Player Matchup

Ullr
Ullr
Autismo305
Ullr
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 39L
1,355 Elo+
Party 2
Erlang Shen
Erlang Shen
CommanderBackpak
Erlang Shen
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,444 Elo+
Solo
Ra
Ra
Itz_Kmxx
Ra
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 10L
1,290 Elo+
Party 2
Chaac
Chaac
JuicyTurtle346
Chaac
Level 46
God Stats
1W - 1L
1,092 SR
Queue Stats
38W - 57L
1,374 Elo+
Party 2
Nemesis
Nemesis
betogato
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,175 Elo+
Solo
Team Averages
Level 20
1,375 SR
1,327 Elo+

VS

Team Averages
Level 26
1,494 SR
1,384 Elo+
Cu Chulainn
Cu Chulainn
DatJayJayDoe
Cu Chulainn
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,523 Elo+
Party 1
Hera
Hera
EC_Flaminguito
Hera
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 71L
1,354 Elo+
Solo
Camazotz
Camazotz
Vescoh
Camazotz
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 75L
1,394 Elo+
Solo
Izanami
Izanami
acdctwistedsiste
Izanami
Level 41
God Stats
23W - 24L
1,541 SR
Queue Stats
42W - 64L
1,337 Elo+
Party 1
Ymir
Ymir
xbrunaldo7x
Ymir
Level 27
God Stats
3W - 2L
1,432 SR
Queue Stats
17W - 23L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,944
396
5,050
11,405
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
CommanderBackpak
Erlang Shen
12
2 / 6 / 0
7,729
515
7,629
13,440
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 9 / 0
6,627
442
3,449
8,843
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 0
6,297
420
5,277
12,806
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
betogato
Nemesis
9
0 / 11 / 0
6,048
403
3,464
12,883
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DatJayJayDoe
Cu Chulainn
14
4 / 1 / 7
8,271
551
7,695
12,575
11,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
16 / 1 / 4
10,462
697
12,808
7,339
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Vescoh
Camazotz
14
8 / 1 / 8
8,683
579
6,185
9,581
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 7
8,680
579
11,499
8,778
3,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 5
6,670
445
2,292
7,760
6,632
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
3
Kills
37
37
Deaths
3
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Erlang Shen
CommanderBackpak
Erlang Shen
2
6
0
0.33
W
Cu Chulainn
DatJayJayDoe
Cu Chulainn
4
1
7
7.5
W
16
1
4
18
L
1
9
0
0.11
L
0
5
0
0
W
Camazotz
Vescoh
Camazotz
8
1
8
12
W
7
0
7
10.5
L
Nemesis
betogato
Nemesis
0
11
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
40,479
59,377
Taken
46,033
28,257
Mitigated
26,539
10,407
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,050
2,574
0
1,651
11,405
3,095
910
481
10,924
0
27,802
L
Erlang Shen
CommanderBackpak
Erlang Shen
7,629
2,944
0
1,693
13,440
10,497
388
2,549
10,803
9,346
31,585
W
Cu Chulainn
DatJayJayDoe
Cu Chulainn
7,695
1,331
0
2,832
12,575
11,195
924
2,151
10,370
4,548
38,088
W
12,808
4,014
0
3,367
7,339
2,328
1,187
2,218
4,893
49,760
0
L
3,449
515
0
1,118
8,843
2,810
0
6,085
2,492
20,753
0
L
5,277
855
0
4,023
12,806
8,333
408
2,545
10,261
0
27,577
W
Camazotz
Vescoh
Camazotz
6,185
2,737
0
5,614
9,581
3,307
922
407
9,174
0
41,845
W
11,499
9,146
0
4,532
8,778
3,077
1,793
57
8,721
0
51,754
L
Nemesis
betogato
Nemesis
3,464
1,638
0
1,922
12,883
3,522
598
4,019
8,569
0
24,580
W
2,292
443
0
125
7,760
6,632
357
378
7,368
18,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
42,766
255
Minions Killed
336
0
Camps Cleared
0
1,281,205
Distance Traveled
1,429,506
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,944
396
46
3
0
247,365
0
L
Erlang Shen
7,729
515
76
5
0
240,772
2
W
Cu Chulainn
8,271
551
68
5
0
279,139
5
W
Hera
10,462
697
91
6
0
270,779
0
L
Ra
6,627
442
44
3
0
239,067
0
L
Chaac
6,297
420
44
3
0
267,008
2
W
Camazotz
8,683
579
75
5
0
309,331
0
W
Izanami
8,680
579
85
6
0
278,540
1
L
Nemesis
6,048
403
45
3
0
286,993
0
W
Ymir
6,670
445
17
1
0
291,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role