Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
PC4SHY
Poseidon
Level 18
God Stats
1W - 1L
1,334 SR
Queue Stats
12W - 10L
1,555 Elo+
Solo
Ymir
Ymir
ShanElariel
Ymir
Level 28
God Stats
3W - 0L
1,738 SR
Queue Stats
91W - 29L
1,913 Elo+
Solo
Medusa
Medusa
Teizo5
Medusa
Level 7
God Stats
3W - 0L
1,686 SR
Queue Stats
8W - 5L
1,678 Elo+
Party 1
King Arthur
King Arthur
cyrex469
King Arthur
Level 25
God Stats
16W - 5L
1,779 SR
Queue Stats
74W - 40L
1,695 Elo+
Solo
Team Averages
Level 33
1,607 SR
1,668 Elo+

VS

Team Averages
Level 22
1,661 SR
1,644 Elo+
Gilgamesh
Gilgamesh
Maloif
Gilgamesh
Level 28
God Stats
0W - 3L
1,265 SR
Queue Stats
93W - 92L
1,630 Elo+
Solo
Ares
Ares
Mefisto4891
Ares
Level 24
God Stats
1W - 2L
1,890 SR
Queue Stats
33W - 27L
1,615 Elo+
Solo
Mercury
Mercury
MrsMaw
Mercury
Level 23
God Stats
1W - 1L
1,674 SR
Queue Stats
14W - 7L
1,663 Elo+
Party 2
Sol
Sol
nyeook
Sol
Level 8
God Stats
8W - 5L
1,565 SR
Queue Stats
16W - 7L
1,663 Elo+
Party 2
Cliodhna
Cliodhna
readcon
Cliodhna
Level 29
God Stats
2W - 1L
1,912 SR
Queue Stats
126W - 106L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 5 / 9
9,686
570
11,511
12,722
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
PC4SHY
Poseidon
18
10 / 2 / 9
11,116
654
16,103
10,236
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 4 / 14
10,221
601
7,707
17,837
21,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Teizo5
Medusa
14
7 / 7 / 6
9,394
553
10,429
11,021
4,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
cyrex469
King Arthur
18
10 / 1 / 4
12,058
709
16,466
14,422
15,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maloif
Gilgamesh
14
3 / 9 / 2
8,646
509
11,612
21,490
12,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 11 / 2
7,432
437
4,569
20,878
20,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
MrsMaw
Mercury
15
7 / 6 / 7
9,920
584
11,942
14,237
4,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
nyeook
Sol
10
0 / 7 / 1
6,668
392
1,971
9,187
3,152
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
readcon
Cliodhna
14
6 / 7 / 2
9,007
530
8,728
14,016
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
40
Kills
19
19
Deaths
40
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
5
9
2.1
L
Gilgamesh
Maloif
Gilgamesh
3
9
2
0.44
L
3
11
2
0.36
L
Mercury
MrsMaw
Mercury
7
6
7
1.75
W
Poseidon
PC4SHY
Poseidon
10
2
9
7.25
W
7
4
14
3.5
W
Medusa
Teizo5
Medusa
7
7
6
1.43
W
King Arthur
cyrex469
King Arthur
10
1
4
12
L
Sol
nyeook
Sol
0
7
1
0.07
L
Cliodhna
readcon
Cliodhna
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,216
Damage
38,822
66,238
Taken
79,808
50,152
Mitigated
45,322
16,836
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,511
2,666
0
4,112
12,722
5,175
0
1,201
11,521
0
56,685
L
Gilgamesh
Maloif
Gilgamesh
11,612
3,019
0
4,357
21,490
12,740
0
2,622
17,785
2,763
46,076
L
4,569
459
0
1,448
20,878
20,125
0
7,089
13,612
10,705
0
L
Mercury
MrsMaw
Mercury
11,942
5,683
0
1,882
14,237
4,450
0
4,028
10,093
0
42,272
W
Poseidon
PC4SHY
Poseidon
16,103
1,774
0
1,949
10,236
3,833
897
890
9,346
74,970
0
W
7,707
2,686
362
3,026
17,837
21,492
365
2,886
14,936
24,904
0
W
Medusa
Teizo5
Medusa
10,429
5,782
0
2,348
11,021
4,369
2,169
1,375
9,646
0
42,527
W
King Arthur
cyrex469
King Arthur
16,466
4,481
0
5,039
14,422
15,283
0
1,430
12,992
0
82,517
L
Sol
nyeook
Sol
1,971
490
0
1,264
9,187
3,152
0
4,181
4,700
30,758
0
L
Cliodhna
readcon
Cliodhna
8,728
1,151
0
3,210
14,016
4,855
0
5,170
8,543
0
51,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,475
Gold Earned
41,673
510
Minions Killed
325
0
Camps Cleared
0
1,736,195
Distance Traveled
1,527,767
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,686
570
94
6
0
376,045
8
L
Gilgamesh
8,646
509
86
5
0
316,770
2
L
Ares
7,432
437
13
1
0
280,356
4
L
Mercury
9,920
584
62
4
0
343,480
1
W
Poseidon
11,116
654
142
8
0
348,053
1
W
Ymir
10,221
601
29
2
0
320,074
0
W
Medusa
9,394
553
77
5
0
331,668
4
W
King Arthur
12,058
709
168
10
0
360,355
2
L
Sol
6,668
392
63
4
0
289,212
1
L
Cliodhna
9,007
530
101
6
0
297,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role