Player Matchup

Baron Samedi
Baron Samedi
ScooterEmperor
Baron Samedi
Level 88
God Stats
27W - 17L
1,603 SR
Queue Stats
106W - 69L
1,528 Elo+
Party 1
Chaac
Chaac
WhiteWolf6414
Chaac
Level 118
God Stats
61W - 32L
1,611 SR
Queue Stats
178W - 151L
1,519 Elo+
Party 1
Medusa
Medusa
chikcennugger
Medusa
Level 63
God Stats
15W - 12L
1,507 SR
Queue Stats
126W - 115L
1,502 Elo+
Party 1
Team Averages
Level 90
1,574 SR
1,516 Elo+

VS

Team Averages
Level 88
1,486 SR
1,446 Elo+
Kumbhakarna
Kumbhakarna
Lomanoju
Kumbhakarna
Level 88
God Stats
1W - 2L
1,651 SR
Queue Stats
16W - 27L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
MrBaoWzer
Zhong Kui
Level 99
God Stats
17W - 20L
1,476 SR
Queue Stats
67W - 68L
1,464 Elo+
Party 2
Da Ji
Da Ji
thedirtysalmon
Da Ji
Level 77
God Stats
0W - 2L
1,329 SR
Queue Stats
40W - 47L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ScooterEmperor
Baron Samedi
19
6 / 4 / 14
14,659
666
23,989
13,742
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 2 / 10
15,171
690
20,649
26,231
35,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 5 / 12
13,989
636
12,406
15,158
4,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lomanoju
Kumbhakarna
16
3 / 4 / 4
12,510
569
8,373
25,302
31,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
MrBaoWzer
Zhong Kui
17
3 / 7 / 6
13,337
606
17,625
25,185
26,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 11 / 4
13,714
623
14,995
21,567
9,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
21
Kills
11
11
Deaths
22
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Lomanoju
Kumbhakarna
3
4
4
1.25
L
Zhong Kui
MrBaoWzer
Zhong Kui
3
7
6
0.86
W
Baron Samedi
ScooterEmperor
Baron Samedi
6
4
14
3.25
W
10
2
10
7.5
W
5
5
12
2.2
L
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,044
Damage
40,993
55,131
Taken
72,054
46,113
Mitigated
67,940
23,085
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Lomanoju
Kumbhakarna
8,373
505
0
4,616
25,302
31,885
0
10,531
14,771
38,079
0
L
Zhong Kui
MrBaoWzer
Zhong Kui
17,625
966
204
4,649
25,185
26,930
87
8,937
16,248
57,517
0
W
Baron Samedi
ScooterEmperor
Baron Samedi
23,989
601
4,073
4,471
13,742
5,507
356
6,666
6,745
77,144
0
W
20,649
3,510
586
11,879
26,231
35,728
1,394
11,581
13,697
0
50,467
W
12,406
4,523
0
2,076
15,158
4,878
1,904
7,047
8,024
0
43,227
L
14,995
2,264
0
250
21,567
9,125
0
5,033
16,534
0
38,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
39,561
238
Minions Killed
190
7
Camps Cleared
10
1,132,467
Distance Traveled
1,088,467
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,510
569
36
2
1
361,600
4
L
Zhong Kui
13,337
606
103
5
5
362,651
1
W
Baron Samedi
14,659
666
96
4
3
389,644
2
W
Chaac
15,171
690
58
3
0
430,992
1
W
Medusa
13,989
636
84
4
4
311,831
0
L
Da Ji
13,714
623
51
2
4
364,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role