Player Matchup

Anhur
Anhur
EllDucc
Anhur
Level 96
God Stats
0W - 2L
1,303 SR
Queue Stats
10W - 15L
1,460 Elo+
Party 1
Sol
Sol
Nexunus
Sol
Level 13
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Spartanblue202
Amaterasu
Level 18
God Stats
0W - 1L
1,512 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 42
1,484 SR
1,487 Elo+

VS

Team Averages
Level 19
1,492 SR
1,331 Elo+
Mulan
Mulan
Lazyhito
Mulan
Level 8
God Stats
2W - 3L
1,319 SR
Queue Stats
27W - 45L
1,201 Elo+
Party 2
Anubis
Anubis
NeakUp
Anubis
Level 16
God Stats
7W - 5L
1,657 SR
Queue Stats
31W - 41L
1,291 Elo+
Party 2
Neith
Neith
zarroc8000
Neith
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EllDucc
Anhur
14
8 / 9 / 4
10,751
768
15,413
14,293
3,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
13
4 / 6 / 7
9,890
706
7,835
10,779
2,025
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Spartanblue202
Amaterasu
11
2 / 10 / 10
9,132
652
9,532
22,323
13,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lazyhito
Mulan
14
2 / 4 / 20
10,771
769
10,305
15,020
10,066
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
NeakUp
Anubis
14
9 / 7 / 10
11,492
821
13,025
12,436
3,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
13 / 3 / 11
12,933
924
19,773
12,846
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
14
Kills
24
25
Deaths
14
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anhur
EllDucc
Anhur
8
9
4
1.11
W
Mulan
Lazyhito
Mulan
2
4
20
3
W
Anubis
NeakUp
Anubis
9
7
10
2
L
Sol
4
6
7
1.25
L
Amaterasu
Spartanblue202
Amaterasu
2
10
10
0.7
W
Neith
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
43,103
47,395
Taken
40,302
19,171
Mitigated
17,394
6,793
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
EllDucc
Anhur
15,413
8,576
0
1,184
14,293
3,538
0
1,496
12,797
0
44,033
W
Mulan
Lazyhito
Mulan
10,305
1,693
0
1,822
15,020
10,066
660
3,343
11,677
0
24,564
W
Anubis
NeakUp
Anubis
13,025
1,400
0
2,674
12,436
3,792
0
2,220
10,216
31,330
0
L
Sol
7,835
2,256
0
2,814
10,779
2,025
0
2,677
8,102
24,513
0
L
Amaterasu
Spartanblue202
Amaterasu
9,532
4,269
0
2,795
22,323
13,608
0
9,272
13,051
1,448
18,594
W
Neith
19,773
9,959
0
6,116
12,846
3,536
2,299
3,721
9,125
0
63,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
35,196
134
Minions Killed
160
4
Camps Cleared
8
673,758
Distance Traveled
726,744
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,751
768
68
5
1
202,440
3
W
Mulan
10,771
769
22
2
2
263,577
2
W
Anubis
11,492
821
37
3
4
229,408
3
L
Sol
9,890
706
43
3
0
239,752
1
L
Amaterasu
9,132
652
23
2
3
231,566
6
W
Neith
12,933
924
101
7
2
233,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role