,323
1,032
24
2
0
172,356
0
W
Cliodhna
10,406
1,041
33
3
2
206,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role