Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Gabuji
Discordia
Level 143
God Stats
8W - 8L
1,477 SR
Queue Stats
300W - 295L
1,600 Elo+
Party 1
Loki
Loki
Got The Dracos
Loki
Level 92
God Stats
4W - 4L
1,560 SR
Queue Stats
51W - 65L
1,509 Elo+
Party 1
Achilles
Achilles
charce
Achilles
Level 129
God Stats
16W - 10L
1,687 SR
Queue Stats
214W - 189L
1,588 Elo+
Party 1
Team Averages
Level 122
1,545 SR
1,539 Elo+

VS

Team Averages
Level 129
1,654 SR
1,561 Elo+
Athena
Athena
Gorlie
Athena
Level 132
God Stats
1W - 2L
1,665 SR
Queue Stats
81W - 86L
1,540 Elo+
Party 2
Fafnir
Fafnir
OBXAJ
Fafnir
Level 114
God Stats
7W - 2L
1,779 SR
Queue Stats
458W - 426L
1,510 Elo+
Party 3
Hercules
Hercules
RNG6
Hercules
Level 130
God Stats
3W - 1L
1,623 SR
Queue Stats
18W - 16L
1,593 Elo+
Party 2
Horus
Horus
RadSpladle
Horus
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 177L
1,582 Elo+
Party 3
Sol
Sol
Yemju
Sol
Level 156
God Stats
3W - 3L
1,702 SR
Queue Stats
241W - 222L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
5 / 1 / 1
6,332
633
8,169
5,327
1,748
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
 
Terra
9
1 / 2 / 5
5,591
559
1,686
6,382
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Gabuji
Discordia
10
3 / 0 / 0
5,985
599
5,241
2,461
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 7
6,186
619
4,845
4,431
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
charce
Achilles
12
6 / 0 / 1
7,176
718
9,908
8,558
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gorlie
Athena
7
1 / 3 / 2
4,794
479
1,759
8,135
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
OBXAJ
Fafnir
9
0 / 3 / 0
5,069
507
1,338
7,274
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
RNG6
Hercules
8
1 / 2 / 0
4,951
495
1,818
8,004
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
7
0 / 6 / 0
4,360
436
2,431
9,854
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
Yemju
Sol
8
1 / 4 / 2
5,093
509
6,427
7,196
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
3
3
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
1
5.5
W
Terra
 
Terra
1
2
5
1.75
W
Discordia
Gabuji
Discordia
3
0
0
3
L
Athena
Gorlie
Athena
1
3
2
0.67
W
3
0
7
6.5
L
Fafnir
OBXAJ
Fafnir
0
3
0
0
L
Hercules
RNG6
Hercules
1
2
0
0.5
L
Horus
0
6
0
0
L
Sol
Yemju
Sol
1
4
2
0.5
W
Achilles
charce
Achilles
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,849
Damage
13,773
27,159
Taken
40,463
11,791
Mitigated
15,607
9,564
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,169
3,218
0
1,444
5,327
1,748
357
3,500
1,827
0
45,064
W
Terra
 
Terra
1,686
207
401
1,488
6,382
3,261
196
3,884
2,498
10,863
0
W
Discordia
Gabuji
Discordia
5,241
648
0
1,510
2,461
661
98
1,092
1,369
31,617
0
L
Athena
Gorlie
Athena
1,759
548
0
928
8,135
3,176
23
1,094
7,001
10,535
0
W
4,845
1,392
0
1,071
4,431
1,206
331
1,048
3,383
0
31,271
L
Fafnir
OBXAJ
Fafnir
1,338
258
0
2,318
7,274
3,724
0
3,243
3,635
24,369
0
L
Hercules
RNG6
Hercules
1,818
773
0
2,206
8,004
3,089
0
1,478
6,321
0
22,199
L
Horus
2,431
961
76
2,549
9,854
4,232
0
226
8,875
0
14,392
L
Sol
Yemju
Sol
6,427
3,620
0
2,658
7,196
1,386
700
910
6,286
30,319
0
W
Achilles
charce
Achilles
9,908
2,961
0
3,650
8,558
4,915
131
0
8,122
2,245
39,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
24,267
302
Minions Killed
204
0
Camps Cleared
0
1,005,941
Distance Traveled
938,736
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,332
633
82
8
0
184,646
1
W
Terra
5,591
559
9
1
0
193,423
3
W
Discordia
5,985
599
72
7
0
198,249
1
L
Athena
4,794
479
23
2
0
182,020
0
W
Loki
6,186
619
61
6
0
225,246
1
L
Fafnir
5,069
507
53
5
0
184,950
1
L
Hercules
4,951
495
56
6
0
216,237
3
L
Horus
4,360
436
27
3
0
184,598
1
L
Sol
5,093
509
45
5
0
170,931
0
W
Achilles
7,176
718
78
8
0
204,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role