Player Matchup

Kuzenbo
Kuzenbo
DUBJAY801TONGANS
Kuzenbo
Level 42
God Stats
1W - 5L
1,209 SR
Queue Stats
113W - 109L
1,362 Elo+
Party 2
Nemesis
Nemesis
Extra Juiice
Nemesis
Level 64
God Stats
11W - 14L
1,370 SR
Queue Stats
75W - 81L
1,323 Elo+
Party 2
He Bo
He Bo
ghoouul167
He Bo
Level 22
God Stats
7W - 4L
1,492 SR
Queue Stats
29W - 37L
1,402 Elo+
Solo
Team Averages
Level 43
1,357 SR
1,362 Elo+

VS

Team Averages
Level 67
1,365 SR
1,250 Elo+
Xbalanque
Xbalanque
EVIL-BEAR-101
Xbalanque
Level 59
God Stats
1W - 2L
1,277 SR
Queue Stats
20W - 21L
1,222 Elo+
Solo
Geb
Geb
Lybanger
Geb
Level 78
God Stats
1W - 3L
1,431 SR
Queue Stats
73W - 152L
1,258 Elo+
Party 1
Anubis
Anubis
Zpacer_Puaz_XXV
Anubis
Level 65
God Stats
13W - 13L
1,388 SR
Queue Stats
119W - 198L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
10,759
672
9,396
21,820
32,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Extra Juiice
Nemesis
15
5 / 5 / 8
11,068
692
10,282
11,988
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
17
9 / 5 / 4
11,648
728
18,982
12,056
4,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EVIL-BEAR-101
Xbalanque
15
7 / 7 / 3
11,619
726
14,813
14,634
4,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 11
10,715
670
9,866
13,128
16,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 7 / 7
10,219
639
12,357
16,349
7,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
15
Kills
12
12
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Xbalanque
EVIL-BEAR-101
Xbalanque
7
7
3
1.21
W
Nemesis
Extra Juiice
Nemesis
5
5
8
1.8
L
1
1
11
6.5
L
4
7
7
1.07
W
He Bo
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,660
Damage
37,036
45,864
Taken
44,111
40,481
Mitigated
27,818
7,507
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,396
2,228
0
3,752
21,820
32,063
14
10,087
11,733
24,410
0
L
Xbalanque
EVIL-BEAR-101
Xbalanque
14,813
6,442
173
1,312
14,634
4,523
58
8,749
5,885
0
46,144
W
Nemesis
Extra Juiice
Nemesis
10,282
3,969
0
988
11,988
4,414
0
6,289
5,699
0
29,778
L
9,866
1,386
854
2,445
13,128
16,222
0
7,896
5,232
26,911
0
L
12,357
926
372
5,585
16,349
7,073
162
12,103
4,246
35,358
0
W
He Bo
18,982
203
0
2,767
12,056
4,004
813
6,340
5,716
53,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
32,553
147
Minions Killed
166
9
Camps Cleared
6
934,453
Distance Traveled
735,992
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,759
672
24
2
3
327,257
8
L
Xbalanque
11,619
726
79
5
5
238,132
1
W
Nemesis
11,068
692
44
3
3
322,470
2
L
Geb
10,715
670
39
2
0
271,023
3
L
Anubis
10,219
639
48
3
1
226,837
2
W
He Bo
11,648
728
79
5
3
284,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role