Player Matchup

Ares
Ares
ChronicAnubis
Ares
Level 27
God Stats
24W - 21L
1,499 SR
Queue Stats
72W - 86L
1,267 Elo+
Party 1
Ra
Ra
RaGe_QuIt6669
Ra
Level 63
God Stats
3W - 3L
1,555 SR
Queue Stats
65W - 102L
1,245 Elo+
Party 1
Cliodhna
Cliodhna
gabinete-teorico
Cliodhna
Level 28
God Stats
3W - 3L
1,556 SR
Queue Stats
14W - 35L
1,148 Elo+
Solo
Team Averages
Level 39
1,536 SR
1,220 Elo+

VS

Team Averages
Level 30
1,390 SR
1,220 Elo+
Baron Samedi
Baron Samedi
FT Jxker
Baron Samedi
Level 28
God Stats
9W - 8L
1,425 SR
Queue Stats
29W - 37L
1,232 Elo+
Party 2
Artemis
Artemis
SpudddNar
Artemis
Level 33
God Stats
99W - 146L
1,414 SR
Queue Stats
108W - 166L
1,249 Elo+
Solo
Fenrir
Fenrir
itzBabySix
Fenrir
Level 28
God Stats
4W - 4L
1,330 SR
Queue Stats
13W - 19L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 14
10,480
582
9,950
24,395
28,388
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 8 / 10
11,840
658
20,031
14,294
5,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
12 / 5 / 4
13,136
730
14,330
18,635
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FT Jxker
Baron Samedi
17
9 / 8 / 11
13,686
760
22,607
24,069
11,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
SpudddNar
Artemis
16
2 / 4 / 16
12,436
691
10,949
12,920
5,885
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
itzBabySix
Fenrir
16
10 / 6 / 9
13,000
722
14,640
18,618
8,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
17
Kills
21
21
Deaths
18
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
8
14
0.88
W
Baron Samedi
FT Jxker
Baron Samedi
9
8
11
1.81
L
5
8
10
1.25
W
Artemis
SpudddNar
Artemis
2
4
16
2.5
L
12
5
4
2.8
W
Fenrir
itzBabySix
Fenrir
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
48,196
57,324
Taken
55,607
42,173
Mitigated
25,514
13,214
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,950
698
444
1,125
24,395
28,388
108
9,528
14,867
14,989
0
W
Baron Samedi
FT Jxker
Baron Samedi
22,607
823
2,897
9,550
24,069
11,360
489
12,967
11,102
53,306
0
L
20,031
1,279
2,235
2,968
14,294
5,996
390
4,743
9,551
54,798
0
W
Artemis
SpudddNar
Artemis
10,949
3,680
111
4,050
12,920
5,885
2,149
7,736
5,184
0
36,273
L
14,330
1,494
546
5,896
18,635
7,789
165
8,580
10,055
0
36,878
W
Fenrir
itzBabySix
Fenrir
14,640
2,657
254
4,919
18,618
8,269
0
9,795
8,823
0
49,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
39,122
149
Minions Killed
169
4
Camps Cleared
9
916,806
Distance Traveled
857,720
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,480
582
7
0
1
297,336
2
W
Baron Samedi
13,686
760
75
4
0
296,801
0
L
Ra
11,840
658
85
5
0
292,630
0
W
Artemis
12,436
691
53
3
1
254,677
0
L
Cliodhna
13,136
730
57
3
3
326,840
1
W
Fenrir
13,000
722
41
2
8
306,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role