Player Matchup

Achilles
Achilles
DJDestro32
Achilles
Level 83
God Stats
9W - 2L
1,654 SR
Queue Stats
114W - 89L
1,555 Elo+
Party 2
Anubis
Anubis
HungrySock
Anubis
Level 111
God Stats
24W - 18L
1,596 SR
Queue Stats
163W - 110L
1,554 Elo+
Party 2
Izanami
Izanami
MajorGlory14
Izanami
Level 117
God Stats
6W - 0L
1,929 SR
Queue Stats
348W - 212L
1,613 Elo+
Party 2
Team Averages
Level 104
1,726 SR
1,574 Elo+

VS

Team Averages
Level 95
1,344 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
EchidnaBathwater
Morgan Le Fay
Level 36
God Stats
1W - 5L
1,166 SR
Queue Stats
92W - 133L
1,476 Elo+
Solo
Mercury
Mercury
Fifty Names
Mercury
Level 144
God Stats
4W - 4L
1,476 SR
Queue Stats
166W - 115L
1,604 Elo+
Party 1
Hercules
Hercules
UmbraMaru
Hercules
Level 104
God Stats
1W - 2L
1,390 SR
Queue Stats
139W - 126L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJDestro32
Achilles
12
2 / 0 / 9
7,437
744
7,752
9,300
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
HungrySock
Anubis
11
1 / 3 / 6
6,973
697
3,742
5,223
2,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
MajorGlory14
Izanami
13
8 / 0 / 1
8,515
852
7,850
4,124
1,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EchidnaBathwater
Morgan Le Fay
9
2 / 4 / 1
6,363
636
5,962
8,867
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Fifty Names
Mercury
9
0 / 3 / 3
5,905
591
3,083
5,147
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
UmbraMaru
Hercules
8
1 / 4 / 2
5,918
592
3,064
8,100
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
3
3
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
DJDestro32
Achilles
2
0
9
6.5
L
Morgan Le Fay
EchidnaBathwater
Morgan Le Fay
2
4
1
0.63
L
Mercury
Fifty Names
Mercury
0
3
3
0.5
W
Anubis
HungrySock
Anubis
1
3
6
1.33
W
Izanami
MajorGlory14
Izanami
8
0
1
8.5
L
Hercules
UmbraMaru
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
12,109
18,647
Taken
22,114
11,286
Mitigated
8,402
7,570
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DJDestro32
Achilles
7,752
1,385
0
3,474
9,300
7,692
198
3,403
5,652
5,694
14,697
L
Morgan Le Fay
EchidnaBathwater
Morgan Le Fay
5,962
922
378
2,935
8,867
2,422
0
2,340
6,177
22,940
0
L
Mercury
Fifty Names
Mercury
3,083
906
0
250
5,147
1,595
0
1,297
3,689
0
10,939
W
Anubis
HungrySock
Anubis
3,742
71
451
1,557
5,223
2,276
360
1,497
3,477
20,702
0
W
Izanami
MajorGlory14
Izanami
7,850
4,811
0
2,088
4,124
1,318
2,182
1,328
2,753
0
42,072
L
Hercules
UmbraMaru
Hercules
3,064
94
0
1,431
8,100
4,385
0
1,561
6,106
0
6,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
18,186
130
Minions Killed
66
7
Camps Cleared
1
563,719
Distance Traveled
532,261
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,437
744
24
2
0
206,191
6
L
Morgan Le Fay
6,363
636
36
4
0
157,382
0
L
Mercury
5,905
591
20
2
1
193,798
1
W
Anubis
6,973
697
33
3
0
168,493
2
W
Izanami
8,515
852
73
7
7
189,035
3
L
Hercules
5,918
592
10
1
0
181,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role