Player Matchup

Cerberus
Cerberus
Dumpsterfire87
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,604 Elo+
Party 2
Heimdallr
Heimdallr
Hck zReDWINE
Heimdallr
Level 22
God Stats
19W - 4L
2,064 SR
Queue Stats
80W - 52L
1,543 Elo+
Solo
Bellona
Bellona
SarrrahG
Bellona
Level 30
God Stats
73W - 85L
1,408 SR
Queue Stats
238W - 271L
1,368 Elo+
Party 2
Olorun
Olorun
TwinHurdle41120
Olorun
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,851 Elo+
Party 2
Anhur
Anhur
annual-sausage7
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,484 Elo+
Solo
Team Averages
Level 14
1,594 SR
1,570 Elo+

VS

Team Averages
Level 17
1,514 SR
1,529 Elo+
Mulan
Mulan
Frisky4r33
Mulan
Level 22
God Stats
61W - 54L
1,517 SR
Queue Stats
99W - 103L
1,491 Elo+
Party 3
Izanami
Izanami
NoobWa75
Izanami
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 192L
1,486 Elo+
Party 1
Sol
Sol
TyrTopADC
Sol
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,475 Elo+
Party 1
Artemis
Artemis
UGotRektByAGiRl3
Artemis
Level 5
God Stats
1W - 5L
1,411 SR
Queue Stats
6W - 11L
1,680 Elo+
Party 3
Cliodhna
Cliodhna
Zapie514
Cliodhna
Level 18
God Stats
5W - 9L
1,641 SR
Queue Stats
109W - 132L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
3 / 7 / 9
11,800
472
11,337
18,609
15,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Hck zReDWINE
Heimdallr
20
18 / 1 / 3
15,157
606
21,768
17,983
6,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SarrrahG
Bellona
18
3 / 8 / 6
11,818
473
9,530
22,743
32,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 5 / 3
13,736
549
12,538
22,803
9,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 9
13,512
540
13,776
21,790
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
6 / 6 / 8
13,122
525
15,920
20,388
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NoobWa75
Izanami
20
5 / 8 / 6
12,788
512
13,610
21,674
6,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 8 / 7
12,733
509
25,401
27,057
8,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 6
9,003
360
3,415
11,901
3,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
Zapie514
Cliodhna
20
8 / 9 / 4
13,350
534
15,701
19,000
9,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
57
40
Kills
26
26
Deaths
40
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
7
9
1.07
L
Mulan
6
6
8
1.67
W
Heimdallr
Hck zReDWINE
Heimdallr
18
1
3
19.5
L
Izanami
NoobWa75
Izanami
5
8
6
1
W
Bellona
SarrrahG
Bellona
3
8
6
0.75
W
8
5
3
1.9
L
7
8
7
1.31
L
0
9
6
0.33
L
Cliodhna
Zapie514
Cliodhna
8
9
4
1.11
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,949
Damage
74,047
103,928
Taken
100,020
72,105
Mitigated
39,116
32,911
Healing
27,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,337
205
0
3,308
18,609
15,169
212
4,691
13,820
55,825
0
L
Mulan
15,920
2,368
173
5,277
20,388
10,635
97
5,546
14,166
0
56,570
W
Heimdallr
Hck zReDWINE
Heimdallr
21,768
8,549
94
7,111
17,983
6,794
3,917
5,283
12,571
0
114,756
L
Izanami
NoobWa75
Izanami
13,610
8,934
0
4,724
21,674
6,956
938
5,613
16,008
0
119,690
W
Bellona
SarrrahG
Bellona
9,530
2,048
0
3,484
22,743
32,504
36
1,943
20,119
0
50,282
W
12,538
8,952
135
13,518
22,803
9,542
1,152
8,958
13,701
113,424
0
L
25,401
7,154
598
13,126
27,057
8,345
2,936
9,266
17,734
103,314
0
L
3,415
2,310
0
330
11,901
3,509
897
1,228
10,632
0
17,354
L
Cliodhna
Zapie514
Cliodhna
15,701
2,078
0
3,429
19,000
9,671
0
2,281
16,248
0
83,770
W
13,776
8,300
0
5,261
21,790
8,096
3,650
4,526
17,222
0
96,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,023
Gold Earned
60,996
658
Minions Killed
625
0
Camps Cleared
0
2,172,530
Distance Traveled
2,178,754
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,800
472
95
4
0
452,222
1
L
Mulan
13,122
525
108
4
0
514,307
3
W
Heimdallr
15,157
606
171
7
0
485,809
1
L
Izanami
12,788
512
214
9
0
431,731
3
W
Bellona
11,818
473
108
4
0
385,326
2
W
Olorun
13,736
549
146
6
0
405,666
0
L
Sol
12,733
509
140
6
0
394,435
6
L
Artemis
9,003
360
23
1
0
356,816
1
L
Cliodhna
13,350
534
140
6
0
481,465
0
W
Anhur
13,512
540
138
6
0
443,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role