Player Matchup

Tyr
Tyr
Drakonage77
Tyr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 59L
1,470 Elo+
Solo
Da Ji
Da Ji
IslasCaiman
Da Ji
Level 22
God Stats
7W - 2L
1,347 SR
Queue Stats
38W - 40L
1,433 Elo+
Solo
Fenrir
Fenrir
alexrds
Fenrir
Level 16
God Stats
7W - 15L
1,331 SR
Queue Stats
25W - 31L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
apereira266
Cthulhu
Level 17
God Stats
16W - 17L
1,495 SR
Queue Stats
23W - 24L
1,491 Elo+
Party 3
Aphrodite
Aphrodite
nutsucker69
Aphrodite
Level 28
God Stats
11W - 4L
1,680 SR
Queue Stats
106W - 110L
1,411 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,452 Elo+

VS

Team Averages
Level 23
1,603 SR
1,532 Elo+
Mulan
Mulan
Cookiekook3
Mulan
Level 16
God Stats
4W - 2L
1,878 SR
Queue Stats
7W - 4L
1,650 Elo+
Party 1
Janus
Janus
LaoGanMaGaming
Janus
Level 14
God Stats
1W - 1L
1,662 SR
Queue Stats
72W - 79L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UmbraCristallis
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,567 Elo+
Party 1
Zeus
Zeus
Yapatsu
Zeus
Level 42
God Stats
340W - 325L
1,475 SR
Queue Stats
347W - 340L
1,432 Elo+
Party 2
Izanami
Izanami
theMIA34
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 28
11,831
986
15,355
15,733
21,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 1 / 15
14,172
1,181
14,812
11,978
5,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
alexrds
Fenrir
20
12 / 5 / 27
13,408
1,117
26,165
17,873
15,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
apereira266
Cthulhu
20
10 / 0 / 25
13,397
1,116
17,352
25,455
33,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
nutsucker69
Aphrodite
20
7 / 0 / 27
14,259
1,188
9,750
17,004
19,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 4
10,631
886
11,388
21,660
9,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 11 / 6
10,904
909
13,482
16,368
5,044
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
UmbraCristallis
Ah Muzen Cab
18
3 / 5 / 2
11,746
979
25,046
19,145
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
Yapatsu
Zeus
17
2 / 9 / 3
11,368
947
17,698
15,362
3,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
theMIA34
Izanami
17
1 / 8 / 4
10,792
899
12,280
15,534
4,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
26
45
Kills
7
7
Deaths
45
122
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
3
1
28
17
W
13
1
15
20.5
L
0
11
6
0.27
L
Ah Muzen Cab
UmbraCristallis
Ah Muzen Cab
3
5
2
0.8
L
Zeus
Yapatsu
Zeus
2
9
3
0.39
W
Fenrir
alexrds
Fenrir
12
5
27
5.1
W
Cthulhu
apereira266
Cthulhu
10
0
25
22.5
W
Aphrodite
nutsucker69
Aphrodite
7
0
27
20.5
L
Izanami
theMIA34
Izanami
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,434
Damage
79,894
88,043
Taken
88,069
95,703
Mitigated
30,083
31,241
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,388
2,454
0
612
21,660
9,683
0
9,264
12,036
0
19,299
W
15,355
2,415
0
612
15,733
21,777
0
5,878
9,855
0
20,222
W
14,812
5,016
0
1,763
11,978
5,636
0
5,017
6,961
0
40,013
L
13,482
2,943
0
504
16,368
5,044
0
3,697
12,529
24,773
0
L
Ah Muzen Cab
UmbraCristallis
Ah Muzen Cab
25,046
8,523
0
4,184
19,145
6,753
0
6,300
12,378
0
57,687
L
Zeus
Yapatsu
Zeus
17,698
1,386
108
619
15,362
3,824
0
2,738
12,289
29,587
0
W
Fenrir
alexrds
Fenrir
26,165
4,750
0
1,018
17,873
15,610
0
4,815
12,204
1,279
33,445
W
Cthulhu
apereira266
Cthulhu
17,352
1,183
1,524
9,235
25,455
33,065
0
8,160
17,295
40,368
0
W
Aphrodite
nutsucker69
Aphrodite
9,750
948
6,851
10,238
17,004
19,615
0
7,310
9,694
26,845
0
L
Izanami
theMIA34
Izanami
12,280
6,467
84
1,108
15,534
4,779
0
4,227
11,077
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,067
Gold Earned
55,441
217
Minions Killed
185
12
Camps Cleared
4
1,240,564
Distance Traveled
984,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,631
886
17
1
0
173,714
0
W
Tyr
11,831
986
12
1
0
255,936
0
W
Da Ji
14,172
1,181
52
4
9
237,505
0
L
Janus
10,904
909
28
2
0
205,383
0
L
Ah Muzen Cab
11,746
979
62
5
1
254,840
0
L
Zeus
11,368
947
30
3
0
135,374
1
W
Fenrir
13,408
1,117
35
3
2
225,761
0
W
Cthulhu
13,397
1,116
45
4
0
260,292
0
W
Aphrodite
14,259
1,188
73
6
1
261,070
0
L
Izanami
10,792
899
48
4
3
214,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role