Player Matchup

Hades
Hades
Duckwarrior12
Hades
Level 89
God Stats
14W - 8L
1,611 SR
Queue Stats
360W - 348L
1,499 Elo+
Party 2
Odin
Odin
GRIMMFABLE
Odin
Level 112
God Stats
2W - 4L
1,728 SR
Queue Stats
237W - 190L
1,578 Elo+
Party 2
Arachne
Arachne
M0M pick me up
Arachne
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 261L
1,447 Elo+
Party 2
Team Averages
Level 104
1,613 SR
1,508 Elo+

VS

Team Averages
Level 96
1,492 SR
1,574 Elo+
Cupid
Cupid
GetRektSon416
Cupid
Level 25
God Stats
0W - 1L
1,527 SR
Queue Stats
21W - 13L
1,605 Elo+
Party 1
Awilix
Awilix
Mouth2Mouth
Awilix
Level 157
God Stats
3W - 4L
1,448 SR
Queue Stats
262W - 206L
1,550 Elo+
Party 1
Hera
Hera
Shockwave_1776
Hera
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 89L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 11
9,154
832
9,995
9,885
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 12
8,324
757
7,842
11,065
6,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
9 / 4 / 4
9,360
851
5,432
8,353
2,841
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
7,240
658
3,156
5,738
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
12
5 / 8 / 2
8,373
761
13,933
12,205
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 3
7,345
668
5,652
9,099
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
8
8
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
W
3
2
12
4.5
L
1
4
5
0.88
W
9
4
4
2.75
L
Awilix
5
8
2
0.75
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
22,741
29,303
Taken
27,042
14,537
Mitigated
9,872
7,443
Healing
1,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,995
1,126
274
4,839
9,885
5,487
483
1,474
8,411
29,965
0
W
7,842
872
289
630
11,065
6,209
268
2,375
8,690
1,211
15,067
L
3,156
1,267
129
291
5,738
2,079
0
2,168
3,342
0
8,985
W
5,432
3,026
0
1,411
8,353
2,841
0
2,115
6,238
0
12,966
L
Awilix
13,933
5,899
0
932
12,205
4,753
0
5,487
6,169
0
33,242
L
5,652
1,533
0
486
9,099
3,040
0
2,588
6,386
19,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
22,958
86
Minions Killed
111
5
Camps Cleared
5
588,030
Distance Traveled
470,656
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,154
832
44
4
3
196,124
4
W
Odin
8,324
757
23
2
0
209,752
2
L
Cupid
7,240
658
22
2
1
132,665
0
W
Arachne
9,360
851
19
2
2
182,154
0
L
Awilix
8,373
761
47
4
4
175,670
1
L
Hera
7,345
668
42
4
0
162,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role