Player Matchup

Izanami
Izanami
 
Izanami
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Liby69
Merlin
Level 3
God Stats
1W - 5L
1,168 SR
Queue Stats
3W - 10L
1,321 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mefisto4891
Cu Chulainn
Level 24
God Stats
8W - 4L
1,846 SR
Queue Stats
33W - 27L
1,605 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 46
God Stats
183W - 166L
1,571 SR
Queue Stats
204W - 202L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
wildlane122
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,624 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,521 Elo+

VS

Team Averages
Level 43
1,673 SR
1,592 Elo+
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AmoElPozole
Nemesis
Level 9
God Stats
8W - 3L
1,756 SR
Queue Stats
53W - 36L
1,726 Elo+
Party 2
Neith
Neith
GapedSoda
Neith
Level 29
God Stats
13W - 5L
1,689 SR
Queue Stats
151W - 135L
1,615 Elo+
Solo
Anubis
Anubis
SkyPizel12
Anubis
Level 26
God Stats
25W - 15L
1,621 SR
Queue Stats
100W - 81L
1,571 Elo+
Solo
Ymir
Ymir
rapotaskor
Ymir
Level 29
God Stats
5W - 1L
1,801 SR
Queue Stats
39W - 37L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 9 / 0
3,841
384
1,959
6,306
752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Liby69
Merlin
6
0 / 6 / 1
4,343
434
3,194
5,222
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Mefisto4891
Cu Chulainn
8
0 / 3 / 0
4,645
465
3,022
9,877
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Praxees
Ymir
5
0 / 4 / 1
4,211
421
1,020
8,407
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
wildlane122
Hun Batz
6
0 / 5 / 0
4,239
424
1,447
7,159
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
8 / 0 / 3
6,845
685
5,679
3,297
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
AmoElPozole
Nemesis
10
0 / 0 / 10
5,778
578
4,136
5,730
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
GapedSoda
Neith
9
7 / 1 / 3
6,055
606
5,919
4,333
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
SkyPizel12
Anubis
11
3 / 0 / 2
6,537
654
7,477
5,743
2,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
9 / 0 / 3
6,821
682
6,609
6,549
2,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
0
Kills
27
27
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
9
0
0
W
Artemis
 
Artemis
8
0
3
9.5
W
Nemesis
AmoElPozole
Nemesis
0
0
10
5
W
Neith
GapedSoda
Neith
7
1
3
8.5
L
Merlin
Liby69
Merlin
0
6
1
0.08
L
Cu Chulainn
Mefisto4891
Cu Chulainn
0
3
0
0
L
Ymir
Praxees
Ymir
0
4
1
0.13
W
Anubis
SkyPizel12
Anubis
3
0
2
4
W
9
0
3
10.5
L
Hun Batz
wildlane122
Hun Batz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,642
Damage
29,820
36,971
Taken
25,652
10,799
Mitigated
9,416
6,713
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,959
1,634
0
34
6,306
752
0
0
6,306
0
11,172
W
Artemis
 
Artemis
5,679
3,320
0
870
3,297
929
646
140
3,157
0
31,369
W
Nemesis
AmoElPozole
Nemesis
4,136
1,789
0
3,102
5,730
1,747
117
1,154
4,410
0
31,526
W
Neith
GapedSoda
Neith
5,919
2,753
0
1,416
4,333
1,287
554
266
4,037
0
27,596
L
Merlin
Liby69
Merlin
3,194
185
0
160
5,222
1,027
0
811
4,411
15,947
0
L
Cu Chulainn
Mefisto4891
Cu Chulainn
3,022
450
0
3,307
9,877
3,488
0
6,985
2,892
0
22,783
L
Ymir
Praxees
Ymir
1,020
83
0
1,504
8,407
3,599
0
2,050
6,357
7,434
0
W
Anubis
SkyPizel12
Anubis
7,477
1,281
0
3,534
5,743
2,569
754
125
5,220
39,441
0
W
6,609
2,249
360
4,289
6,549
2,884
47
2,055
4,139
35,291
0
L
Hun Batz
wildlane122
Hun Batz
1,447
662
0
1,708
7,159
1,933
0
4,240
2,919
0
12,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,279
Gold Earned
32,036
136
Minions Killed
299
0
Camps Cleared
0
813,537
Distance Traveled
954,834
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,841
384
22
2
0
158,786
0
W
Artemis
6,845
685
65
7
0
202,876
2
W
Nemesis
5,778
578
66
7
0
246,268
3
W
Neith
6,055
606
39
4
0
162,104
3
L
Merlin
4,343
434
23
2
0
141,783
1
L
Cu Chulainn
4,645
465
46
5
0
183,634
3
L
Ymir
4,211
421
9
1
0
156,744
1
W
Anubis
6,537
654
76
8
0
151,524
4
W
Ymir
6,821
682
53
5
0
192,062
4
L
Hun Batz
4,239
424
36
4
0
172,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role