Player Matchup

Medusa
Medusa
GottheCash
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
Kilworth01
Cliodhna
Level 66
God Stats
10W - 5L
1,250 SR
Queue Stats
59W - 63L
1,292 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MidgetFireGod
Kumbhakarna
Level 6
God Stats
6W - 2L
1,789 SR
Queue Stats
27W - 25L
1,337 Elo+
Party 2
Bellona
Bellona
W8ing4Change
Bellona
Level 105
God Stats
1W - 1L
1,409 SR
Queue Stats
7W - 8L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
小曹需宣
Morgan Le Fay
Level 24
God Stats
4W - 1L
1,919 SR
Queue Stats
56W - 59L
1,435 Elo+
Solo
Team Averages
Level 42
1,573 SR
1,390 Elo+

VS

Team Averages
Level 25
1,438 SR
1,395 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ImmortalKing38
Baron Samedi
Level 26
God Stats
1W - 6L
1,167 SR
Queue Stats
70W - 97L
1,324 Elo+
Solo
Mercury
Mercury
SirFlap
Mercury
Level 28
God Stats
7W - 10L
1,465 SR
Queue Stats
60W - 68L
1,528 Elo+
Solo
Osiris
Osiris
WhysoseriousZ1
Osiris
Level 28
God Stats
0W - 2L
1,558 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Neith
Neith
gucci67
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GottheCash
Medusa
19
6 / 7 / 8
13,424
559
18,299
19,158
7,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Kilworth01
Cliodhna
20
7 / 1 / 3
14,990
625
11,868
16,002
8,138
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
MidgetFireGod
Kumbhakarna
16
2 / 7 / 10
12,440
518
4,552
21,819
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
W8ing4Change
Bellona
20
7 / 6 / 8
13,935
581
16,676
22,821
20,359
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
小曹需宣
Morgan Le Fay
19
9 / 4 / 6
13,870
578
21,967
16,821
17,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
7 / 5 / 0
10,689
445
8,813
19,762
24,452
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ImmortalKing38
Baron Samedi
16
3 / 10 / 3
10,878
453
8,688
18,155
8,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
SirFlap
Mercury
19
5 / 2 / 8
12,194
508
11,579
18,520
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 3
12,706
529
13,135
24,646
23,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
gucci67
Neith
16
5 / 9 / 8
10,836
452
10,547
22,063
8,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
31
Kills
25
25
Deaths
31
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
7
5
0
1.4
W
Medusa
GottheCash
Medusa
6
7
8
1.43
L
Baron Samedi
ImmortalKing38
Baron Samedi
3
10
3
0.45
W
Cliodhna
Kilworth01
Cliodhna
7
1
3
8.5
W
Kumbhakarna
MidgetFireGod
Kumbhakarna
2
7
10
1
L
Mercury
SirFlap
Mercury
5
2
8
4.5
W
Bellona
W8ing4Change
Bellona
7
6
8
1.83
L
5
5
3
1.3
L
Neith
gucci67
Neith
5
9
8
1
W
Morgan Le Fay
小曹需宣
Morgan Le Fay
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,362
Damage
52,762
96,621
Taken
103,146
74,223
Mitigated
73,453
30,509
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,813
1,895
857
4,249
19,762
24,452
44
3,264
16,498
37,400
0
W
Medusa
GottheCash
Medusa
18,299
11,122
567
6,958
19,158
7,356
6,839
4,234
14,824
0
87,607
L
Baron Samedi
ImmortalKing38
Baron Samedi
8,688
1,166
150
2,641
18,155
8,025
165
8,729
9,426
57,797
0
W
Cliodhna
Kilworth01
Cliodhna
11,868
2,756
0
6,694
16,002
8,138
2,787
4,074
11,835
0
106,019
W
Kumbhakarna
MidgetFireGod
Kumbhakarna
4,552
752
0
4,937
21,819
20,828
727
5,109
16,546
14,695
0
L
Mercury
SirFlap
Mercury
11,579
4,005
0
4,730
18,520
9,258
0
7,045
11,475
0
94,210
W
Bellona
W8ing4Change
Bellona
16,676
9,314
324
7,347
22,821
20,359
4,145
2,833
19,872
0
104,450
L
13,135
7,268
0
8,772
24,646
23,457
1,664
2,642
22,004
152
90,314
L
Neith
gucci67
Neith
10,547
3,865
0
6,131
22,063
8,261
853
5,975
16,088
0
66,239
W
Morgan Le Fay
小曹需宣
Morgan Le Fay
21,967
2,868
0
3,682
16,821
17,542
2,734
5,276
11,289
74,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,659
Gold Earned
57,303
587
Minions Killed
594
0
Camps Cleared
0
2,227,731
Distance Traveled
2,072,568
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,689
445
66
3
0
358,691
3
W
Medusa
13,424
559
123
5
0
433,826
1
L
Baron Samedi
10,878
453
114
5
0
344,246
0
W
Cliodhna
14,990
625
187
8
0
479,487
2
W
Kumbhakarna
12,440
518
17
1
0
433,988
0
L
Mercury
12,194
508
144
6
0
563,062
3
W
Bellona
13,935
581
144
6
0
465,439
0
L
Osiris
12,706
529
179
7
0
477,961
0
L
Neith
10,836
452
91
4
0
328,608
9
W
Morgan Le Fay
13,870
578
116
5
0
414,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role