Player Matchup

Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
GiveMeCakes
Bastet
Level 85
God Stats
7W - 0L
1,675 SR
Queue Stats
188W - 149L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Macfool
Gilgamesh
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
132W - 110L
1,595 Elo+
Party 1
Medusa
Medusa
Tartuk
Medusa
Level 69
God Stats
11W - 1L
1,593 SR
Queue Stats
216W - 186L
1,571 Elo+
Party 1
Athena
Athena
xinox
Athena
Level 48
God Stats
26W - 21L
1,481 SR
Queue Stats
80W - 71L
1,530 Elo+
Party 1
Team Averages
Level 72
1,550 SR
1,546 Elo+

VS

Team Averages
Level 50
1,494 SR
1,453 Elo+
Nemesis
Nemesis
Creznif
Nemesis
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 3
Gilgamesh
Gilgamesh
Crunsche
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 3
Kukulkan
Kukulkan
KH4Z3
Kukulkan
Level 123
God Stats
18W - 28L
1,626 SR
Queue Stats
306W - 342L
1,605 Elo+
Party 2
Neith
Neith
LeQuebecois95
Neith
Level 28
God Stats
45W - 45L
1,550 SR
Queue Stats
73W - 76L
1,490 Elo+
Party 2
Yemoja
Yemoja
WalrusArmada
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 3 / 5
7,106
592
3,722
6,036
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
12
4 / 0 / 5
7,236
603
7,165
6,691
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Macfool
Gilgamesh
11
1 / 2 / 0
6,386
532
3,628
7,785
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Tartuk
Medusa
12
7 / 1 / 2
7,651
638
9,965
4,673
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
xinox
Athena
9
1 / 2 / 5
6,138
512
2,455
8,664
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Creznif
Nemesis
11
2 / 2 / 1
6,169
514
2,737
7,509
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Crunsche
Gilgamesh
10
2 / 1 / 0
6,233
519
4,087
7,909
4,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
KH4Z3
Kukulkan
11
1 / 5 / 2
6,543
545
4,646
6,007
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 5 / 1
5,402
450
1,890
6,899
1,187
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
9
2 / 2 / 1
5,795
483
2,634
8,797
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
7
8
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
5
1.5
L
Nemesis
Creznif
Nemesis
2
2
1
1.25
L
Gilgamesh
Crunsche
Gilgamesh
2
1
0
2
W
Bastet
4
0
5
6.5
L
Kukulkan
KH4Z3
Kukulkan
1
5
2
0.4
L
0
5
1
0.1
W
Gilgamesh
Macfool
Gilgamesh
1
2
0
0.5
W
Medusa
Tartuk
Medusa
7
1
2
8
L
Yemoja
2
2
1
1.25
W
Athena
xinox
Athena
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
15,994
33,849
Taken
37,121
15,110
Mitigated
13,681
11,743
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,722
456
0
1,003
6,036
2,016
0
2,090
3,946
36,513
0
L
Nemesis
Creznif
Nemesis
2,737
557
0
2,822
7,509
1,953
0
1,490
5,927
0
26,098
L
Gilgamesh
Crunsche
Gilgamesh
4,087
1,549
0
2,153
7,909
4,688
184
359
7,142
0
25,649
W
Bastet
7,165
1,765
0
5,002
6,691
2,144
0
1,070
5,621
0
45,201
L
Kukulkan
KH4Z3
Kukulkan
4,646
82
0
505
6,007
1,783
0
1,623
4,188
44,438
0
L
1,890
739
176
1,609
6,899
1,187
282
568
6,287
0
30,438
W
Gilgamesh
Macfool
Gilgamesh
3,628
914
0
1,475
7,785
4,162
0
0
7,785
1,320
27,421
W
Medusa
Tartuk
Medusa
9,965
4,546
0
1,498
4,673
1,571
1,104
1,531
3,142
0
50,702
L
Yemoja
2,634
804
163
1,930
8,797
4,070
0
1,809
6,948
10,816
0
W
Athena
xinox
Athena
2,455
699
27
2,738
8,664
5,217
242
2,589
6,075
10,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
30,142
353
Minions Killed
295
0
Camps Cleared
0
1,186,560
Distance Traveled
1,113,148
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,106
592
81
7
0
230,088
1
L
Nemesis
6,169
514
61
5
0
238,938
7
L
Gilgamesh
6,233
519
60
5
0
228,207
3
W
Bastet
7,236
603
98
8
0
261,700
3
L
Kukulkan
6,543
545
93
8
0
232,430
5
L
Neith
5,402
450
63
5
0
202,908
1
W
Gilgamesh
6,386
532
65
5
0
227,964
3
W
Medusa
7,651
638
98
8
0
238,253
2
L
Yemoja
5,795
483
18
2
0
210,665
5
W
Athena
6,138
512
11
1
0
228,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role