Player Matchup

Zhong Kui
Zhong Kui
AngusKhan-esq
Zhong Kui
Level 11
God Stats
12W - 10L
1,504 SR
Queue Stats
40W - 31L
1,625 Elo+
Solo
Neith
Neith
MclovinSub
Neith
Level 13
God Stats
19W - 14L
1,616 SR
Queue Stats
44W - 52L
1,604 Elo+
Solo
Anhur
Anhur
Neiths Ankle
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,889 Elo+
Party 1
Ares
Ares
NotAlexSylvz
Ares
Level 16
God Stats
0W - 2L
1,247 SR
Queue Stats
25W - 19L
1,713 Elo+
Solo
Bastet
Bastet
ScyllasDaddy
Bastet
Level 15
God Stats
1W - 1L
1,731 SR
Queue Stats
31W - 15L
1,749 Elo+
Party 1
Team Averages
Level 13
1,519 SR
1,716 Elo+

VS

Team Averages
Level 13
1,776 SR
1,681 Elo+
Achilles
Achilles
DrFrancisGay
Achilles
Level 6
God Stats
5W - 1L
1,778 SR
Queue Stats
5W - 1L
1,724 Elo+
Solo
Mulan
Mulan
Níck7
Mulan
Level 20
God Stats
6W - 3L
1,940 SR
Queue Stats
101W - 66L
1,719 Elo+
Solo
The Morrigan
The Morrigan
TkBaha03122003
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,695 Elo+
Solo
Gilgamesh
Gilgamesh
hairypeeper
Gilgamesh
Level 17
God Stats
3W - 0L
1,826 SR
Queue Stats
16W - 10L
1,549 Elo+
Solo
Izanami
Izanami
wahlburgers3286
Izanami
Level 9
God Stats
32W - 15L
1,835 SR
Queue Stats
52W - 58L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngusKhan-esq
Zhong Kui
11
1 / 8 / 0
6,941
534
5,558
11,590
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
12
1 / 5 / 3
7,137
549
7,578
10,129
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 0
6,295
484
2,107
8,073
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
5,353
412
5,161
7,654
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
12
3 / 3 / 0
7,020
540
7,387
12,415
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrFrancisGay
Achilles
11
2 / 1 / 5
6,972
536
4,876
9,605
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Níck7
Mulan
14
5 / 1 / 1
8,197
631
7,906
10,403
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
TkBaha03122003
The Morrigan
14
4 / 1 / 4
8,257
635
7,317
5,570
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
hairypeeper
Gilgamesh
12
10 / 1 / 4
8,318
640
11,396
10,760
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 1
7,762
597
3,339
7,094
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
23
23
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AngusKhan-esq
Zhong Kui
1
8
0
0.13
W
Achilles
DrFrancisGay
Achilles
2
1
5
4.5
L
Neith
1
5
3
0.5
L
0
4
0
0
L
1
3
1
0.5
W
Mulan
Níck7
Mulan
5
1
1
5.5
L
Bastet
3
3
0
1
W
The Morrigan
TkBaha03122003
The Morrigan
4
1
4
6
W
Gilgamesh
hairypeeper
Gilgamesh
10
1
4
12
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
34,834
49,861
Taken
43,432
19,369
Mitigated
18,761
14,887
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AngusKhan-esq
Zhong Kui
5,558
217
0
2,133
11,590
5,587
0
2,629
8,961
41,234
0
W
Achilles
DrFrancisGay
Achilles
4,876
1,231
434
2,828
9,605
6,150
25
2,992
6,263
0
17,862
L
Neith
7,578
4,661
0
3,845
10,129
2,437
1,248
127
10,002
0
50,855
L
2,107
1,187
0
2,196
8,073
2,005
0
0
7,542
0
29,272
L
5,161
544
0
1,212
7,654
5,253
0
1,569
6,040
21,099
0
W
Mulan
Níck7
Mulan
7,906
474
0
5,946
10,403
5,350
182
26
10,377
0
37,887
L
Bastet
7,387
1,352
0
5,501
12,415
4,087
0
1,336
10,851
0
44,709
W
The Morrigan
TkBaha03122003
The Morrigan
7,317
1,573
0
521
5,570
1,631
0
2,685
2,722
50,221
3,042
W
Gilgamesh
hairypeeper
Gilgamesh
11,396
4,084
0
2,332
10,760
3,869
0
4,024
6,616
0
40,871
W
3,339
2,585
0
3,178
7,094
1,761
781
482
6,575
0
57,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
39,506
365
Minions Killed
401
0
Camps Cleared
0
1,106,117
Distance Traveled
1,313,200
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,941
534
86
7
0
229,093
5
W
Achilles
6,972
536
18
1
0
279,788
0
L
Neith
7,137
549
94
7
0
210,758
3
L
Anhur
6,295
484
65
5
0
175,224
0
L
Ares
5,353
412
31
2
0
196,251
3
W
Mulan
8,197
631
92
7
0
241,505
1
L
Bastet
7,020
540
89
7
0
294,791
0
W
The Morrigan
8,257
635
105
8
0
271,045
1
W
Gilgamesh
8,318
640
62
5
0
277,321
0
W
Izanami
7,762
597
124
10
0
243,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role