Player Matchup

Cupid
Cupid
ScorpSN
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Sir Yeast6502
Baron Samedi
Level 3
God Stats
0W - 2L
1,117 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
nathanllih
Jormungandr
Level 4
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 4
1,272 SR
1,500 Elo+

VS

Team Averages
Level 37
1,757 SR
1,666 Elo+
Geb
Geb
Fire0fH3ll
Geb
Level 29
God Stats
4W - 2L
1,546 SR
Queue Stats
37W - 31L
1,682 Elo+
Solo
Gilgamesh
Gilgamesh
Myrlinz
Gilgamesh
Level 29
God Stats
11W - 6L
1,795 SR
Queue Stats
113W - 71L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xaadoo
Morgan Le Fay
Level 53
God Stats
5W - 0L
1,930 SR
Queue Stats
107W - 68L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ScorpSN
Cupid
8
0 / 9 / 0
5,533
553
2,553
12,133
4,447
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Sir Yeast6502
Baron Samedi
9
1 / 14 / 1
6,772
677
5,361
12,705
5,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
nathanllih
Jormungandr
10
1 / 10 / 1
7,203
720
7,073
17,457
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 28
9,003
900
6,493
12,539
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Myrlinz
Gilgamesh
13
16 / 1 / 15
9,988
999
12,327
10,966
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Xaadoo
Morgan Le Fay
14
14 / 0 / 17
9,933
993
15,986
6,285
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
93
2
Kills
33
33
Deaths
2
2
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
1
28
17
W
Gilgamesh
Myrlinz
Gilgamesh
16
1
15
23.5
L
Cupid
ScorpSN
Cupid
0
9
0
0
L
Baron Samedi
Sir Yeast6502
Baron Samedi
1
14
1
0.11
W
Morgan Le Fay
Xaadoo
Morgan Le Fay
14
0
17
22.5
L
Jormungandr
nathanllih
Jormungandr
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
34,806
42,295
Taken
29,790
25,401
Mitigated
20,023
1,951
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,493
1,494
0
3,782
12,539
10,398
386
4,055
8,484
11,181
0
W
Gilgamesh
Myrlinz
Gilgamesh
12,327
3,220
0
1,872
10,966
7,078
595
5,831
5,135
4,317
22,582
L
Cupid
ScorpSN
Cupid
2,553
1,545
104
308
12,133
4,447
0
6,901
4,669
0
8,490
L
Baron Samedi
Sir Yeast6502
Baron Samedi
5,361
1,144
696
504
12,705
5,777
0
7,205
4,803
16,148
0
W
Morgan Le Fay
Xaadoo
Morgan Le Fay
15,986
1,837
344
2,043
6,285
2,547
1,224
2,987
3,298
41,883
0
L
Jormungandr
nathanllih
Jormungandr
7,073
2,636
0
339
17,457
15,177
0
8,359
8,217
20,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,508
Gold Earned
28,924
55
Minions Killed
107
0
Camps Cleared
7
438,283
Distance Traveled
605,837
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,003
900
10
1
0
204,038
4
W
Gilgamesh
9,988
999
37
4
4
195,640
1
L
Cupid
5,533
553
10
1
0
156,787
2
L
Baron Samedi
6,772
677
14
1
0
129,088
0
W
Morgan Le Fay
9,933
993
60
6
3
206,159
1
L
Jormungandr
7,203
720
31
3
0
152,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role