Player Matchup

Cliodhna
Cliodhna
ChismIssaSimp
Cliodhna
Level 25
God Stats
4W - 5L
1,128 SR
Queue Stats
40W - 42L
1,286 Elo+
Solo
Neith
Neith
TA xRudyG502
Neith
Level 28
God Stats
3W - 10L
1,174 SR
Queue Stats
119W - 143L
1,348 Elo+
Solo
Olorun
Olorun
Tfisher5789
Olorun
Level 8
God Stats
1W - 3L
1,577 SR
Queue Stats
17W - 16L
1,074 Elo+
Party 1
Cthulhu
Cthulhu
iRequiresoup
Cthulhu
Level 2
God Stats
2W - 4L
1,201 SR
Queue Stats
3W - 6L
1,127 Elo+
Solo
Aphrodite
Aphrodite
wBrentw
Aphrodite
Level 10
God Stats
9W - 15L
1,422 SR
Queue Stats
17W - 18L
1,074 Elo+
Party 1
Team Averages
Level 15
1,300 SR
1,182 Elo+

VS

Team Averages
Level 25
1,465 SR
1,372 Elo+
Danzaburou
Danzaburou
DonWomack
Danzaburou
Level 29
God Stats
19W - 20L
1,502 SR
Queue Stats
96W - 82L
1,405 Elo+
Solo
Yemoja
Yemoja
EC_Flaminguito
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 71L
1,366 Elo+
Solo
Nemesis
Nemesis
Tuptup4
Nemesis
Level 29
God Stats
1W - 0L
1,282 SR
Queue Stats
61W - 74L
1,361 Elo+
Solo
Olorun
Olorun
VisadeKlein
Olorun
Level 20
God Stats
27W - 16L
1,555 SR
Queue Stats
27W - 16L
1,385 Elo+
Solo
Loki
Loki
W3tnut999
Loki
Level 28
God Stats
49W - 59L
1,484 SR
Queue Stats
175W - 218L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChismIssaSimp
Cliodhna
15
8 / 0 / 0
9,726
463
11,639
12,876
6,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 2
8,539
407
13,776
19,482
5,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
13
2 / 11 / 2
8,474
404
11,163
20,604
6,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
iRequiresoup
Cthulhu
15
0 / 6 / 0
8,853
422
5,298
19,193
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
wBrentw
Aphrodite
13
0 / 4 / 1
7,491
357
4,382
16,654
11,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonWomack
Danzaburou
16
8 / 2 / 2
10,523
501
18,520
14,731
5,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 8
9,651
460
6,739
14,691
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Tuptup4
Nemesis
17
3 / 4 / 3
10,215
486
11,839
17,648
7,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
17
9 / 4 / 3
10,826
516
16,865
19,732
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
19
5 / 0 / 3
11,440
545
16,096
9,288
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
12
Kills
25
26
Deaths
12
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ChismIssaSimp
Cliodhna
8
0
0
8
W
Danzaburou
DonWomack
Danzaburou
8
2
2
4.5
W
0
2
8
2
L
2
5
2
0.6
L
Olorun
2
11
2
0.27
W
Nemesis
Tuptup4
Nemesis
3
4
3
1.13
W
Olorun
9
4
3
2.63
W
Loki
5
0
3
6.5
L
Cthulhu
iRequiresoup
Cthulhu
0
6
0
0
L
Aphrodite
wBrentw
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
70,059
88,809
Taken
76,090
41,539
Mitigated
38,123
29,881
Healing
35,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ChismIssaSimp
Cliodhna
11,639
859
0
4,998
12,876
6,691
0
2,584
10,292
0
63,427
W
Danzaburou
DonWomack
Danzaburou
18,520
9,453
0
7,797
14,731
5,153
2,875
3,729
11,002
0
74,787
W
6,739
1,587
2,742
5,568
14,691
11,830
953
1,359
13,332
27,521
0
L
13,776
4,115
163
3,971
19,482
5,092
451
5,739
13,743
0
52,888
L
Olorun
11,163
6,277
426
6,514
20,604
6,698
350
8,200
12,404
45,562
0
W
Nemesis
Tuptup4
Nemesis
11,839
5,332
0
3,446
17,648
7,920
194
3,711
13,937
0
83,317
W
Olorun
16,865
6,847
1,373
10,622
19,732
9,473
3,014
7,873
11,859
57,356
5,019
W
Loki
16,096
4,660
0
4,128
9,288
3,747
725
4,171
5,117
0
77,015
L
Cthulhu
iRequiresoup
Cthulhu
5,298
250
0
1,533
19,193
11,296
330
342
18,851
51,406
0
L
Aphrodite
wBrentw
Aphrodite
4,382
782
5,039
7,237
16,654
11,762
115
5,302
11,352
38,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,083
Gold Earned
52,655
407
Minions Killed
535
0
Camps Cleared
0
1,857,835
Distance Traveled
2,038,686
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,726
463
102
5
0
438,360
0
W
Danzaburou
10,523
501
138
7
0
356,992
4
W
Yemoja
9,651
460
31
1
0
359,298
0
L
Neith
8,539
407
81
4
0
378,214
6
L
Olorun
8,474
404
81
4
0
312,917
3
W
Nemesis
10,215
486
124
6
0
466,007
0
W
Olorun
10,826
516
100
5
0
383,343
0
W
Loki
11,440
545
142
7
0
473,046
0
L
Cthulhu
8,853
422
80
4
0
349,672
2
L
Aphrodite
7,491
357
63
3
0
378,672
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role