Player Matchup

Freya
Freya
Bass_Bandit15
Freya
Level 19
God Stats
4W - 4L
1,421 SR
Queue Stats
126W - 132L
1,447 Elo+
Solo
Ymir
Ymir
The_Best_4967
Ymir
Level 17
God Stats
7W - 8L
1,449 SR
Queue Stats
45W - 44L
1,358 Elo+
Party 1
Izanami
Izanami
ValleyGod-
Izanami
Level 28
God Stats
35W - 30L
1,394 SR
Queue Stats
52W - 53L
1,358 Elo+
Party 1
Neith
Neith
aaman1297
Neith
Level 8
God Stats
9W - 7L
1,473 SR
Queue Stats
13W - 16L
1,385 Elo+
Solo
Thanatos
Thanatos
xXSerrekXx
Thanatos
Level 5
God Stats
14W - 7L
1,262 SR
Queue Stats
161W - 137L
1,387 Elo+
Solo
Team Averages
Level 15
1,400 SR
1,387 Elo+

VS

Team Averages
Level 21
1,546 SR
1,528 Elo+
Hel
Hel
Original234
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,718 Elo+
Solo
Sun Wukong
Sun Wukong
ProbablyScared
Sun Wukong
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
172W - 167L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Roe_UK
Nu Wa
Level 28
God Stats
3W - 2L
1,728 SR
Queue Stats
74W - 56L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
Soapiii Suds
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,416 Elo+
Solo
Izanami
Izanami
The_TorvaMessor
Izanami
Level 27
God Stats
27W - 21L
1,502 SR
Queue Stats
64W - 54L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,874
467
1,610
14,417
4,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 22
11,215
590
6,579
12,534
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ValleyGod-
Izanami
19
21 / 0 / 6
12,782
673
20,517
14,464
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
aaman1297
Neith
16
4 / 3 / 3
10,153
534
10,638
8,617
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
xXSerrekXx
Thanatos
15
1 / 4 / 7
9,283
489
3,565
13,275
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 1
7,142
376
2,536
17,033
15,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ProbablyScared
Sun Wukong
14
3 / 0 / 1
8,971
472
3,790
7,887
6,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Roe_UK
Nu Wa
18
6 / 2 / 0
11,002
579
22,278
7,404
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Soapiii Suds
Hun Batz
12
0 / 6 / 0
7,616
401
3,548
11,807
3,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 0
8,217
432
6,292
14,061
4,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
29
Kills
10
11
Deaths
29
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
0
14
1
0.04
L
Sun Wukong
ProbablyScared
Sun Wukong
3
0
1
3.5
L
Nu Wa
Roe_UK
Nu Wa
6
2
0
3
L
Hun Batz
Soapiii Suds
Hun Batz
0
6
0
0
W
3
1
22
14
L
1
7
0
0.14
W
Izanami
ValleyGod-
Izanami
21
0
6
24
W
Neith
aaman1297
Neith
4
3
3
1.83
W
Thanatos
xXSerrekXx
Thanatos
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,909
Damage
38,444
63,307
Taken
58,192
33,719
Mitigated
32,246
26,593
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,610
377
0
6,746
14,417
4,227
1,029
9,357
4,660
44,981
0
L
2,536
1,363
288
1,555
17,033
15,502
321
3,187
13,846
11,298
0
L
Sun Wukong
ProbablyScared
Sun Wukong
3,790
87
97
1,930
7,887
6,392
186
0
7,887
11,344
34,146
L
Nu Wa
Roe_UK
Nu Wa
22,278
3,821
0
1,364
7,404
2,711
137
1,653
5,751
95,099
0
L
Hun Batz
Soapiii Suds
Hun Batz
3,548
618
0
0
11,807
3,600
238
1,666
10,141
0
38,734
W
6,579
2,003
0
2,131
12,534
15,447
1,162
3,541
8,803
18,827
0
L
6,292
3,614
0
3,138
14,061
4,041
2,646
1,683
12,378
0
54,459
W
Izanami
ValleyGod-
Izanami
20,517
14,457
0
4,583
14,464
5,332
4,615
4,275
10,014
0
93,983
W
Neith
aaman1297
Neith
10,638
5,373
0
3,169
8,617
3,239
5,042
3,212
5,278
0
65,493
W
Thanatos
xXSerrekXx
Thanatos
3,565
1,198
0
9,964
13,275
5,474
719
4,003
9,031
0
58,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,307
Gold Earned
42,948
480
Minions Killed
455
0
Camps Cleared
0
1,721,858
Distance Traveled
1,533,437
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,874
467
95
5
0
315,346
1
L
Hel
7,142
376
20
1
0
273,115
0
L
Sun Wukong
8,971
472
93
5
0
286,798
0
L
Nu Wa
11,002
579
163
9
0
339,450
3
L
Hun Batz
7,616
401
76
4
0
346,903
5
W
Ymir
11,215
590
21
1
0
357,435
0
L
Izanami
8,217
432
103
5
0
287,171
8
W
Izanami
12,782
673
165
9
0
348,323
0
W
Neith
10,153
534
112
6
0
279,677
1
W
Thanatos
9,283
489
87
5
0
421,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role