Player Matchup

Rama
Rama
 
Rama
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Nerfnextpatch99
Cliodhna
Level 15
God Stats
1W - 4L
1,216 SR
Queue Stats
68W - 76L
1,401 Elo+
Solo
Zeus
Zeus
WOLFlMongoose
Zeus
Level 17
God Stats
7W - 10L
1,520 SR
Queue Stats
10W - 15L
1,267 Elo+
Solo
Yemoja
Yemoja
Yellies
Yemoja
Level 6
God Stats
3W - 0L
1,703 SR
Queue Stats
5W - 5L
1,327 Elo+
Solo
Team Averages
Level 10
1,488 SR
1,399 Elo+

VS

Team Averages
Level 10
1,513 SR
1,519 Elo+
Yemoja
Yemoja
CorzBeats
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,592 Elo+
Solo
Zeus
Zeus
ExBERSxXs
Zeus
Level 5
God Stats
1W - 2L
1,437 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Neith
Neith
Mramor007
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ullr
Ullr
defGerry
Ullr
Level 15
God Stats
32W - 32L
1,422 SR
Queue Stats
40W - 43L
1,413 Elo+
Solo
Bellona
Bellona
你爸爸临死前说
Bellona
Level 25
God Stats
7W - 3L
1,708 SR
Queue Stats
22W - 21L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
9 / 0 / 3
7,623
693
5,934
5,963
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
 
Hel
13
3 / 0 / 0
7,239
658
7,731
5,767
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
10
6 / 0 / 3
6,741
613
5,836
6,774
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 3
5,645
513
5,920
6,127
1,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Yellies
Yemoja
9
1 / 0 / 10
6,272
570
1,115
6,399
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CorzBeats
Yemoja
6
0 / 5 / 1
4,512
410
3,782
7,880
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
9
1 / 3 / 0
5,390
490
4,023
4,276
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mramor007
Neith
8
0 / 8 / 0
5,074
461
2,771
7,719
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ullr
8
1 / 3 / 1
5,349
486
3,822
7,650
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,718
520
2,285
10,458
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
21
Kills
2
2
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
0
3
10.5
W
Hel
 
Hel
3
0
0
3
L
Yemoja
CorzBeats
Yemoja
0
5
1
0.1
L
Zeus
1
3
0
0.33
L
Neith
Mramor007
Neith
0
8
0
0
W
Cliodhna
6
0
3
7.5
W
2
2
3
1.75
W
Yemoja
Yellies
Yemoja
1
0
10
6
L
Ullr
1
3
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
16,683
31,030
Taken
37,983
13,121
Mitigated
16,075
14,220
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,934
4,399
0
4,207
5,963
1,909
2,615
1,608
4,305
0
48,188
W
Hel
 
Hel
7,731
645
0
3,856
5,767
2,563
102
0
5,767
43,061
0
L
Yemoja
CorzBeats
Yemoja
3,782
891
50
1,239
7,880
5,324
0
2,157
5,723
8,718
0
L
Zeus
4,023
287
0
500
4,276
1,202
406
1,874
2,402
25,112
0
L
Neith
Mramor007
Neith
2,771
1,304
0
928
7,719
2,477
0
1,422
6,249
0
26,231
W
Cliodhna
5,836
1,169
0
2,742
6,774
2,079
0
1,316
5,452
0
32,306
W
5,920
936
114
915
6,127
1,584
570
2,582
3,301
22,784
0
W
Yemoja
Yellies
Yemoja
1,115
633
558
1,828
6,399
4,986
304
1,875
4,400
9,749
0
L
Ullr
3,822
1,391
0
1,864
7,650
2,419
186
2,825
4,825
0
23,371
L
2,285
725
0
3,995
10,458
4,653
0
5,973
3,714
0
25,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
26,043
299
Minions Killed
247
0
Camps Cleared
0
1,039,744
Distance Traveled
992,490
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,623
693
97
9
0
185,225
2
W
Hel
7,239
658
105
10
0
221,339
2
L
Yemoja
4,512
410
6
1
0
182,446
0
L
Zeus
5,390
490
58
5
0
200,409
6
L
Neith
5,074
461
54
5
0
159,438
1
W
Cliodhna
6,741
613
53
5
0
238,157
0
W
Zeus
5,645
513
35
3
0
199,119
6
W
Yemoja
6,272
570
9
1
0
195,904
1
L
Ullr
5,349
486
57
5
0
224,173
1
L
Bellona
5,718
520
72
7
0
226,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role