Player Matchup

Sun Wukong
Sun Wukong
AMB3V
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
NG-Ookami
Anhur
Level 8
God Stats
0W - 2L
1,262 SR
Queue Stats
12W - 16L
1,317 Elo+
Solo
Nemesis
Nemesis
Scaloba_
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Xapolex
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
yllay
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 4
1,452 SR
1,463 Elo+

VS

Team Averages
Level 27
1,625 SR
1,423 Elo+
Tiamat
Tiamat
ARC_gustavo
Tiamat
Level 46
God Stats
3W - 1L
1,561 SR
Queue Stats
280W - 308L
1,418 Elo+
Party 2
Ullr
Ullr
Erlang_Shenta
Ullr
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 6L
1,584 Elo+
Party 2
Anhur
Anhur
Gustavo_4427
Anhur
Level 49
God Stats
1W - 1L
1,759 SR
Queue Stats
20W - 36L
1,301 Elo+
Party 1
Kuzenbo
Kuzenbo
fmsilva1984
Kuzenbo
Level 28
God Stats
1W - 1L
1,643 SR
Queue Stats
4W - 3L
1,417 Elo+
Solo
King Arthur
King Arthur
yNe770s_
King Arthur
Level 8
God Stats
13W - 13L
1,663 SR
Queue Stats
30W - 44L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AMB3V
Sun Wukong
12
1 / 7 / 4
8,534
371
11,573
20,473
11,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
NG-Ookami
Anhur
11
1 / 9 / 0
7,982
347
7,067
15,100
4,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Scaloba_
Nemesis
13
1 / 7 / 2
8,883
386
5,119
19,746
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Xapolex
Olorun
16
5 / 11 / 1
11,231
488
10,781
17,748
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
yllay
Yemoja
11
0 / 6 / 1
7,790
339
5,422
14,053
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
12 / 2 / 12
11,452
498
15,676
15,879
11,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
12 / 3 / 14
12,528
545
26,014
14,809
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
7 / 3 / 7
10,628
462
7,327
11,846
6,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
fmsilva1984
Kuzenbo
14
4 / 0 / 14
10,472
455
9,970
17,370
25,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
yNe770s_
King Arthur
19
5 / 0 / 6
12,204
531
8,144
12,298
12,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
8
Kills
40
40
Deaths
8
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AMB3V
Sun Wukong
1
7
4
0.43
W
Tiamat
12
2
12
9
W
12
3
14
6.33
W
7
3
7
3.5
L
Anhur
NG-Ookami
Anhur
1
9
0
0.11
L
Nemesis
Scaloba_
Nemesis
1
7
2
0.29
L
Olorun
Xapolex
Olorun
5
11
1
0.5
W
Kuzenbo
fmsilva1984
Kuzenbo
4
0
14
11
W
King Arthur
yNe770s_
King Arthur
5
0
6
8
L
Yemoja
yllay
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,962
Damage
67,131
87,120
Taken
72,202
42,560
Mitigated
61,499
14,140
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AMB3V
Sun Wukong
11,573
1,969
0
2,891
20,473
11,331
206
4,812
15,661
0
31,022
W
Tiamat
15,676
1,434
0
6,484
15,879
11,667
34
3,903
11,976
56,289
0
W
26,014
12,336
0
4,453
14,809
5,420
1,252
3,493
11,316
0
91,498
W
7,327
3,201
0
1,763
11,846
6,853
2,412
1,597
10,249
0
33,741
L
Anhur
NG-Ookami
Anhur
7,067
4,320
0
1,850
15,100
4,692
0
4,562
10,538
0
32,316
L
Nemesis
Scaloba_
Nemesis
5,119
1,903
0
4,189
19,746
6,293
0
3,230
16,516
0
48,033
L
Olorun
Xapolex
Olorun
10,781
5,027
356
3,447
17,748
6,378
3,400
7,477
10,271
42,956
2,752
W
Kuzenbo
fmsilva1984
Kuzenbo
9,970
4,486
561
4,693
17,370
25,157
34
4,194
13,176
34,833
0
W
King Arthur
yNe770s_
King Arthur
8,144
747
0
250
12,298
12,402
1,058
1,999
10,299
16,776
78,824
L
Yemoja
yllay
Yemoja
5,422
1,466
862
545
14,053
13,866
22
7,100
6,953
20,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
57,284
291
Minions Killed
497
0
Camps Cleared
0
1,990,096
Distance Traveled
2,233,224
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,534
371
45
2
0
461,171
2
W
Tiamat
11,452
498
85
4
0
423,906
1
W
Ullr
12,528
545
134
6
0
439,973
3
W
Anhur
10,628
462
58
3
0
424,110
0
L
Anhur
7,982
347
65
3
0
353,719
0
L
Nemesis
8,883
386
72
3
0
468,788
0
L
Olorun
11,231
488
79
3
0
346,918
0
W
Kuzenbo
10,472
455
43
2
0
446,447
7
W
King Arthur
12,204
531
177
8
0
498,788
8
L
Yemoja
7,790
339
30
1
0
359,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role