Player Matchup

Bastet
Bastet
BlaringSatyr150
Bastet
Level 57
God Stats
3W - 2L
1,642 SR
Queue Stats
47W - 44L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
babystomper44
Sun Wukong
Level 20
God Stats
3W - 4L
1,408 SR
Queue Stats
23W - 32L
1,407 Elo+
Party 2
Anubis
Anubis
cra5her0100
Anubis
Level 63
God Stats
64W - 36L
1,684 SR
Queue Stats
194W - 200L
1,481 Elo+
Party 2
Bellona
Bellona
cra5her022
Bellona
Level 54
God Stats
26W - 26L
1,509 SR
Queue Stats
59W - 79L
1,427 Elo+
Party 2
He Bo
He Bo
gohfuhkurself
He Bo
Level 25
God Stats
2W - 0L
1,596 SR
Queue Stats
24W - 23L
1,413 Elo+
Party 2
Team Averages
Level 44
1,568 SR
1,441 Elo+

VS

Team Averages
Level 46
1,449 SR
1,576 Elo+
Charybdis
Charybdis
Afrogoblin88
Charybdis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 12L
1,759 Elo+
Party 1
Hel
Hel
CaptnCaliber
Hel
Level 46
God Stats
5W - 6L
1,402 SR
Queue Stats
205W - 229L
1,421 Elo+
Solo
Yemoja
Yemoja
Evansux
Yemoja
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,759 Elo+
Party 1
Baron Samedi
Baron Samedi
mr_jusa
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,464 Elo+
Party 3
Fenrir
Fenrir
zZ_xLauti17x_Zz
Fenrir
Level 87
God Stats
9W - 18L
1,344 SR
Queue Stats
333W - 399L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,514
568
7,100
9,398
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
babystomper44
Sun Wukong
13
1 / 1 / 0
7,546
503
2,413
8,043
3,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
15
13 / 3 / 2
9,637
642
16,550
11,853
5,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
cra5her022
Bellona
12
3 / 0 / 5
7,303
487
5,780
7,938
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 1
6,906
460
6,426
7,530
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Afrogoblin88
Charybdis
13
2 / 3 / 1
7,276
485
5,237
10,521
3,150
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 1
8,658
577
7,242
10,172
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
Evansux
Yemoja
9
0 / 1 / 1
6,247
416
2,967
7,918
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
mr_jusa
Baron Samedi
9
0 / 10 / 2
5,802
387
2,925
10,061
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 2
7,702
513
6,287
15,518
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
22
Kills
7
8
Deaths
23
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Afrogoblin88
Charybdis
2
3
1
0.83
W
5
1
5
7.5
L
3
3
1
1.17
L
Yemoja
Evansux
Yemoja
0
1
1
0.5
W
Sun Wukong
babystomper44
Sun Wukong
1
1
0
1
W
Anubis
13
3
2
4.67
W
Bellona
cra5her022
Bellona
3
0
5
5.5
W
0
3
1
0.17
L
Baron Samedi
mr_jusa
Baron Samedi
0
10
2
0.1
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,269
Damage
24,658
44,762
Taken
54,190
18,476
Mitigated
21,077
17,718
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Afrogoblin88
Charybdis
5,237
3,449
0
3,912
10,521
3,150
0
5,036
5,485
0
42,731
W
7,100
2,133
0
5,547
9,398
3,250
37
2,246
7,144
0
53,771
L
7,242
138
616
4,909
10,172
7,743
627
2,319
7,717
59,029
0
L
Yemoja
Evansux
Yemoja
2,967
734
1,703
1,762
7,918
3,719
0
3,143
4,775
14,601
0
W
Sun Wukong
babystomper44
Sun Wukong
2,413
513
0
2,175
8,043
3,404
564
3,863
4,180
0
38,525
W
Anubis
16,550
467
0
6,526
11,853
5,638
932
4,372
7,180
62,098
0
W
Bellona
cra5her022
Bellona
5,780
1,945
0
2,014
7,938
3,963
362
1,980
5,793
0
35,348
W
6,426
548
148
1,308
7,530
2,221
96
394
7,096
41,960
0
L
Baron Samedi
mr_jusa
Baron Samedi
2,925
263
299
765
10,061
2,578
0
6,811
3,250
15,226
0
L
6,287
1,441
0
5,265
15,518
3,887
0
5,667
9,851
0
40,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
35,685
431
Minions Killed
307
0
Camps Cleared
0
1,529,732
Distance Traveled
1,432,021
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,276
485
87
6
0
262,068
5
W
Bastet
8,514
568
106
7
0
353,750
0
L
Hel
8,658
577
103
7
0
293,870
0
L
Yemoja
6,247
416
27
2
0
299,964
4
W
Sun Wukong
7,546
503
91
6
0
304,279
2
W
Anubis
9,637
642
97
6
0
269,032
1
W
Bellona
7,303
487
69
5
0
326,836
3
W
He Bo
6,906
460
68
5
0
275,835
5
L
Baron Samedi
5,802
387
21
1
0
234,995
2
L
Fenrir
7,702
513
69
5
0
341,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role