Player Matchup

Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze I
EnartNam
Xbalanque
Bronze I
Level 157
God Stats
5W - 7L
1,540 SR
Queue Stats
585W - 625L
232 MMR
Solo
Nike
Nike
Bronze II
Jarre22
Nike
Bronze II
Level 144
God Stats
9W - 8L
1,616 SR
Queue Stats
507W - 518L
333 MMR
Solo
Poseidon
Poseidon
Bronze I
cx_niceplay_xX
Poseidon
Bronze I
Level 86
God Stats
4W - 5L
1,595 SR
Queue Stats
47W - 75L
439 MMR
Solo
Cliodhna
Cliodhna
Silver II
uh Ebran
Cliodhna
Silver II
Level 108
God Stats
5W - 3L
1,605 SR
Queue Stats
326W - 333L
1,006 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,571 SR
702 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,538 SR
629 MMR
Ao Kuang
Ao Kuang
Silver II
M4rLs BR
Ao Kuang
Silver II
Level 156
God Stats
5W - 5L
1,499 SR
Queue Stats
239W - 250L
919 MMR
Solo
Hou Yi
Hou Yi
Silver II
MR Bruno Loko
Hou Yi
Silver II
Level 67
God Stats
2W - 1L
1,600 SR
Queue Stats
22W - 32L
954 MMR
Solo
Discordia
Discordia
Silver III
jxanta21
Discordia
Silver III
Level 101
God Stats
2W - 1L
1,579 SR
Queue Stats
10W - 24L
957 MMR
Solo
Chaac
Chaac
Bronze II
thirstgfc
Chaac
Bronze II
Level 100
God Stats
6W - 13L
1,466 SR
Queue Stats
515W - 536L
187 MMR
Solo
Artio
Artio
Bronze II
wil5830
Artio
Bronze II
Level 157
God Stats
40W - 33L
1,547 SR
Queue Stats
267W - 303L
126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 9 / 1
7,338
386
6,138
19,191
7,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
EnartNam
Xbalanque
14
1 / 1 / 0
8,075
425
4,686
8,229
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
Jarre22
Nike
15
1 / 2 / 1
9,372
493
7,138
12,928
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
12
0 / 7 / 2
7,767
409
6,685
13,481
2,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
uh Ebran
Cliodhna
16
4 / 3 / 1
9,471
498
9,430
12,548
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MulanGebTsukuyomi

VS

Bans
CharybdisVulcanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
M4rLs BR
Ao Kuang
20
14 / 0 / 3
12,164
640
18,364
19,888
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 6
9,487
499
7,943
10,140
3,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
jxanta21
Discordia
16
4 / 4 / 2
9,715
511
11,973
8,128
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
thirstgfc
Chaac
16
1 / 1 / 2
9,928
523
5,495
13,502
11,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
wil5830
Artio
14
1 / 0 / 8
9,198
484
3,931
10,950
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
22
22
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
9
1
0.06
L
Xbalanque
EnartNam
Xbalanque
1
1
0
1
L
Nike
Jarre22
Nike
1
2
1
0.75
W
Ao Kuang
M4rLs BR
Ao Kuang
14
0
3
15.5
W
2
2
6
2.5
L
Poseidon
0
7
2
0.14
W
Discordia
jxanta21
Discordia
4
4
2
1.25
W
Chaac
thirstgfc
Chaac
1
1
2
2
L
Cliodhna
uh Ebran
Cliodhna
4
3
1
1.5
W
Artio
wil5830
Artio
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
47,706
66,377
Taken
62,608
25,501
Mitigated
35,874
20,313
Healing
35,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,138
1,221
133
5,287
19,191
7,480
216
15,774
2,780
37,854
0
L
Xbalanque
EnartNam
Xbalanque
4,686
2,247
0
3,453
8,229
3,442
844
3,279
4,950
0
53,715
L
Nike
Jarre22
Nike
7,138
628
0
3,128
12,928
7,427
676
4,533
7,567
5,051
57,249
W
Ao Kuang
M4rLs BR
Ao Kuang
18,364
4,641
0
16,078
19,888
7,988
84
4,046
15,794
99,512
0
W
7,943
3,566
0
3,923
10,140
3,770
1,432
3,059
7,081
0
80,708
L
Poseidon
6,685
816
133
4,077
13,481
2,692
0
5,449
8,032
43,778
0
W
Discordia
jxanta21
Discordia
11,973
1,237
0
1,043
8,128
2,483
1,332
2,213
5,867
60,322
0
W
Chaac
thirstgfc
Chaac
5,495
816
454
6,549
13,502
11,692
1,878
869
11,752
11,584
46,287
L
Cliodhna
uh Ebran
Cliodhna
9,430
580
0
4,102
12,548
4,460
0
5,522
6,769
0
68,022
W
Artio
wil5830
Artio
3,931
223
726
6,407
10,950
9,941
516
3,649
7,252
27,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
50,492
485
Minions Killed
565
0
Camps Cleared
0
1,653,599
Distance Traveled
1,751,194
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,338
386
55
3
0
235,011
0
L
Xbalanque
8,075
425
80
4
0
337,213
5
L
Nike
9,372
493
129
7
0
376,841
3
W
Ao Kuang
12,164
640
146
8
0
407,627
10
W
Hou Yi
9,487
499
133
7
0
325,042
5
L
Poseidon
7,767
409
89
5
0
308,813
2
W
Discordia
9,715
511
108
6
0
307,307
2
W
Chaac
9,928
523
129
7
0
326,057
2
L
Cliodhna
9,471
498
132
7
0
395,721
5
W
Artio
9,198
484
49
3
0
385,161
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role