Player Matchup

Neith
Neith
ChromeShotz
Neith
Level 109
God Stats
45W - 26L
1,617 SR
Queue Stats
305W - 227L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
HeyyImReaper
The Morrigan
Level 81
God Stats
2W - 1L
1,725 SR
Queue Stats
41W - 24L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
Mr Heretic
Ah Puch
Level 96
God Stats
63W - 37L
1,600 SR
Queue Stats
100W - 67L
1,515 Elo+
Party 1
Geb
Geb
Peanutsan
Geb
Level 129
God Stats
7W - 8L
1,253 SR
Queue Stats
657W - 540L
1,510 Elo+
Party 1
Nemesis
Nemesis
i am ur daddy0
Nemesis
Level 125
God Stats
39W - 36L
1,504 SR
Queue Stats
237W - 177L
1,502 Elo+
Party 1
Team Averages
Level 108
1,540 SR
1,531 Elo+

VS

Team Averages
Level 108
1,481 SR
1,505 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DominusRektem
Artio
Level 97
God Stats
6W - 6L
1,573 SR
Queue Stats
25W - 40L
1,424 Elo+
Solo
Achilles
Achilles
MysoulISwithYOU
Achilles
Level 104
God Stats
0W - 1L
1,219 SR
Queue Stats
38W - 47L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
N1Xehanort
Tsukuyomi
Level 126
God Stats
18W - 15L
1,549 SR
Queue Stats
76W - 77L
1,539 Elo+
Party 2
Zeus
Zeus
OmenUnleashed
Zeus
Level 60
God Stats
5W - 5L
1,564 SR
Queue Stats
50W - 41L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
10,613
1,061
13,966
9,007
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
HeyyImReaper
The Morrigan
16
0 / 2 / 11
9,922
992
13,228
4,013
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Mr Heretic
Ah Puch
16
2 / 1 / 5
9,867
987
16,701
8,190
3,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 2 / 9
9,364
936
8,401
15,063
16,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 1 / 4
10,355
1,036
7,880
10,208
4,288
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

253

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
0 / 1 / 3
9,272
927
5,779
9,380
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 3
8,731
873
4,912
17,222
8,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
15
2 / 2 / 4
10,199
1,020
5,964
14,498
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
N1Xehanort
Tsukuyomi
16
3 / 3 / 3
9,952
995
12,269
13,149
5,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 4
9,122
912
14,922
9,608
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
13
Kills
6
6
Deaths
13
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
3
1.5
W
6
0
6
9
L
0
3
3
0.5
W
The Morrigan
HeyyImReaper
The Morrigan
0
2
11
2.75
W
Ah Puch
Mr Heretic
Ah Puch
2
1
5
4.5
L
Achilles
2
2
4
2
L
Tsukuyomi
N1Xehanort
Tsukuyomi
3
3
3
1.5
L
1
4
4
0.75
W
0
2
9
2.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,176
Damage
43,846
46,481
Taken
63,857
29,736
Mitigated
38,784
6,006
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,779
2,763
1,330
2,293
9,380
3,557
0
4,718
4,662
0
37,347
W
13,966
3,717
0
1,028
9,007
4,025
0
5,833
3,174
0
25,876
L
4,912
540
805
5,055
17,222
8,424
0
9,560
7,662
19,771
0
W
The Morrigan
HeyyImReaper
The Morrigan
13,228
1,491
0
244
4,013
1,451
0
896
2,892
31,085
3,373
W
Ah Puch
Mr Heretic
Ah Puch
16,701
473
0
2,096
8,190
3,399
0
4,613
3,577
46,549
0
L
Achilles
5,964
1,307
623
1,852
14,498
18,299
0
9,326
5,172
0
8,774
L
Tsukuyomi
N1Xehanort
Tsukuyomi
12,269
2,863
411
607
13,149
5,207
0
7,863
5,286
0
32,957
L
14,922
931
0
349
9,608
3,297
0
6,001
3,607
42,345
0
W
8,401
918
0
1,706
15,063
16,573
0
5,077
9,986
20,850
0
W
7,880
4,239
0
932
10,208
4,288
0
3,415
6,793
0
14,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
47,276
199
Minions Killed
208
9
Camps Cleared
5
1,006,985
Distance Traveled
983,313
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,272
927
79
8
3
199,719
0
W
Neith
10,613
1,061
33
3
3
206,551
0
L
Artio
8,731
873
21
2
1
192,997
0
W
The Morrigan
9,922
992
42
4
4
198,511
3
W
Ah Puch
9,867
987
86
9
0
201,512
0
L
Achilles
10,199
1,020
13
1
0
184,343
1
L
Tsukuyomi
9,952
995
38
4
0
221,574
0
L
Zeus
9,122
912
57
6
1
184,680
0
W
Geb
9,364
936
21
2
0
200,531
1
W
Nemesis
10,355
1,036
17
2
2
199,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role