Player Matchup

Thanatos
Thanatos
Chat-Du-Binks
Thanatos
Level 22
God Stats
0W - 3L
1,190 SR
Queue Stats
19W - 33L
1,243 Elo+
Party 1
Nike
Nike
DeadMan_7_7
Nike
Level 27
God Stats
6W - 3L
1,664 SR
Queue Stats
21W - 32L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
Sacha-S10
Kukulkan
Level 69
God Stats
13W - 7L
1,521 SR
Queue Stats
19W - 33L
1,263 Elo+
Party 1
Team Averages
Level 39
1,459 SR
1,259 Elo+

VS

Team Averages
Level 58
1,419 SR
1,345 Elo+
Ra
Ra
Nicocoo95
Ra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 2
Neith
Neith
SK Delagol
Neith
Level 64
God Stats
1W - 0L
1,310 SR
Queue Stats
33W - 57L
1,316 Elo+
Solo
Khepri
Khepri
slayix95
Khepri
Level 104
God Stats
6W - 8L
1,449 SR
Queue Stats
31W - 41L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chat-Du-Binks
Thanatos
11
1 / 8 / 3
8,107
579
6,504
11,681
2,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 5 / 2
8,597
614
12,116
16,471
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Sacha-S10
Kukulkan
13
1 / 3 / 3
8,496
607
7,893
8,700
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 8
10,255
733
12,201
7,823
2,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
4 / 1 / 11
9,926
709
10,769
10,601
3,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
slayix95
Khepri
14
5 / 0 / 9
10,810
772
7,386
11,410
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
15
16
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chat-Du-Binks
Thanatos
1
8
3
0.31
L
2
5
2
0.6
W
6
3
8
3.33
W
Neith
4
1
11
9.5
L
Kukulkan
Sacha-S10
Kukulkan
1
3
3
0.83
W
Khepri
slayix95
Khepri
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
30,356
36,852
Taken
29,834
14,711
Mitigated
15,945
7,640
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chat-Du-Binks
Thanatos
6,504
1,569
399
4,367
11,681
2,675
0
5,339
6,342
0
16,453
L
12,116
641
275
1,431
16,471
9,761
0
10,438
6,033
9,131
21,785
W
12,201
1,456
1,825
3,315
7,823
2,798
399
2,809
4,761
44,662
0
W
Neith
10,769
4,691
0
3,940
10,601
3,935
460
3,176
6,816
0
31,618
L
Kukulkan
Sacha-S10
Kukulkan
7,893
237
308
860
8,700
2,275
50
4,280
4,420
40,359
0
W
Khepri
slayix95
Khepri
7,386
1,142
0
3,792
11,410
9,212
276
4,617
6,573
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
30,991
144
Minions Killed
165
6
Camps Cleared
5
721,996
Distance Traveled
808,619
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,107
579
23
2
1
225,983
4
L
Nike
8,597
614
30
2
4
271,167
0
W
Ra
10,255
733
81
6
2
253,450
0
W
Neith
9,926
709
56
4
3
251,340
3
L
Kukulkan
8,496
607
91
7
1
224,846
0
W
Khepri
10,810
772
28
2
0
303,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role