Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Diabrahamks
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 154L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
MAXIIX
Sun Wukong
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 81L
1,352 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,397 Elo+

VS

Team Averages
Level 56
1,344 SR
1,297 Elo+
Thanatos
Thanatos
NA0ZIwinSSpray
Thanatos
Level 5
God Stats
0W - 4L
1,279 SR
Queue Stats
7W - 13L
1,201 Elo+
Party 1
Yemoja
Yemoja
Picaboo4904
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,201 Elo+
Party 1
Nox
Nox
是陈曦啊
Nox
Level 157
God Stats
1W - 4L
1,252 SR
Queue Stats
133W - 134L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 5 / 8
8,603
782
7,536
6,680
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
11
3 / 2 / 6
7,567
688
3,772
7,251
2,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
MAXIIX
Sun Wukong
13
7 / 1 / 6
8,564
779
7,347
6,304
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 8 / 2
7,111
646
4,418
9,006
2,809
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
0 / 4 / 3
7,002
637
2,386
7,041
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 3 / 1
8,290
754
6,971
6,463
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
7
8
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
5
8
1.8
W
Ne Zha
3
2
6
3
W
Sun Wukong
MAXIIX
Sun Wukong
7
1
6
10
L
Thanatos
2
8
2
0.38
L
Yemoja
0
4
3
0.38
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
13,775
20,235
Taken
22,510
9,581
Mitigated
10,491
1,312
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,536
760
0
0
6,680
2,292
344
4,108
2,572
25,244
0
W
Ne Zha
3,772
1,511
0
352
7,251
2,542
308
2,535
4,716
0
12,555
W
Sun Wukong
MAXIIX
Sun Wukong
7,347
1,633
0
960
6,304
4,747
580
3,356
2,948
0
19,529
L
Thanatos
4,418
973
0
1,939
9,006
2,809
0
3,098
5,390
0
12,414
L
Yemoja
2,386
680
1,096
857
7,041
5,464
88
2,320
4,366
9,082
0
L
6,971
611
0
875
6,463
2,218
0
2,200
3,786
23,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
22,403
88
Minions Killed
74
6
Camps Cleared
3
619,557
Distance Traveled
524,630
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,603
782
43
4
2
191,287
2
W
Ne Zha
7,567
688
22
2
2
214,272
1
W
Sun Wukong
8,564
779
23
2
2
213,998
1
L
Thanatos
7,111
646
19
2
0
180,389
0
L
Yemoja
7,002
637
13
1
0
163,997
1
L
Nox
8,290
754
42
4
3
180,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role