Player Matchup

Anubis
Anubis
Hazard9II
Anubis
Level 18
God Stats
4W - 3L
1,476 SR
Queue Stats
15W - 24L
1,243 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kajiru_66
Morgan Le Fay
Level 25
God Stats
4W - 4L
1,370 SR
Queue Stats
51W - 54L
1,273 Elo+
Solo
Ra
Ra
Raphie1196
Ra
Level 28
God Stats
2W - 3L
1,290 SR
Queue Stats
44W - 77L
1,212 Elo+
Solo
Set
Set
Wos ds37191
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,286 Elo+
Solo
Khepri
Khepri
bogaboga875441
Khepri
Level 15
God Stats
1W - 0L
1,442 SR
Queue Stats
11W - 18L
1,296 Elo+
Party 1
Team Averages
Level 21
1,416 SR
1,262 Elo+

VS

Team Averages
Level 17
1,304 SR
1,187 Elo+
Ymir
Ymir
Diggler006
Ymir
Level 30
God Stats
25W - 16L
1,641 SR
Queue Stats
237W - 300L
1,303 Elo+
Solo
King Arthur
King Arthur
Falensoldier379
King Arthur
Level 6
God Stats
2W - 4L
1,102 SR
Queue Stats
3W - 6L
1,148 Elo+
Solo
Chang'e
Chang'e
XdreemDaddy
Chang'e
Level 17
God Stats
2W - 4L
1,353 SR
Queue Stats
12W - 29L
1,206 Elo+
Solo
Set
Set
Ziirix
Set
Level 14
God Stats
0W - 5L
1,306 SR
Queue Stats
2W - 12L
1,158 Elo+
Solo
Anhur
Anhur
brianbonjour113
Anhur
Level 16
God Stats
1W - 5L
1,120 SR
Queue Stats
6W - 16L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hazard9II
Anubis
18
3 / 4 / 5
11,952
498
14,173
13,910
7,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Kajiru_66
Morgan Le Fay
16
1 / 4 / 8
10,777
449
23,634
14,742
9,445
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
2 / 9 / 4
10,654
444
12,278
11,979
4,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 1 / 2
15,868
661
25,847
22,613
21,097
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 5
10,473
436
4,678
19,287
22,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
10,177
424
13,079
31,170
15,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Falensoldier379
King Arthur
16
7 / 7 / 6
10,355
431
16,338
28,912
23,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
XdreemDaddy
Chang'e
16
8 / 6 / 8
10,840
452
18,316
20,076
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
Ziirix
Set
6
0 / 1 / 0
7,124
297
502
2,248
604
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
0 / 6 / 5
8,279
345
6,338
17,149
5,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
24
Kills
20
23
Deaths
24
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
King Arthur
Falensoldier379
King Arthur
7
7
6
1.43
W
Anubis
Hazard9II
Anubis
3
4
5
1.38
W
Morgan Le Fay
Kajiru_66
Morgan Le Fay
1
4
8
1.25
W
2
9
4
0.44
W
16
1
2
17
L
Chang'e
XdreemDaddy
Chang'e
8
6
8
2
L
Set
Ziirix
Set
0
1
0
0
W
2
5
5
0.9
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,610
Damage
54,573
82,531
Taken
99,555
64,915
Mitigated
51,146
23,127
Healing
26,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,079
2,079
719
12,088
31,170
15,328
219
16,785
13,955
45,183
0
L
King Arthur
Falensoldier379
King Arthur
16,338
1,128
0
884
28,912
23,255
0
18,455
9,849
10,782
39,033
W
Anubis
Hazard9II
Anubis
14,173
604
0
6,654
13,910
7,940
5,392
6,572
7,116
69,192
0
W
Morgan Le Fay
Kajiru_66
Morgan Le Fay
23,634
3,881
0
1,177
14,742
9,445
1,482
8,203
6,277
67,591
0
W
12,278
1,155
1,260
1,343
11,979
4,186
1,063
5,952
5,837
59,511
0
W
25,847
11,579
366
11,606
22,613
21,097
2,002
7,901
14,330
0
168,904
L
Chang'e
XdreemDaddy
Chang'e
18,316
1,025
3,480
6,084
20,076
6,631
84
8,286
11,543
63,277
0
L
Set
Ziirix
Set
502
298
0
773
2,248
604
300
385
1,863
0
8,468
W
4,678
508
0
721
19,287
22,247
1,710
4,417
14,546
14,706
0
L
6,338
2,385
0
2,937
17,149
5,328
457
9,282
7,582
0
34,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,724
Gold Earned
46,775
549
Minions Killed
309
0
Camps Cleared
0
2,151,674
Distance Traveled
1,852,551
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,177
424
57
2
0
419,597
0
L
King Arthur
10,355
431
69
3
0
504,709
1
W
Anubis
11,952
498
115
5
0
396,973
0
W
Morgan Le Fay
10,777
449
71
3
0
378,703
2
W
Ra
10,654
444
115
5
0
424,436
0
W
Set
15,868
661
233
10
0
506,245
4
L
Chang'e
10,840
452
107
4
0
418,535
3
L
Set
7,124
297
21
1
0
85,605
0
W
Khepri
10,473
436
15
1
0
445,317
0
L
Anhur
8,279
345
55
2
0
424,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role