Player Matchup

Loki
Loki
Alrykjuss
Loki
Level 157
God Stats
265W - 291L
1,368 SR
Queue Stats
344W - 382L
1,372 Elo+
Solo
Kukulkan
Kukulkan
Chuub
Kukulkan
Level 88
God Stats
10W - 5L
1,718 SR
Queue Stats
63W - 71L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Czabe
Ah Muzen Cab
Level 100
God Stats
5W - 3L
1,768 SR
Queue Stats
86W - 70L
1,586 Elo+
Solo
Nox
Nox
Epicous
Nox
Level 82
God Stats
53W - 26L
1,718 SR
Queue Stats
239W - 208L
1,573 Elo+
Party 1
Jormungandr
Jormungandr
MegaDungeon
Jormungandr
Level 89
God Stats
6W - 11L
1,372 SR
Queue Stats
293W - 266L
1,574 Elo+
Party 1
Team Averages
Level 103
1,589 SR
1,525 Elo+

VS

Team Averages
Level 95
1,481 SR
1,505 Elo+
Sun Wukong
Sun Wukong
Dominiscus
Sun Wukong
Level 110
God Stats
2W - 3L
1,391 SR
Queue Stats
209W - 154L
1,589 Elo+
Party 2
Bakasura
Bakasura
Mattapood
Bakasura
Level 66
God Stats
1W - 2L
1,192 SR
Queue Stats
13W - 13L
1,330 Elo+
Solo
Geb
Geb
RunningRIOT116
Geb
Level 107
God Stats
6W - 4L
1,612 SR
Queue Stats
94W - 60L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
Wildfire1973
Danzaburou
Level 64
God Stats
226W - 199L
1,489 SR
Queue Stats
462W - 488L
1,431 Elo+
Solo
Persephone
Persephone
chief104
Persephone
Level 127
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 5L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
2 / 5 / 9
11,639
970
7,957
13,110
5,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Chuub
Kukulkan
19
8 / 2 / 9
13,359
1,113
24,038
7,704
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Czabe
Ah Muzen Cab
18
4 / 1 / 8
12,187
1,016
15,851
10,374
4,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
18
3 / 1 / 13
12,199
1,017
10,534
8,728
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
MegaDungeon
Jormungandr
19
4 / 1 / 12
12,946
1,079
16,489
21,906
32,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

198

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dominiscus
Sun Wukong
18
2 / 2 / 5
11,833
986
15,862
19,876
21,047
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bakasura
Mattapood
Bakasura
18
4 / 7 / 3
11,784
982
8,803
19,058
8,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 3 / 7
12,158
1,013
11,600
19,368
22,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Wildfire1973
Danzaburou
18
3 / 5 / 3
11,527
961
14,275
16,354
7,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
chief104
Persephone
18
1 / 4 / 2
11,040
920
8,622
8,030
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
21
Kills
10
10
Deaths
21
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
2
5
9
1.3
W
Kukulkan
Chuub
Kukulkan
8
2
9
6.25
W
Ah Muzen Cab
Czabe
Ah Muzen Cab
4
1
8
8
L
Sun Wukong
Dominiscus
Sun Wukong
2
2
5
2.25
W
Nox
3
1
13
9.5
L
Bakasura
Mattapood
Bakasura
4
7
3
0.79
W
Jormungandr
MegaDungeon
Jormungandr
4
1
12
10
L
0
3
7
1.17
L
Danzaburou
Wildfire1973
Danzaburou
3
5
3
0.9
L
Persephone
chief104
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,869
Damage
59,162
61,822
Taken
82,686
50,528
Mitigated
62,462
12,622
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,957
1,850
1,034
651
13,110
5,236
0
2,959
10,017
0
23,995
W
Kukulkan
Chuub
Kukulkan
24,038
1,643
0
620
7,704
3,965
0
3,078
4,626
54,298
0
W
Ah Muzen Cab
Czabe
Ah Muzen Cab
15,851
6,577
0
4,084
10,374
4,634
0
3,382
6,992
0
38,939
L
Sun Wukong
Dominiscus
Sun Wukong
15,862
3,806
0
1,255
19,876
21,047
0
13,821
6,055
275
36,645
W
Nox
10,534
180
626
597
8,728
3,787
0
2,946
5,403
38,335
0
L
Bakasura
Mattapood
Bakasura
8,803
6,002
0
2,637
19,058
8,216
0
11,121
7,937
0
20,903
W
Jormungandr
MegaDungeon
Jormungandr
16,489
5,496
2,752
2,258
21,906
32,906
0
8,116
13,745
29,577
0
L
11,600
1,077
0
5,731
19,368
22,530
0
9,855
9,513
29,748
0
L
Danzaburou
Wildfire1973
Danzaburou
14,275
6,996
0
3,121
16,354
7,185
0
10,884
5,470
0
32,207
L
Persephone
chief104
Persephone
8,622
1,770
0
760
8,030
3,484
0
5,377
2,649
36,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,330
Gold Earned
58,342
279
Minions Killed
260
10
Camps Cleared
6
1,272,045
Distance Traveled
1,228,196
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,639
970
42
4
1
249,754
3
W
Kukulkan
13,359
1,113
77
6
1
230,914
0
W
Ah Muzen Cab
12,187
1,016
52
4
5
291,990
0
L
Sun Wukong
11,833
986
61
5
0
271,937
0
W
Nox
12,199
1,017
81
7
3
266,138
0
L
Bakasura
11,784
982
53
4
3
273,227
1
W
Jormungandr
12,946
1,079
27
2
0
233,249
0
L
Geb
12,158
1,013
17
1
0
234,323
0
L
Danzaburou
11,527
961
54
5
3
218,948
2
L
Persephone
11,040
920
75
6
0
229,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role