Player Matchup

Gilgamesh
Gilgamesh
GLAK_Gringo
Gilgamesh
Level 63
God Stats
1W - 2L
1,578 SR
Queue Stats
1W - 3L
1,478 Elo+
Party 2
Bakasura
Bakasura
GLAK_Hugeyok
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,414 Elo+
Party 2
Geb
Geb
GLAK_LongRod
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,414 Elo+
Party 2
Ra
Ra
GLAK_Maverick
Ra
Level 96
God Stats
0W - 1L
1,664 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
GLAK_Stonewall
Jing Wei
Level 86
God Stats
0W - 1L
1,704 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 2
Team Averages
Level 75
1,589 SR
1,439 Elo+

VS

Team Averages
Level 81
1,503 SR
1,583 Elo+
Freya
Freya
Bonkies
Freya
Level 28
God Stats
2W - 1L
1,486 SR
Queue Stats
100W - 64L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
Cooberto
Sylvanus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 49L
1,620 Elo+
Party 1
King Arthur
King Arthur
HotVenomLicker
King Arthur
Level 49
God Stats
3W - 11L
1,272 SR
Queue Stats
84W - 89L
1,390 Elo+
Solo
Skadi
Skadi
peeñ
Skadi
Level 140
God Stats
2W - 0L
1,679 SR
Queue Stats
253W - 184L
1,777 Elo+
Party 1
Da Ji
Da Ji
th3_w4lk3rs_v2
Da Ji
Level 148
God Stats
4W - 4L
1,577 SR
Queue Stats
503W - 439L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GLAK_Gringo
Gilgamesh
8
0 / 3 / 2
4,793
479
3,582
7,777
3,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
GLAK_Hugeyok
Bakasura
8
1 / 6 / 0
5,255
526
2,598
8,087
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 7 / 1
4,314
431
1,533
9,822
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 7 / 3
5,886
589
2,526
7,065
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
6
1 / 6 / 1
4,661
466
3,616
6,788
1,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bonkies
Freya
10
8 / 1 / 3
6,539
654
6,205
8,398
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Cooberto
Sylvanus
10
2 / 1 / 9
6,338
634
3,813
5,338
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
HotVenomLicker
King Arthur
12
5 / 0 / 1
6,864
686
5,462
4,194
3,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
peeñ
Skadi
12
8 / 1 / 7
7,345
735
8,582
6,466
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
6 / 2 / 4
6,449
645
4,875
6,132
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
29
29
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Freya
Bonkies
Freya
8
1
3
9.5
W
Sylvanus
Cooberto
Sylvanus
2
1
9
6.5
L
Gilgamesh
GLAK_Gringo
Gilgamesh
0
3
2
0.33
L
Bakasura
GLAK_Hugeyok
Bakasura
1
6
0
0.17
L
0
7
1
0.07
L
2
7
3
0.5
L
Jing Wei
1
6
1
0.25
W
King Arthur
HotVenomLicker
King Arthur
5
0
1
5.5
W
Skadi
peeñ
Skadi
8
1
7
11.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
28,937
39,539
Taken
30,528
13,189
Mitigated
13,315
6,958
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Bonkies
Freya
6,205
2,485
0
5,069
8,398
2,472
1,671
624
7,745
27,725
0
W
Sylvanus
Cooberto
Sylvanus
3,813
1,933
28
1,146
5,338
3,787
1,011
915
4,381
23,545
8,528
L
Gilgamesh
GLAK_Gringo
Gilgamesh
3,582
1,340
0
2,199
7,777
3,656
0
177
7,600
0
20,399
L
Bakasura
GLAK_Hugeyok
Bakasura
2,598
1,981
0
1,715
8,087
2,780
0
907
7,180
0
18,386
L
1,533
132
0
494
9,822
3,573
0
4,423
5,399
9,723
0
L
2,526
701
307
1,445
7,065
1,701
0
372
6,693
26,100
0
L
Jing Wei
3,616
3,057
0
798
6,788
1,479
0
3,759
3,029
0
13,918
W
King Arthur
HotVenomLicker
King Arthur
5,462
537
0
0
4,194
3,033
0
481
3,666
815
32,227
W
Skadi
peeñ
Skadi
8,582
4,831
0
2,433
6,466
1,938
552
1,406
4,854
0
45,004
W
4,875
877
0
2,428
6,132
2,085
0
551
5,531
0
24,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
33,535
191
Minions Killed
298
0
Camps Cleared
0
951,885
Distance Traveled
899,119
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,539
654
42
4
0
175,344
0
W
Sylvanus
6,338
634
66
7
0
151,888
0
L
Gilgamesh
4,793
479
51
5
0
157,330
0
L
Bakasura
5,255
526
50
5
0
207,418
2
L
Geb
4,314
431
13
1
0
197,433
0
L
Ra
5,886
589
52
5
0
194,756
2
L
Jing Wei
4,661
466
25
3
0
194,948
3
W
King Arthur
6,864
686
75
8
0
187,571
2
W
Skadi
7,345
735
67
7
0
191,502
2
W
Da Ji
6,449
645
48
5
0
192,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role