Player Matchup

Baron Samedi
Baron Samedi
InsaneBoy1
Baron Samedi
Level 84
God Stats
5W - 4L
1,583 SR
Queue Stats
31W - 38L
1,509 Elo+
Solo
Cabrakan
Cabrakan
MORION-EL_CHACAL
Cabrakan
Level 88
God Stats
7W - 8L
1,464 SR
Queue Stats
153W - 466L
1,238 Elo+
Party 1
Chaac
Chaac
medico_epico
Chaac
Level 59
God Stats
17W - 41L
1,247 SR
Queue Stats
154W - 430L
1,173 Elo+
Party 1
Team Averages
Level 77
1,431 SR
1,307 Elo+

VS

Team Averages
Level 34
1,417 SR
1,303 Elo+
Baron Samedi
Baron Samedi
BoxNut2020
Baron Samedi
Level 66
God Stats
17W - 23L
1,425 SR
Queue Stats
149W - 255L
1,366 Elo+
Solo
Bellona
Bellona
NeatSaded
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,288 Elo+
Solo
Fenrir
Fenrir
barquilla28
Fenrir
Level 18
God Stats
4W - 6L
1,325 SR
Queue Stats
43W - 58L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InsaneBoy1
Baron Samedi
15
7 / 2 / 5
11,118
654
19,947
9,102
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 7
10,422
613
10,031
18,971
24,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 8
10,420
613
11,735
31,572
30,314
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoxNut2020
Baron Samedi
15
0 / 3 / 2
9,934
584
20,837
10,006
3,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NeatSaded
Bellona
14
4 / 1 / 0
10,882
640
13,292
18,077
16,665
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
10
0 / 9 / 1
8,716
513
12,200
21,764
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
4
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BoxNut2020
Baron Samedi
0
3
2
0.33
W
Baron Samedi
InsaneBoy1
Baron Samedi
7
2
5
4.75
W
3
0
7
6.5
L
Bellona
NeatSaded
Bellona
4
1
0
4
L
Fenrir
0
9
1
0.06
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
46,329
59,645
Taken
49,847
59,900
Mitigated
30,263
26,220
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BoxNut2020
Baron Samedi
20,837
343
4,460
4,221
10,006
3,544
0
7,524
2,211
57,863
0
W
Baron Samedi
InsaneBoy1
Baron Samedi
19,947
1,399
4,935
4,111
9,102
4,666
114
2,614
6,452
48,388
0
W
10,031
431
326
300
18,971
24,920
52
7,331
11,242
21,755
0
L
Bellona
NeatSaded
Bellona
13,292
3,502
178
4,558
18,077
16,665
0
9,767
7,846
0
42,413
L
Fenrir
12,200
3,428
128
2,137
21,764
10,054
0
12,215
9,036
0
19,836
W
11,735
1,575
916
15,632
31,572
30,314
191
11,298
19,365
0
35,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
29,532
152
Minions Killed
164
6
Camps Cleared
7
992,319
Distance Traveled
908,755
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,934
584
92
5
1
288,198
4
W
Baron Samedi
11,118
654
74
4
4
304,332
3
W
Cabrakan
10,422
613
36
2
1
336,429
0
L
Bellona
10,882
640
52
3
5
324,435
0
L
Fenrir
8,716
513
20
1
1
296,122
2
W
Chaac
10,420
613
42
2
1
351,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role