Player Matchup

Hercules
Hercules
DemonWing96
Hercules
Level 100
God Stats
0W - 1L
1,428 SR
Queue Stats
10W - 15L
1,505 Elo+
Solo
Danzaburou
Danzaburou
HelloMoosen
Danzaburou
Level 79
God Stats
2W - 8L
1,328 SR
Queue Stats
4W - 12L
1,467 Elo+
Solo
Olorun
Olorun
gotskills123
Olorun
Level 160
God Stats
13W - 8L
1,590 SR
Queue Stats
289W - 264L
1,492 Elo+
Solo
Team Averages
Level 113
1,449 SR
1,488 Elo+

VS

Team Averages
Level 125
1,583 SR
1,506 Elo+
Baron Samedi
Baron Samedi
D0CT0R_STR8N9E
Baron Samedi
Level 66
God Stats
2W - 4L
1,592 SR
Queue Stats
99W - 105L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Morning Visuals
Ah Muzen Cab
Level 150
God Stats
42W - 24L
1,614 SR
Queue Stats
510W - 533L
1,485 Elo+
Party 1
Horus
Horus
PhuriousMonkey
Horus
Level 160
God Stats
29W - 37L
1,544 SR
Queue Stats
1,038W - 1,221L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemonWing96
Hercules
11
2 / 3 / 5
7,956
663
5,999
15,598
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
HelloMoosen
Danzaburou
11
0 / 5 / 6
7,282
607
5,149
9,585
2,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
12
4 / 8 / 1
8,286
691
8,011
10,037
8,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D0CT0R_STR8N9E
Baron Samedi
13
4 / 3 / 11
8,899
742
9,274
10,578
6,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Morning Visuals
Ah Muzen Cab
13
5 / 3 / 8
8,659
722
12,529
9,287
3,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 7
9,031
753
7,829
11,337
11,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
16
16
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
D0CT0R_STR8N9E
Baron Samedi
4
3
11
3.17
L
Hercules
DemonWing96
Hercules
2
3
5
1.5
L
Danzaburou
HelloMoosen
Danzaburou
0
5
6
0.6
W
Ah Muzen Cab
Morning Visuals
Ah Muzen Cab
5
3
8
3
W
7
2
7
5.25
L
Olorun
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
29,632
35,220
Taken
31,202
21,658
Mitigated
21,316
6,376
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
D0CT0R_STR8N9E
Baron Samedi
9,274
1,078
1,558
4,831
10,578
6,605
370
2,195
8,062
27,936
0
L
Hercules
DemonWing96
Hercules
5,999
2,107
0
3,148
15,598
10,738
0
4,181
11,417
0
9,432
L
Danzaburou
HelloMoosen
Danzaburou
5,149
1,437
0
1,900
9,585
2,859
165
2,319
7,266
0
17,223
W
Ah Muzen Cab
Morning Visuals
Ah Muzen Cab
12,529
5,093
0
4,043
9,287
3,366
1,528
3,537
5,539
0
41,440
W
7,829
3,177
1,213
3,485
11,337
11,345
162
1,978
8,989
0
19,226
L
Olorun
8,011
2,514
384
944
10,037
8,061
264
2,956
7,081
31,881
1,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,524
Gold Earned
26,589
105
Minions Killed
134
3
Camps Cleared
6
566,484
Distance Traveled
622,471
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,899
742
51
4
2
199,748
1
L
Hercules
7,956
663
10
1
0
215,603
3
L
Danzaburou
7,282
607
45
4
0
199,049
3
W
Ah Muzen Cab
8,659
722
64
5
3
194,155
0
W
Horus
9,031
753
19
2
1
228,568
4
L
Olorun
8,286
691
50
4
3
151,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role