Player Matchup

Neith
Neith
ElMono2938
Neith
Level 29
God Stats
6W - 1L
1,610 SR
Queue Stats
30W - 16L
1,439 Elo+
Party 1
Geb
Geb
GabbToon
Geb
Level 21
God Stats
6W - 1L
1,631 SR
Queue Stats
54W - 50L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
SirMintBunny
Baron Samedi
Level 29
God Stats
3W - 7L
1,342 SR
Queue Stats
45W - 100L
1,269 Elo+
Party 1
Set
Set
SmokeyPrince
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 107L
1,270 Elo+
Party 1
Olorun
Olorun
kaine_4real
Olorun
Level 18
God Stats
11W - 10L
1,210 SR
Queue Stats
21W - 37L
1,187 Elo+
Solo
Team Averages
Level 25
1,459 SR
1,324 Elo+

VS

Team Averages
Level 20
1,458 SR
1,383 Elo+
Loki
Loki
Aioli_Man_
Loki
Level 27
God Stats
13W - 19L
1,421 SR
Queue Stats
53W - 63L
1,388 Elo+
Solo
Hel
Hel
Slayerki5504
Hel
Level 29
God Stats
15W - 19L
1,332 SR
Queue Stats
153W - 158L
1,297 Elo+
Solo
Odin
Odin
Tru_NeonGuy
Odin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,387 Elo+
Solo
Jing Wei
Jing Wei
gigisami
Jing Wei
Level 16
God Stats
1W - 1L
1,531 SR
Queue Stats
7W - 12L
1,363 Elo+
Solo
Hades
Hades
waaled360
Hades
Level 16
God Stats
19W - 26L
1,509 SR
Queue Stats
23W - 32L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 2 / 1
9,449
591
11,255
9,229
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 2 / 4
9,273
580
12,259
13,361
9,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
SirMintBunny
Baron Samedi
13
3 / 4 / 1
8,080
505
4,700
9,089
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 2
8,006
500
5,241
12,079
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
13
2 / 1 / 3
8,242
515
5,142
5,790
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,963
498
5,753
9,237
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 1
7,643
478
2,950
10,933
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 2
6,114
382
2,570
13,721
6,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
gigisami
Jing Wei
12
1 / 4 / 1
7,282
455
1,863
9,426
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
waaled360
Hades
15
7 / 3 / 3
9,443
590
14,744
13,308
6,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
22
Kills
13
13
Deaths
22
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Neith
5
2
1
2.75
W
9
2
4
5.5
W
Baron Samedi
SirMintBunny
Baron Samedi
3
4
1
0.88
L
1
4
1
0.38
W
3
4
2
1
L
0
8
2
0.13
L
Jing Wei
gigisami
Jing Wei
1
4
1
0.38
W
Olorun
2
1
3
3.5
L
Hades
waaled360
Hades
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,597
Damage
27,880
49,548
Taken
56,625
22,936
Mitigated
27,495
19,574
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,753
1,286
0
250
9,237
2,809
0
1,895
7,184
0
37,716
W
Neith
11,255
5,945
0
4,949
9,229
4,154
2,419
3,568
5,661
0
67,411
W
12,259
2,886
0
4,672
13,361
9,395
362
5,500
7,861
33,446
0
W
Baron Samedi
SirMintBunny
Baron Samedi
4,700
509
0
2,519
9,089
3,342
594
3,779
5,310
34,357
0
L
2,950
866
633
2,161
10,933
8,367
0
437
10,452
35,157
0
W
5,241
2,969
0
4,439
12,079
4,043
595
3,499
8,580
0
40,994
L
2,570
580
0
1,095
13,721
6,952
11
4,157
9,456
5,423
17,136
L
Jing Wei
gigisami
Jing Wei
1,863
1,717
0
2,239
9,426
3,022
947
6,616
2,324
0
30,709
W
Olorun
5,142
1,961
0
2,995
5,790
2,002
1,868
1,969
3,821
47,926
0
L
Hades
waaled360
Hades
14,744
573
405
5,658
13,308
6,345
500
7,946
5,108
55,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
38,445
382
Minions Killed
325
0
Camps Cleared
0
1,460,973
Distance Traveled
1,525,299
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,963
498
70
4
0
328,798
0
W
Neith
9,449
591
118
7
0
277,507
2
W
Geb
9,273
580
51
3
0
329,365
1
W
Baron Samedi
8,080
505
66
4
0
268,895
5
L
Hel
7,643
478
66
4
0
236,377
1
W
Set
8,006
500
72
5
0
281,006
6
L
Odin
6,114
382
36
2
0
320,721
1
L
Jing Wei
7,282
455
60
4
0
333,730
0
W
Olorun
8,242
515
75
5
0
304,200
0
L
Hades
9,443
590
93
6
0
305,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role