Player Matchup

Danzaburou
Danzaburou
BPxDIZZYx888
Danzaburou
Level 147
God Stats
2W - 8L
1,377 SR
Queue Stats
130W - 124L
1,508 Elo+
Party 4
Mulan
Mulan
Eschenbaum04
Mulan
Level 41
God Stats
6W - 10L
1,376 SR
Queue Stats
69W - 69L
1,429 Elo+
Party 4
Cliodhna
Cliodhna
Grimm_Snowolf
Cliodhna
Level 153
God Stats
38W - 41L
1,533 SR
Queue Stats
347W - 385L
1,485 Elo+
Party 3
Cerberus
Cerberus
Hasao1221
Cerberus
Level 26
God Stats
6W - 10L
1,425 SR
Queue Stats
68W - 67L
1,466 Elo+
Party 3
Thoth
Thoth
SporadicEmporer
Thoth
Level 123
God Stats
0W - 3L
1,194 SR
Queue Stats
479W - 536L
1,442 Elo+
Party 3
Team Averages
Level 98
1,381 SR
1,466 Elo+

VS

Team Averages
Level 88
1,519 SR
1,569 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Girthy_Frenchfry
Artemis
Level 38
God Stats
14W - 13L
1,549 SR
Queue Stats
48W - 40L
1,478 Elo+
Party 2
Ymir
Ymir
JackZparoow
Ymir
Level 30
God Stats
22W - 16L
1,615 SR
Queue Stats
63W - 61L
1,553 Elo+
Party 1
Susano
Susano
kibyado
Susano
Level 127
God Stats
3W - 1L
1,428 SR
Queue Stats
112W - 102L
1,603 Elo+
Party 1
Janus
Janus
zzxDEVILxzz
Janus
Level 124
God Stats
6W - 6L
1,504 SR
Queue Stats
350W - 269L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BPxDIZZYx888
Danzaburou
16
6 / 3 / 3
9,740
609
10,843
12,717
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 5
8,761
548
7,604
11,136
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Grimm_Snowolf
Cliodhna
15
6 / 5 / 2
8,840
553
9,280
12,938
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Hasao1221
Cerberus
13
1 / 1 / 8
7,930
496
3,889
7,063
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 6 / 2
7,732
483
2,841
8,829
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 3 / 4
9,345
584
8,556
15,260
10,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 2
8,114
507
5,786
8,474
1,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
7,098
444
1,711
10,433
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
kibyado
Susano
14
8 / 3 / 3
9,239
577
10,814
10,566
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 3 / 7
9,653
603
7,093
8,634
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
17
Kills
18
18
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
4
1.33
L
Danzaburou
BPxDIZZYx888
Danzaburou
6
3
3
2.5
L
2
3
5
1.5
W
2
5
2
0.6
L
Cliodhna
Grimm_Snowolf
Cliodhna
6
5
2
1.4
L
Cerberus
Hasao1221
Cerberus
1
1
8
5
W
2
3
1
0.83
L
2
6
2
0.5
W
Susano
kibyado
Susano
8
3
3
3.17
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
33,960
52,683
Taken
53,367
24,505
Mitigated
23,572
14,907
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,556
768
0
4,799
15,260
10,956
38
841
13,677
10,952
55,611
L
Danzaburou
BPxDIZZYx888
Danzaburou
10,843
4,923
0
5,551
12,717
4,938
0
2,684
9,913
0
75,427
L
7,604
644
0
1,807
11,136
7,215
0
1,741
9,351
0
45,950
W
5,786
2,232
43
1,449
8,474
1,323
1,219
450
8,024
0
31,955
L
Cliodhna
Grimm_Snowolf
Cliodhna
9,280
1,643
0
4,198
12,938
4,624
0
2,105
10,717
0
63,100
L
Cerberus
Hasao1221
Cerberus
3,889
288
532
1,836
7,063
5,192
0
1,569
5,412
27,592
0
W
1,711
110
0
1,439
10,433
5,896
0
2,460
7,933
17,890
0
L
2,841
0
0
983
8,829
2,536
0
1,794
6,909
30,737
0
W
Susano
kibyado
Susano
10,814
2,876
0
3,750
10,566
3,124
0
1,393
9,004
0
49,232
W
7,093
198
0
2,414
8,634
2,273
0
1,324
7,164
63,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,003
Gold Earned
43,449
484
Minions Killed
436
0
Camps Cleared
0
1,619,981
Distance Traveled
1,529,168
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,345
584
134
8
0
296,688
4
L
Danzaburou
9,740
609
118
7
0
301,411
6
L
Mulan
8,761
548
100
6
0
323,642
3
W
Artemis
8,114
507
68
4
0
293,253
0
L
Cliodhna
8,840
553
100
6
0
357,805
0
L
Cerberus
7,930
496
90
6
0
328,998
3
W
Ymir
7,098
444
31
2
0
269,298
2
L
Thoth
7,732
483
76
5
0
308,125
2
W
Susano
9,239
577
73
5
0
341,522
10
W
Janus
9,653
603
130
8
0
328,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role