Player Matchup

Guan Yu
Guan Yu
HughJaynus69
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
MaleMenace
Artemis
Level 28
God Stats
2W - 4L
1,516 SR
Queue Stats
55W - 74L
1,420 Elo+
Party 1
Geb
Geb
Silverblade9855
Geb
Level 20
God Stats
5W - 10L
1,310 SR
Queue Stats
9W - 23L
1,283 Elo+
Party 1
Sol
Sol
SizzleCrackPop
Sol
Level 3
God Stats
1W - 3L
1,300 SR
Queue Stats
7W - 6L
1,115 Elo+
Party 3
Nemesis
Nemesis
SusInnuendo
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,115 Elo+
Party 3
Team Averages
Level 11
1,425 SR
1,287 Elo+

VS

Team Averages
Level 14
1,543 SR
1,355 Elo+
Izanami
Izanami
 
Izanami
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
JULILOKA06
Agni
Level 15
God Stats
8W - 2L
1,540 SR
Queue Stats
54W - 54L
1,257 Elo+
Solo
Bellona
Bellona
Liby69
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,176 Elo+
Party 2
Loki
Loki
MasCrouix
Loki
Level 7
God Stats
7W - 5L
1,598 SR
Queue Stats
10W - 10L
1,280 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 46
God Stats
183W - 166L
1,575 SR
Queue Stats
204W - 202L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HughJaynus69
Guan Yu
9
0 / 5 / 0
6,164
363
1,730
6,294
3,456
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
MaleMenace
Artemis
10
3 / 3 / 3
6,802
400
9,005
8,906
3,027
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 7 / 5
7,336
432
3,133
14,003
6,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 5 / 1
8,094
476
10,974
14,129
5,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SusInnuendo
Nemesis
12
3 / 6 / 3
8,118
478
5,387
10,589
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 4 / 6
9,280
546
6,821
5,765
1,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 5
9,117
536
8,694
9,113
3,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Liby69
Bellona
18
9 / 0 / 4
11,443
673
9,645
12,242
11,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
15
4 / 2 / 4
9,130
537
7,126
9,202
3,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Praxees
Ymir
14
7 / 3 / 3
9,959
586
6,011
14,488
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
26
26
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
6
1.75
L
Guan Yu
HughJaynus69
Guan Yu
0
5
0
0
W
2
1
5
4.5
W
Bellona
Liby69
Bellona
9
0
4
11
L
Artemis
MaleMenace
Artemis
3
3
3
1.5
W
Loki
4
2
4
3
W
Ymir
Praxees
Ymir
7
3
3
2.83
L
1
7
5
0.5
L
3
5
1
0.7
L
Nemesis
SusInnuendo
Nemesis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
38,297
53,921
Taken
50,810
23,420
Mitigated
33,081
12,483
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,821
5,960
0
532
5,765
1,876
4,233
1,921
3,844
0
53,084
L
Guan Yu
HughJaynus69
Guan Yu
1,730
331
0
767
6,294
3,456
0
1,029
5,265
0
17,072
W
8,694
1,103
135
4,934
9,113
3,305
1,927
5,465
3,648
47,892
0
W
Bellona
Liby69
Bellona
9,645
1,695
239
5,203
12,242
11,575
1,682
2,480
9,762
15,971
57,421
L
Artemis
MaleMenace
Artemis
9,005
5,170
0
1,597
8,906
3,027
33
2,674
6,232
0
28,566
W
Loki
7,126
1,998
0
2,740
9,202
3,268
0
723
8,390
0
56,387
W
Ymir
Praxees
Ymir
6,011
1,015
0
2,878
14,488
13,057
443
3,471
10,880
34,062
0
L
3,133
410
1,409
997
14,003
6,524
0
6,222
7,781
9,893
0
L
10,974
3,021
0
5,467
14,129
5,331
964
5,414
8,715
51,016
0
L
Nemesis
SusInnuendo
Nemesis
5,387
1,907
0
2,246
10,589
5,082
0
1,688
8,901
0
37,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
48,929
249
Minions Killed
481
0
Camps Cleared
0
1,361,396
Distance Traveled
1,505,569
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,280
546
103
6
0
278,604
0
L
Guan Yu
6,164
363
43
3
0
201,962
0
W
Agni
9,117
536
83
5
0
293,403
0
W
Bellona
11,443
673
146
9
0
344,513
0
L
Artemis
6,802
400
41
2
0
292,507
5
W
Loki
9,130
537
95
6
0
315,082
1
W
Ymir
9,959
586
54
3
0
273,967
2
L
Geb
7,336
432
11
1
0
294,516
0
L
Sol
8,094
476
96
6
0
266,548
0
L
Nemesis
8,118
478
58
3
0
305,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role