Player Matchup

Achilles
Achilles
Gold V
JasonGalarga
Achilles
Gold V
Level 115
God Stats
8W - 3L
1,437 SR
Queue Stats
35W - 28L
1,206 MMR
Party 1
Olorun
Olorun
Silver I
Laloelchido07
Olorun
Silver I
Level 101
God Stats
4W - 0L
1,760 SR
Queue Stats
35W - 29L
1,173 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
TeensierSnow36
Kuzenbo
Silver II
Level 114
God Stats
16W - 13L
1,583 SR
Queue Stats
105W - 93L
965 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,593 SR
1,115 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,626 SR
951 MMR
Poseidon
Poseidon
Silver IV
Diminished6524
Poseidon
Silver IV
Level 158
God Stats
4W - 5L
1,547 SR
Queue Stats
593W - 711L
955 MMR
Solo
Odin
Odin
Silver IV
QamYasharahlaa
Odin
Silver IV
Level 69
God Stats
8W - 8L
1,711 SR
Queue Stats
85W - 125L
1,004 MMR
Solo
Hachiman
Hachiman
Silver III
littlebighead23
Hachiman
Silver III
Level 107
God Stats
16W - 9L
1,622 SR
Queue Stats
188W - 192L
893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JasonGalarga
Achilles
14
5 / 0 / 5
8,982
749
7,816
9,210
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 3
8,730
728
9,102
7,947
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 1 / 8
9,016
751
6,632
10,133
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MedusaArtioIzanamiChaacBacchus

VS

Bans
ZeusArtemisCupidAresDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 4 / 1
6,987
582
5,375
7,455
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 0
7,210
601
4,118
9,847
6,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
11
0 / 5 / 1
7,019
585
8,112
9,348
2,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
4
1
0.13
W
Achilles
JasonGalarga
Achilles
5
0
5
7.5
W
4
0
3
5.5
L
1
1
0
1
W
1
1
8
5
L
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
17,605
27,290
Taken
26,650
22,198
Mitigated
12,443
12,987
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,375
705
0
977
7,455
2,485
0
4,085
3,104
28,808
0
W
Achilles
JasonGalarga
Achilles
7,816
1,974
0
4,052
9,210
6,691
252
2,386
6,824
0
20,614
W
9,102
3,795
815
5,129
7,947
3,528
1,008
2,367
5,580
46,263
5,092
L
4,118
536
0
3,990
9,847
6,987
0
6,295
3,329
2,206
10,268
W
6,632
3,206
203
2,788
10,133
11,979
243
3,015
7,118
16,113
0
L
Hachiman
8,112
3,858
339
2,656
9,348
2,971
0
4,976
4,156
0
27,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
21,216
135
Minions Killed
122
9
Camps Cleared
3
710,575
Distance Traveled
671,551
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,987
582
61
5
2
217,229
12
W
Achilles
8,982
749
35
3
2
249,492
0
W
Olorun
8,730
728
85
7
7
220,968
1
L
Odin
7,210
601
24
2
1
239,711
1
W
Kuzenbo
9,016
751
15
1
0
240,115
5
L
Hachiman
7,019
585
37
3
0
214,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role