Player Matchup

Hun Batz
Hun Batz
BiggEasyy
Hun Batz
Level 137
God Stats
2W - 1L
1,695 SR
Queue Stats
345W - 273L
1,533 Elo+
Party 1
Hachiman
Hachiman
El Punisher08
Hachiman
Level 112
God Stats
2W - 0L
1,669 SR
Queue Stats
132W - 137L
1,473 Elo+
Solo
Sol
Sol
Skeedeedee
Sol
Level 89
God Stats
17W - 6L
1,632 SR
Queue Stats
349W - 301L
1,550 Elo+
Party 1
Khepri
Khepri
Styder
Khepri
Level 99
God Stats
3W - 0L
1,932 SR
Queue Stats
312W - 279L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
emBarristan
Guan Yu
Level 107
God Stats
33W - 24L
1,614 SR
Queue Stats
352W - 320L
1,545 Elo+
Party 1
Team Averages
Level 109
1,708 SR
1,529 Elo+

VS

Team Averages
Level 111
1,583 SR
1,525 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Clyde_Tomoe
Nike
Level 87
God Stats
4W - 1L
1,755 SR
Queue Stats
102W - 107L
1,529 Elo+
Solo
Bastet
Bastet
FUPAYMi
Bastet
Level 66
God Stats
9W - 15L
1,425 SR
Queue Stats
30W - 31L
1,511 Elo+
Solo
Xing Tian
Xing Tian
FreakyD85
Xing Tian
Level 132
God Stats
24W - 24L
1,629 SR
Queue Stats
92W - 86L
1,539 Elo+
Solo
Danzaburou
Danzaburou
SSStealthyMixer
Danzaburou
Level 111
God Stats
4W - 2L
1,604 SR
Queue Stats
19W - 15L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BiggEasyy
Hun Batz
17
7 / 3 / 7
10,982
845
13,965
11,318
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
El Punisher08
Hachiman
18
6 / 0 / 5
11,320
871
9,267
6,846
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 11
9,682
745
11,860
9,967
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Styder
Khepri
15
0 / 4 / 15
9,630
741
5,073
14,456
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
emBarristan
Guan Yu
16
4 / 1 / 10
10,650
819
7,540
12,666
12,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 2 / 3
8,890
684
8,832
7,457
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 3 / 6
9,057
697
6,863
14,332
10,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
FUPAYMi
Bastet
13
1 / 7 / 6
8,029
618
8,514
12,911
4,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
FreakyD85
Xing Tian
14
1 / 4 / 4
7,816
601
2,685
12,753
11,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SSStealthyMixer
Danzaburou
16
2 / 3 / 4
9,137
703
16,734
10,963
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
19
Kills
8
8
Deaths
19
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
3
2.25
W
Hun Batz
BiggEasyy
Hun Batz
7
3
7
3.5
L
1
3
6
1.33
W
Hachiman
El Punisher08
Hachiman
6
0
5
8.5
L
Bastet
FUPAYMi
Bastet
1
7
6
0.57
L
Xing Tian
FreakyD85
Xing Tian
1
4
4
0.75
L
Danzaburou
SSStealthyMixer
Danzaburou
2
3
4
1.33
W
2
0
11
7.5
W
Khepri
Styder
Khepri
0
4
15
1.88
W
Guan Yu
emBarristan
Guan Yu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,705
Damage
43,628
55,253
Taken
58,416
40,390
Mitigated
32,403
22,384
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,832
474
0
1,558
7,457
1,813
265
1,949
5,328
30,020
0
W
Hun Batz
BiggEasyy
Hun Batz
13,965
2,608
0
1,444
11,318
7,825
1
2,692
8,568
0
38,696
L
6,863
439
0
1,700
14,332
10,994
1
4,835
9,231
5,662
24,004
W
Hachiman
El Punisher08
Hachiman
9,267
3,089
0
2,638
6,846
2,797
4,593
2,102
4,668
0
58,995
L
Bastet
FUPAYMi
Bastet
8,514
2,022
0
2,504
12,911
4,162
0
5,057
7,761
0
24,997
L
Xing Tian
FreakyD85
Xing Tian
2,685
125
42
446
12,753
11,083
0
3,512
8,874
13,581
0
L
Danzaburou
SSStealthyMixer
Danzaburou
16,734
6,280
0
1,869
10,963
4,351
0
3,044
7,755
0
49,737
W
11,860
4,505
0
5,175
9,967
4,187
2,754
3,141
6,606
36,383
3,462
W
Khepri
Styder
Khepri
5,073
651
0
3,066
14,456
12,761
82
1,704
12,655
12,833
0
W
Guan Yu
emBarristan
Guan Yu
7,540
342
3,811
6,250
12,666
12,820
116
2,916
9,554
5,863
11,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,264
Gold Earned
42,929
322
Minions Killed
253
9
Camps Cleared
8
1,285,801
Distance Traveled
1,142,980
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,890
684
54
4
1
174,551
3
W
Hun Batz
10,982
845
82
6
2
258,486
5
L
Nike
9,057
697
56
4
1
238,355
0
W
Hachiman
11,320
871
116
9
6
240,109
3
L
Bastet
8,029
618
25
2
5
235,381
2
L
Xing Tian
7,816
601
27
2
1
258,094
0
L
Danzaburou
9,137
703
91
7
0
236,599
2
W
Sol
9,682
745
94
7
0
249,908
0
W
Khepri
9,630
741
13
1
0
243,598
1
W
Guan Yu
10,650
819
17
1
1
293,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role