Player Matchup

Olorun
Olorun
Hunter_Hub
Olorun
Level 157
God Stats
3W - 4L
1,528 SR
Queue Stats
127W - 77L
1,764 Elo+
Party 3
Merlin
Merlin
Kbreezy25
Merlin
Level 46
God Stats
8W - 3L
1,768 SR
Queue Stats
165W - 81L
1,785 Elo+
Party 3
Hun Batz
Hun Batz
Nabber02
Hun Batz
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 62L
1,694 Elo+
Party 4
Odin
Odin
cantharm5
Odin
Level 97
God Stats
19W - 10L
1,766 SR
Queue Stats
106W - 54L
1,759 Elo+
Party 4
Khepri
Khepri
theMenace73
Khepri
Level 85
God Stats
53W - 21L
1,814 SR
Queue Stats
113W - 62L
1,773 Elo+
Party 3
Team Averages
Level 86
1,675 SR
1,755 Elo+

VS

Team Averages
Level 68
1,536 SR
1,557 Elo+
Fenrir
Fenrir
Bradderall
Fenrir
Level 37
God Stats
5W - 4L
1,650 SR
Queue Stats
83W - 75L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
Brutasaurus
Gilgamesh
Level 26
God Stats
0W - 2L
1,632 SR
Queue Stats
16W - 19L
1,613 Elo+
Party 2
Bellona
Bellona
Demauniks
Bellona
Level 46
God Stats
182W - 164L
1,570 SR
Queue Stats
462W - 499L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Rehaaaven
The Morrigan
Level 94
God Stats
11W - 16L
1,515 SR
Queue Stats
507W - 470L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
ThrillaBark
Danzaburou
Level 139
God Stats
0W - 1L
1,312 SR
Queue Stats
78W - 94L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hunter_Hub
Olorun
18
5 / 1 / 1
11,058
614
8,316
9,648
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Kbreezy25
Merlin
17
4 / 1 / 1
10,480
582
5,480
6,951
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Nabber02
Hun Batz
16
2 / 1 / 5
9,593
533
7,625
11,645
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
16
4 / 1 / 1
10,216
568
8,652
8,664
9,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
14
0 / 0 / 9
9,378
521
4,055
7,100
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bradderall
Fenrir
11
0 / 4 / 0
7,071
393
3,141
12,937
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Brutasaurus
Gilgamesh
15
1 / 3 / 0
8,927
496
4,740
14,080
9,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Demauniks
Bellona
14
2 / 5 / 0
8,451
470
5,100
13,237
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Rehaaaven
The Morrigan
15
0 / 2 / 1
8,794
489
5,380
7,481
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ThrillaBark
Danzaburou
11
1 / 1 / 0
7,737
430
3,183
6,917
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
4
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bradderall
Fenrir
0
4
0
0
L
Gilgamesh
Brutasaurus
Gilgamesh
1
3
0
0.33
L
Bellona
Demauniks
Bellona
2
5
0
0.4
W
Olorun
Hunter_Hub
Olorun
5
1
1
5.5
W
Merlin
Kbreezy25
Merlin
4
1
1
4.5
W
Hun Batz
Nabber02
Hun Batz
2
1
5
4.5
L
The Morrigan
Rehaaaven
The Morrigan
0
2
1
0.25
L
Danzaburou
ThrillaBark
Danzaburou
1
1
0
1
W
Odin
4
1
1
4.5
W
Khepri
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,128
Damage
21,544
44,008
Taken
54,652
27,451
Mitigated
26,436
19,628
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bradderall
Fenrir
3,141
1,061
0
1,588
12,937
5,791
356
4,314
8,623
0
28,727
L
Gilgamesh
Brutasaurus
Gilgamesh
4,740
1,200
0
2,982
14,080
9,221
505
1,782
12,298
8,737
47,842
L
Bellona
Demauniks
Bellona
5,100
2,211
0
2,204
13,237
6,515
1,277
7,344
5,893
0
53,281
W
Olorun
Hunter_Hub
Olorun
8,316
5,472
593
5,916
9,648
3,662
1,748
597
9,033
98,255
0
W
Merlin
Kbreezy25
Merlin
5,480
581
0
1,725
6,951
2,695
1,890
1,392
5,387
92,997
0
W
Hun Batz
Nabber02
Hun Batz
7,625
3,034
0
6,274
11,645
3,948
0
1,673
9,818
0
63,457
L
The Morrigan
Rehaaaven
The Morrigan
5,380
663
0
1,310
7,481
2,812
546
3,354
4,127
69,298
793
L
Danzaburou
ThrillaBark
Danzaburou
3,183
1,531
0
2,974
6,917
2,097
0
2,212
4,705
0
33,791
W
Odin
8,652
1,194
0
1,475
8,664
9,008
16
1,057
7,577
5,142
54,528
W
Khepri
4,055
530
507
3,138
7,100
8,138
595
702
6,300
20,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,725
Gold Earned
40,980
606
Minions Killed
498
0
Camps Cleared
0
1,757,101
Distance Traveled
1,664,989
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,071
393
48
3
0
354,247
3
L
Gilgamesh
8,927
496
135
8
0
322,237
2
L
Bellona
8,451
470
91
5
0
335,152
9
W
Olorun
11,058
614
162
9
0
306,039
3
W
Merlin
10,480
582
185
10
0
332,647
7
W
Hun Batz
9,593
533
112
6
0
389,926
5
L
The Morrigan
8,794
489
145
8
0
336,253
5
L
Danzaburou
7,737
430
79
4
0
317,100
0
W
Odin
10,216
568
122
7
0
344,215
0
W
Khepri
9,378
521
25
1
0
384,274
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role