Player Matchup

Apollo
Apollo
Charxander-
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 256L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
DaBlueBaby
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Solo
Anubis
Anubis
Thats a Woah
Anubis
Level 4
God Stats
2W - 0L
1,761 SR
Queue Stats
6W - 0L
1,934 Elo+
Party 2
Bastet
Bastet
TkBaha03122003
Bastet
Level 15
God Stats
16W - 6L
1,777 SR
Queue Stats
35W - 20L
1,709 Elo+
Solo
Bacchus
Bacchus
moneyhunterpapi
Bacchus
Level 28
God Stats
34W - 29L
1,539 SR
Queue Stats
138W - 145L
1,490 Elo+
Solo
Team Averages
Level 35
1,615 SR
1,687 Elo+

VS

Team Averages
Level 12
1,600 SR
1,627 Elo+
Merlin
Merlin
 
Merlin
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GypsySleigher
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,515 Elo+
Solo
Ymir
Ymir
Jawirgoh
Ymir
Level 25
God Stats
54W - 50L
1,584 SR
Queue Stats
131W - 129L
1,546 Elo+
Solo
Apollo
Apollo
Neiths Ankle
Apollo
Level 9
God Stats
1W - 2L
1,494 SR
Queue Stats
19W - 6L
1,845 Elo+
Party 1
Baba Yaga
Baba Yaga
ScyllasDaddy
Baba Yaga
Level 15
God Stats
4W - 2L
1,920 SR
Queue Stats
31W - 15L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
7 / 1 / 3
9,459
676
8,839
8,802
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
DaBlueBaby
Jormungandr
9
1 / 3 / 1
6,107
436
382
8,621
5,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
14
4 / 3 / 1
8,523
609
6,165
9,571
5,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 0
8,709
622
6,211
10,989
7,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 7
6,897
493
1,992
7,244
6,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 0 / 1
5,987
428
1,947
2,161
439
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
8
1 / 7 / 0
5,244
375
2,481
6,239
888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
2 / 5 / 1
6,727
481
4,353
9,579
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
9
1 / 1 / 2
6,187
442
1,649
3,691
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
ScyllasDaddy
Baba Yaga
12
3 / 4 / 2
7,111
508
5,773
8,592
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
8
9
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
1
1.5
W
Apollo
7
1
3
8.5
W
Jormungandr
DaBlueBaby
Jormungandr
1
3
1
0.5
L
Artemis
1
7
0
0.14
L
Ymir
2
5
1
0.5
L
Apollo
1
1
2
2
L
Baba Yaga
ScyllasDaddy
Baba Yaga
3
4
2
1
W
Anubis
4
3
1
1.5
W
3
1
0
3
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
16,203
45,227
Taken
30,262
27,738
Mitigated
13,772
13,658
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,947
33
0
564
2,161
439
0
354
1,807
21,331
0
W
Apollo
8,839
5,872
0
2,753
8,802
3,191
3,609
1,628
7,174
0
80,457
W
Jormungandr
DaBlueBaby
Jormungandr
382
326
0
250
8,621
5,238
126
2,012
6,609
14,410
0
L
Artemis
2,481
1,327
0
0
6,239
888
0
2,125
4,114
0
10,514
L
Ymir
4,353
1,277
0
1,753
9,579
9,386
0
693
8,886
32,457
2,291
L
Apollo
1,649
1,060
0
1,469
3,691
795
0
471
3,220
0
24,068
L
Baba Yaga
ScyllasDaddy
Baba Yaga
5,773
484
0
2,859
8,592
2,264
0
4,896
3,696
40,773
0
W
Anubis
6,165
74
0
4,517
9,571
5,116
914
3,597
5,974
64,852
0
W
6,211
1,485
0
4,941
10,989
7,575
89
2,701
8,288
1,141
47,994
W
1,992
113
69
1,128
7,244
6,618
488
1,819
5,425
6,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
31,256
443
Minions Killed
277
0
Camps Cleared
0
1,220,176
Distance Traveled
1,041,750
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,987
428
37
3
0
240,360
1
W
Apollo
9,459
676
158
11
0
244,691
0
W
Jormungandr
6,107
436
32
2
0
181,639
0
L
Artemis
5,244
375
17
1
0
116,515
0
L
Ymir
6,727
481
73
5
0
216,662
3
L
Apollo
6,187
442
67
5
0
206,804
3
L
Baba Yaga
7,111
508
83
6
0
261,409
1
W
Anubis
8,523
609
135
10
0
252,129
3
W
Bastet
8,709
622
112
8
0
262,816
2
W
Bacchus
6,897
493
6
0
0
278,901
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role