Player Matchup

Danzaburou
Danzaburou
CranSizzle
Danzaburou
Level 100
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Athena
Athena
MellowMango360
Athena
Level 68
God Stats
3W - 1L
1,447 SR
Queue Stats
3W - 1L
1,872 Elo+
Party 1
Scylla
Scylla
Nisakiru
Scylla
Level 29
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
horseman
Ymir
Level 128
God Stats
2W - 5L
1,592 SR
Queue Stats
5W - 11L
1,314 Elo+
Party 1
Team Averages
Level 81
1,552 SR
1,547 Elo+

VS

Team Averages
Level 56
1,620 SR
1,613 Elo+
Ah Puch
Ah Puch
Ausantix
Ah Puch
Level 46
God Stats
1W - 0L
1,471 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Mulan
Mulan
Lundu
Mulan
Level 25
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Westfall2004
Tiamat
Level 56
God Stats
3W - 0L
1,859 SR
Queue Stats
3W - 1L
1,633 Elo+
Party 2
Ravana
Ravana
xSytthex
Ravana
Level 97
God Stats
1W - 0L
1,585 SR
Queue Stats
3W - 4L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CranSizzle
Danzaburou
12
0 / 3 / 2
7,120
712
4,416
6,779
2,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 3 / 0
6,795
680
806
9,535
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Nisakiru
Scylla
12
0 / 4 / 0
6,741
674
2,891
5,315
1,388
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
2 / 1 / 0
7,692
769
5,495
13,903
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ausantix
Ah Puch
14
2 / 0 / 4
8,206
821
5,719
3,819
1,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Lundu
Mulan
11
1 / 1 / 4
6,935
694
6,131
4,158
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
13
0 / 1 / 5
7,476
748
7,282
6,167
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
xSytthex
Ravana
14
8 / 0 / 2
8,670
867
10,601
6,749
4,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
11
11
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ausantix
Ah Puch
2
0
4
4
L
Danzaburou
CranSizzle
Danzaburou
0
3
2
0.33
W
Mulan
Lundu
Mulan
1
1
4
3
L
0
3
0
0
L
Scylla
Nisakiru
Scylla
0
4
0
0
W
Tiamat
0
1
5
2.5
L
Ymir
2
1
0
2
W
Ravana
xSytthex
Ravana
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,608
Damage
29,733
35,532
Taken
20,893
20,270
Mitigated
12,797
7,825
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ausantix
Ah Puch
5,719
230
0
2,092
3,819
1,451
392
1,411
2,408
31,430
0
L
Danzaburou
CranSizzle
Danzaburou
4,416
1,061
311
1,065
6,779
2,094
0
2,272
4,191
0
27,810
W
Mulan
Lundu
Mulan
6,131
1,648
0
381
4,158
2,319
0
2,761
1,397
0
9,028
L
806
341
26
989
9,535
7,170
0
4,088
5,196
3,178
0
L
Scylla
Nisakiru
Scylla
2,891
218
0
736
5,315
1,388
0
2,304
2,923
27,508
0
W
Tiamat
7,282
1,204
142
2,629
6,167
4,048
49
2,486
3,681
27,668
0
L
Ymir
5,495
596
0
4,698
13,903
9,618
0
4,121
9,328
18,749
0
W
Ravana
xSytthex
Ravana
10,601
3,595
0
744
6,749
4,979
446
3,029
3,720
0
25,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
31,287
167
Minions Killed
165
7
Camps Cleared
7
696,443
Distance Traveled
802,027
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,206
821
70
7
1
202,383
3
L
Danzaburou
7,120
712
63
6
2
176,448
1
W
Mulan
6,935
694
12
1
1
187,569
0
L
Athena
6,795
680
5
1
0
172,483
0
L
Scylla
6,741
674
71
7
3
161,858
0
W
Tiamat
7,476
748
52
5
4
184,441
2
L
Ymir
7,692
769
28
3
2
185,654
1
W
Ravana
8,670
867
31
3
1
227,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role