Player Matchup

Anhur
Anhur
AnimainePC
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,598 Elo+
Solo
Ares
Ares
Cartoonist12345
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DankFrank00
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,585 Elo+
Solo
Janus
Janus
Just1MoreGame
Janus
Level 12
God Stats
5W - 5L
1,725 SR
Queue Stats
18W - 17L
1,498 Elo+
Solo
Loki
Loki
TROOPER19700
Loki
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 2
Team Averages
Level 14
1,593 SR
1,580 Elo+

VS

Team Averages
Level 16
1,711 SR
1,616 Elo+
Da Ji
Da Ji
BattleNorton
Da Ji
Level 5
God Stats
6W - 0L
1,812 SR
Queue Stats
13W - 4L
1,678 Elo+
Party 1
Janus
Janus
Blade987
Janus
Level 25
God Stats
6W - 1L
1,715 SR
Queue Stats
9W - 3L
1,562 Elo+
Party 1
Cerberus
Cerberus
DietaryChain
Cerberus
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 16L
1,598 Elo+
Solo
Khepri
Khepri
Fallnight444
Khepri
Level 18
God Stats
21W - 5L
2,027 SR
Queue Stats
41W - 25L
1,678 Elo+
Party 1
Artemis
Artemis
IsWatching
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 8 / 7
9,632
963
11,956
14,797
4,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 1
7,928
793
1,362
8,264
5,900
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
DankFrank00
Gilgamesh
17
8 / 3 / 3
11,894
1,189
12,648
17,052
18,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 5
9,419
942
13,264
12,376
4,026
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 5
9,081
908
4,302
12,561
4,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

185

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 5 / 12
12,506
1,251
18,760
12,596
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Blade987
Janus
16
4 / 2 / 16
10,275
1,028
7,883
5,442
2,242
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
DietaryChain
Cerberus
18
5 / 0 / 21
11,920
1,192
9,780
10,870
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Khepri
17
1 / 2 / 22
10,964
1,096
7,534
12,876
14,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
IsWatching
Artemis
17
5 / 3 / 15
10,230
1,023
16,426
7,478
3,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
12
Kills
29
29
Deaths
12
21
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
8
7
0.69
W
14
5
12
4
W
Janus
Blade987
Janus
4
2
16
6
L
0
4
1
0.13
L
Gilgamesh
DankFrank00
Gilgamesh
8
3
3
3.17
W
Cerberus
DietaryChain
Cerberus
5
0
21
15.5
W
Khepri
1
2
22
6
W
Artemis
IsWatching
Artemis
5
3
15
4.17
L
1
7
5
0.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,532
Damage
60,383
65,050
Taken
49,262
37,714
Mitigated
39,238
4,344
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
11,956
5,240
0
1,015
14,797
4,885
0
6,310
8,143
0
23,156
W
18,760
6,488
0
535
12,596
5,052
0
3,570
8,257
0
26,566
W
Janus
Blade987
Janus
7,883
1,008
0
130
5,442
2,242
0
539
4,703
18,799
0
L
1,362
193
0
0
8,264
5,900
0
5,098
3,166
7,849
0
L
Gilgamesh
DankFrank00
Gilgamesh
12,648
2,383
0
1,397
17,052
18,510
0
5,374
11,678
0
32,405
W
Cerberus
DietaryChain
Cerberus
9,780
1,106
0
2,873
10,870
14,648
0
3,798
6,660
24,100
0
W
Khepri
7,534
1,122
2,910
2,113
12,876
14,103
0
4,273
8,468
19,205
0
W
Artemis
IsWatching
Artemis
16,426
10,494
0
747
7,478
3,193
0
2,446
4,906
0
47,428
L
13,264
509
159
1,093
12,376
4,026
0
2,665
9,711
49,503
0
L
4,302
924
0
680
12,561
4,393
0
5,750
6,811
0
9,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
55,895
150
Minions Killed
164
7
Camps Cleared
8
809,661
Distance Traveled
959,282
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,632
963
15
2
0
159,601
0
W
Da Ji
12,506
1,251
7
1
7
200,049
1
W
Janus
10,275
1,028
33
3
0
183,746
0
L
Ares
7,928
793
3
0
0
73,435
2
L
Gilgamesh
11,894
1,189
37
4
5
200,039
0
W
Cerberus
11,920
1,192
41
4
1
213,814
0
W
Khepri
10,964
1,096
12
1
0
190,306
0
W
Artemis
10,230
1,023
71
7
0
171,367
0
L
Janus
9,419
942
88
9
2
185,928
1
L
Loki
9,081
908
7
1
0
190,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role