Player Matchup

Janus
Janus
BornOfSanity27
Janus
Level 66
God Stats
0W - 2L
1,479 SR
Queue Stats
60W - 108L
1,425 Elo+
Party 1
Izanami
Izanami
HumYasQueen
Izanami
Level 79
God Stats
5W - 7L
1,649 SR
Queue Stats
34W - 56L
1,473 Elo+
Party 1
Vamana
Vamana
IAmMisterDude
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,552 Elo+
Party 1
Amaterasu
Amaterasu
Odinson124
Amaterasu
Level 159
God Stats
12W - 9L
1,513 SR
Queue Stats
665W - 645L
1,453 Elo+
Solo
Khepri
Khepri
Rayden092
Khepri
Level 106
God Stats
10W - 8L
1,631 SR
Queue Stats
73W - 87L
1,520 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,484 Elo+

VS

Team Averages
Level 103
1,623 SR
1,528 Elo+
Sylvanus
Sylvanus
Chenitz
Sylvanus
Level 120
God Stats
2W - 0L
1,664 SR
Queue Stats
11W - 8L
1,558 Elo+
Solo
Janus
Janus
DaddyLongNuts
Janus
Level 124
God Stats
5W - 10L
1,485 SR
Queue Stats
55W - 49L
1,514 Elo+
Solo
Neith
Neith
HBKHF
Neith
Level 121
God Stats
3W - 5L
1,549 SR
Queue Stats
301W - 298L
1,518 Elo+
Solo
Mulan
Mulan
Kmann2004
Mulan
Level 68
God Stats
2W - 1L
1,841 SR
Queue Stats
147W - 136L
1,518 Elo+
Solo
Serqet
Serqet
learningtempest
Serqet
Level 84
God Stats
15W - 11L
1,575 SR
Queue Stats
502W - 483L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,650
450
7,948
9,944
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HumYasQueen
Izanami
12
0 / 6 / 0
6,836
402
4,474
8,653
2,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 3
8,294
488
9,150
14,516
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Odinson124
Amaterasu
14
4 / 4 / 1
8,334
490
10,699
22,006
19,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Rayden092
Khepri
11
0 / 4 / 1
6,900
406
4,028
15,701
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chenitz
Sylvanus
13
1 / 1 / 11
8,217
483
7,635
13,789
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 0 / 5
9,308
548
10,646
10,552
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
HBKHF
Neith
16
7 / 2 / 7
10,046
591
13,084
12,001
4,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mulan
Kmann2004
Mulan
16
7 / 4 / 3
9,852
580
15,154
14,593
12,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 9
8,889
523
5,615
10,777
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
23
23
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Sylvanus
Chenitz
Sylvanus
1
1
11
6.5
W
5
0
5
7.5
W
Neith
HBKHF
Neith
7
2
7
5.25
L
Izanami
HumYasQueen
Izanami
0
6
0
0
L
3
4
3
1.13
W
Mulan
Kmann2004
Mulan
7
4
3
2.13
L
Amaterasu
Odinson124
Amaterasu
4
4
1
1.13
L
Khepri
Rayden092
Khepri
0
4
1
0.13
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,299
Damage
52,134
70,820
Taken
61,712
45,839
Mitigated
40,483
20,331
Healing
25,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,948
214
0
1,048
9,944
3,334
0
5,694
3,938
52,617
0
W
Sylvanus
Chenitz
Sylvanus
7,635
2,396
3,520
6,086
13,789
14,884
0
3,619
10,120
18,531
0
W
10,646
722
87
4,474
10,552
4,384
76
3,257
7,043
70,701
0
W
Neith
HBKHF
Neith
13,084
6,559
0
4,959
12,001
4,574
1,806
4,243
7,684
0
81,530
L
Izanami
HumYasQueen
Izanami
4,474
2,556
0
758
8,653
2,398
0
2,100
6,553
0
46,107
L
9,150
5,001
0
6,193
14,516
6,736
48
2,389
11,894
0
54,517
W
Mulan
Kmann2004
Mulan
15,154
2,161
0
5,757
14,593
12,417
69
2,210
12,359
7,648
53,900
L
Amaterasu
Odinson124
Amaterasu
10,699
3,305
0
9,607
22,006
19,700
196
3,285
17,100
11,340
33,739
L
Khepri
Rayden092
Khepri
4,028
566
0
2,725
15,701
13,671
0
5,639
9,414
22,528
0
W
5,615
1,483
0
944
10,777
4,224
0
2,199
8,495
0
52,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
46,312
437
Minions Killed
515
0
Camps Cleared
0
1,462,075
Distance Traveled
1,555,241
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,650
450
118
7
0
294,619
3
W
Sylvanus
8,217
483
17
1
0
311,145
1
W
Janus
9,308
548
130
8
0
322,699
6
W
Neith
10,046
591
136
8
0
290,417
0
L
Izanami
6,836
402
100
6
0
281,683
2
L
Vamana
8,294
488
94
6
0
297,018
4
W
Mulan
9,852
580
128
8
0
267,891
3
L
Amaterasu
8,334
490
96
6
0
300,424
6
L
Khepri
6,900
406
29
2
0
288,331
3
W
Serqet
8,889
523
104
6
0
363,089
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role