Player Matchup

Thor
Thor
DisputedSafe22
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
M9mma
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
S0uR_Patoin
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 106L
1,391 Elo+
Party 3
Poseidon
Poseidon
SITH_sWeaty
Poseidon
Level 28
God Stats
1W - 2L
1,066 SR
Queue Stats
8W - 7L
1,413 Elo+
Solo
Loki
Loki
iZzi6292
Loki
Level 26
God Stats
1W - 8L
1,351 SR
Queue Stats
55W - 91L
1,306 Elo+
Party 3
Team Averages
Level 18
1,383 SR
1,422 Elo+

VS

Team Averages
Level 20
1,355 SR
1,351 Elo+
Olorun
Olorun
Djswagger_000
Olorun
Level 8
God Stats
2W - 3L
1,242 SR
Queue Stats
4W - 5L
1,035 Elo+
Party 2
Serqet
Serqet
Elijahc_02
Serqet
Level 15
God Stats
14W - 11L
1,560 SR
Queue Stats
25W - 16L
1,597 Elo+
Solo
Amaterasu
Amaterasu
chewy745
Amaterasu
Level 28
God Stats
2W - 6L
1,481 SR
Queue Stats
20W - 32L
1,401 Elo+
Solo
Zeus
Zeus
embustero782toro
Zeus
Level 8
God Stats
5W - 3L
1,364 SR
Queue Stats
6W - 7L
1,278 Elo+
Solo
Heimdallr
Heimdallr
jack_10312002
Heimdallr
Level 41
God Stats
1W - 2L
1,130 SR
Queue Stats
71W - 84L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 18 / 4
7,320
349
2,275
16,082
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
M9mma
Cerberus
11
1 / 20 / 3
8,145
388
3,387
24,644
12,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
S0uR_Patoin
Izanami
15
1 / 9 / 2
9,540
454
8,793
17,309
4,228
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
SITH_sWeaty
Poseidon
17
12 / 12 / 3
12,266
584
14,333
20,399
6,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
1 / 12 / 3
8,439
402
3,845
16,577
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 19
12,085
575
12,358
10,925
4,977
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Elijahc_02
Serqet
20
29 / 3 / 8
14,875
708
24,716
14,728
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
chewy745
Amaterasu
18
9 / 2 / 9
12,573
599
10,938
15,401
12,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 10 / 17
11,520
549
11,235
13,421
4,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
jack_10312002
Heimdallr
20
15 / 0 / 1
12,957
617
18,318
13,544
5,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
16
Kills
70
71
Deaths
18
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
18
4
0.17
W
10
3
19
6.5
W
Serqet
Elijahc_02
Serqet
29
3
8
11
L
Cerberus
M9mma
Cerberus
1
20
3
0.13
L
Izanami
S0uR_Patoin
Izanami
1
9
2
0.22
L
Poseidon
SITH_sWeaty
Poseidon
12
12
3
1.13
W
Amaterasu
chewy745
Amaterasu
9
2
9
6.75
W
7
10
17
1.55
L
Loki
1
12
3
0.21
W
Heimdallr
jack_10312002
Heimdallr
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
77,565
95,011
Taken
68,019
30,163
Mitigated
33,396
5,219
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,275
603
0
0
16,082
3,586
0
3,633
11,752
0
6,237
W
12,358
6,819
695
3,769
10,925
4,977
3,191
4,508
6,245
57,862
4,502
W
Serqet
Elijahc_02
Serqet
24,716
9,130
0
3,855
14,728
6,201
1,299
3,649
10,877
0
98,264
L
Cerberus
M9mma
Cerberus
3,387
587
0
932
24,644
12,382
241
8,658
15,592
16,369
0
L
Izanami
S0uR_Patoin
Izanami
8,793
6,190
0
736
17,309
4,228
687
1,888
15,415
0
60,768
L
Poseidon
SITH_sWeaty
Poseidon
14,333
1,753
0
1,635
20,399
6,572
872
5,831
13,539
69,361
0
W
Amaterasu
chewy745
Amaterasu
10,938
6,808
37
6,409
15,401
12,713
6,263
2,117
13,242
0
62,604
W
11,235
3,130
0
682
13,421
4,094
3,473
5,521
7,666
46,462
0
L
Loki
3,845
568
0
1,916
16,577
3,395
0
2,518
13,531
0
28,304
W
Heimdallr
jack_10312002
Heimdallr
18,318
9,748
0
7,587
13,544
5,411
2,004
1,428
12,102
0
102,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
64,010
344
Minions Killed
598
0
Camps Cleared
0
1,630,504
Distance Traveled
1,874,152
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,320
349
9
0
0
293,977
0
W
Olorun
12,085
575
94
4
0
319,681
0
W
Serqet
14,875
708
148
7
0
473,850
3
L
Cerberus
8,145
388
35
2
0
287,244
5
L
Izanami
9,540
454
136
6
0
410,278
0
L
Poseidon
12,266
584
113
5
0
277,416
1
W
Amaterasu
12,573
599
98
5
0
381,483
2
W
Zeus
11,520
549
90
4
0
307,630
1
L
Loki
8,439
402
51
2
0
361,589
0
W
Heimdallr
12,957
617
168
8
0
391,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role