Player Matchup

Cliodhna
Cliodhna
Akikta
Cliodhna
Level 21
God Stats
15W - 15L
1,492 SR
Queue Stats
35W - 61L
1,312 Elo+
Party 2
Jing Wei
Jing Wei
Alesio2809
Jing Wei
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 12L
1,469 Elo+
Solo
Nike
Nike
AlphaDingo
Nike
Level 29
God Stats
11W - 3L
1,873 SR
Queue Stats
115W - 131L
1,450 Elo+
Solo
Anubis
Anubis
Irishgamer1
Anubis
Level 17
God Stats
14W - 12L
1,533 SR
Queue Stats
45W - 69L
1,312 Elo+
Party 2
Yemoja
Yemoja
JoeB3w8i3S
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,321 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,373 Elo+

VS

Team Averages
Level 12
1,606 SR
1,415 Elo+
Chaac
Chaac
Kildrack
Chaac
Level 23
God Stats
1W - 2L
1,521 SR
Queue Stats
41W - 39L
1,317 Elo+
Solo
Neith
Neith
Oogabooga1800
Neith
Level 14
God Stats
4W - 2L
1,575 SR
Queue Stats
23W - 18L
1,439 Elo+
Party 1
Izanami
Izanami
WILLFIST4CRACK
Izanami
Level 8
God Stats
10W - 2L
1,844 SR
Queue Stats
16W - 9L
1,399 Elo+
Party 1
Cerberus
Cerberus
YoMommasDog
Cerberus
Level 13
God Stats
11W - 3L
1,592 SR
Queue Stats
18W - 13L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
blakefroggy
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Akikta
Cliodhna
18
12 / 8 / 2
12,428
518
19,026
20,954
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Alesio2809
Jing Wei
14
0 / 11 / 2
9,110
380
5,525
19,989
10,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 2 / 6
12,256
511
21,328
17,308
21,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
4 / 8 / 2
11,288
470
9,825
15,625
6,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
JoeB3w8i3S
Yemoja
13
0 / 6 / 4
9,340
389
6,386
16,715
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kildrack
Chaac
17
0 / 4 / 8
11,428
476
9,828
24,400
27,437
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
17 / 4 / 5
15,486
645
23,846
14,929
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
11 / 3 / 7
13,107
546
20,605
13,274
5,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
YoMommasDog
Cerberus
16
5 / 2 / 12
11,938
497
10,205
20,485
23,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
blakefroggy
Hun Batz
16
1 / 8 / 4
10,324
430
5,684
21,145
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
21
Kills
34
35
Deaths
21
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Akikta
Cliodhna
12
8
2
1.63
L
Jing Wei
Alesio2809
Jing Wei
0
11
2
0.09
L
5
2
6
4
L
Anubis
4
8
2
0.63
L
Yemoja
JoeB3w8i3S
Yemoja
0
6
4
0.33
W
Chaac
Kildrack
Chaac
0
4
8
1
W
17
4
5
4.88
W
11
3
7
4.83
W
Cerberus
YoMommasDog
Cerberus
5
2
12
5.5
W
Hun Batz
blakefroggy
Hun Batz
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,090
Damage
70,168
90,591
Taken
94,233
59,632
Mitigated
69,686
18,501
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Akikta
Cliodhna
19,026
3,179
0
4,581
20,954
7,445
0
2,045
18,909
0
81,109
L
Jing Wei
Alesio2809
Jing Wei
5,525
4,102
131
2,377
19,989
10,098
224
3,163
16,769
0
45,008
L
21,328
1,429
0
250
17,308
21,908
1,572
246
17,062
18,597
68,614
L
Anubis
9,825
1,069
0
4,362
15,625
6,071
0
1,948
13,677
61,273
0
L
Yemoja
JoeB3w8i3S
Yemoja
6,386
1,142
3,210
3,590
16,715
14,110
418
2,803
13,676
25,516
0
W
Chaac
Kildrack
Chaac
9,828
790
397
8,999
24,400
27,437
898
6,342
18,058
0
59,015
W
23,846
9,558
0
4,239
14,929
7,086
4,731
4,478
10,451
0
118,223
W
20,605
16,273
0
1,895
13,274
5,096
1,932
2,593
10,681
0
120,211
W
Cerberus
YoMommasDog
Cerberus
10,205
1,153
0
3,328
20,485
23,304
0
3,556
16,929
38,254
0
W
Hun Batz
blakefroggy
Hun Batz
5,684
2,483
0
6,116
21,145
6,763
0
4,897
16,248
0
64,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,422
Gold Earned
62,283
510
Minions Killed
634
0
Camps Cleared
0
2,036,762
Distance Traveled
2,115,101
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,428
518
109
5
0
429,492
0
L
Jing Wei
9,110
380
95
4
0
365,152
7
L
Nike
12,256
511
150
6
0
455,802
7
L
Anubis
11,288
470
117
5
0
376,036
0
L
Yemoja
9,340
389
39
2
0
410,280
0
W
Chaac
11,428
476
111
5
0
477,479
0
W
Neith
15,486
645
187
8
0
421,554
1
W
Izanami
13,107
546
179
7
0
418,538
0
W
Cerberus
11,938
497
52
2
0
408,641
1
W
Hun Batz
10,324
430
105
4
0
388,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role