Player Matchup

Neith
Neith
FADGINAL_CREM
Neith
Level 25
God Stats
7W - 5L
1,436 SR
Queue Stats
69W - 61L
1,499 Elo+
Solo
Bellona
Bellona
GrimLordKi
Bellona
Level 28
God Stats
13W - 6L
1,500 SR
Queue Stats
129W - 113L
1,567 Elo+
Solo
Eset
Eset
SDK Quantum
Eset
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,295 Elo+
Party 2
Yemoja
Yemoja
X_Jump69_X
Yemoja
Level 24
God Stats
7W - 9L
1,396 SR
Queue Stats
53W - 54L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
itsxXJorlanXx
Ao Kuang
Level 97
God Stats
5W - 3L
1,636 SR
Queue Stats
318W - 342L
1,515 Elo+
Party 2
Team Averages
Level 37
1,494 SR
1,470 Elo+

VS

Team Averages
Level 18
1,501 SR
1,531 Elo+
Ymir
Ymir
Killercash10
Ymir
Level 18
God Stats
2W - 3L
1,438 SR
Queue Stats
64W - 71L
1,500 Elo+
Party 1
Mulan
Mulan
MrKgamer069
Mulan
Level 19
God Stats
17W - 13L
1,515 SR
Queue Stats
65W - 70L
1,500 Elo+
Party 1
Nemesis
Nemesis
ssoha
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,212 Elo+
Solo
The Morrigan
The Morrigan
wgwGWG
The Morrigan
Level 21
God Stats
3W - 2L
1,288 SR
Queue Stats
24W - 11L
1,877 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xacritty
Ah Muzen Cab
Level 28
God Stats
15W - 6L
1,765 SR
Queue Stats
163W - 128L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,528
560
4,705
5,826
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
GrimLordKi
Bellona
17
8 / 0 / 1
10,736
632
10,059
7,394
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 8
9,437
555
4,025
5,943
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
X_Jump69_X
Yemoja
13
2 / 0 / 2
8,512
501
2,536
9,130
6,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
itsxXJorlanXx
Ao Kuang
18
10 / 1 / 1
10,748
632
6,267
12,619
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,774
398
1,406
8,621
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 0
6,503
383
2,972
10,697
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
ssoha
Nemesis
8
0 / 5 / 0
5,748
338
417
8,517
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
wgwGWG
The Morrigan
11
4 / 7 / 0
7,537
443
6,591
8,268
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
xacritty
Ah Muzen Cab
14
1 / 1 / 0
7,760
456
5,705
7,257
2,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
21
Kills
5
5
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Bellona
GrimLordKi
Bellona
8
0
1
8.5
L
0
3
1
0.17
L
0
5
0
0
W
0
3
8
1.33
W
Yemoja
X_Jump69_X
Yemoja
2
0
2
3
W
Ao Kuang
itsxXJorlanXx
Ao Kuang
10
1
1
10.5
L
Nemesis
ssoha
Nemesis
0
5
0
0
L
The Morrigan
wgwGWG
The Morrigan
4
7
0
0.57
L
Ah Muzen Cab
xacritty
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
17,091
40,912
Taken
43,360
23,993
Mitigated
20,560
18,384
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,705
2,040
0
1,552
5,826
2,376
0
270
5,556
0
87,391
W
Bellona
GrimLordKi
Bellona
10,059
2,560
0
1,283
7,394
6,343
2,366
470
6,377
0
74,488
L
1,406
495
0
1,840
8,621
5,662
0
3,641
4,947
9,921
0
L
2,972
207
0
1,164
10,697
7,544
0
0
10,697
0
23,867
W
4,025
149
0
689
5,943
2,335
1,557
2,708
3,235
51,293
0
W
Yemoja
X_Jump69_X
Yemoja
2,536
403
3,605
4,282
9,130
6,662
0
890
8,240
16,677
0
W
Ao Kuang
itsxXJorlanXx
Ao Kuang
6,267
1,262
0
6,973
12,619
6,277
0
2,385
10,194
82,774
13,353
L
Nemesis
ssoha
Nemesis
417
126
0
0
8,517
2,374
0
2,205
6,160
0
25,907
L
The Morrigan
wgwGWG
The Morrigan
6,591
1,085
0
739
8,268
2,646
0
4,509
3,113
38,265
1,358
L
Ah Muzen Cab
xacritty
Ah Muzen Cab
5,705
2,106
0
4,016
7,257
2,334
0
1,275
5,982
0
73,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
34,322
625
Minions Killed
317
0
Camps Cleared
0
1,656,498
Distance Traveled
1,391,188
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,528
560
171
10
0
278,851
4
W
Bellona
10,736
632
143
8
0
356,826
4
L
Ymir
6,774
398
18
1
0
311,491
2
L
Mulan
6,503
383
49
3
0
282,982
4
W
Eset
9,437
555
139
8
0
325,092
0
W
Yemoja
8,512
501
26
2
0
320,638
4
W
Ao Kuang
10,748
632
146
9
0
375,091
0
L
Nemesis
5,748
338
43
3
0
266,665
0
L
The Morrigan
7,537
443
65
4
0
199,919
2
L
Ah Muzen Cab
7,760
456
142
8
0
330,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role