Player Matchup

Arachne
Arachne
DarkNightray_50c
Arachne
Level 18
God Stats
30W - 33L
1,500 SR
Queue Stats
264W - 292L
1,294 Elo+
Party 1
Kali
Kali
Itz-Sebas2001
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 104L
1,280 Elo+
Party 1
Bacchus
Bacchus
Kanguro-azteca
Bacchus
Level 28
God Stats
59W - 43L
1,034 SR
Queue Stats
223W - 299L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
linohowdyttv
Danzaburou
Level 29
God Stats
8W - 5L
1,578 SR
Queue Stats
72W - 84L
1,409 Elo+
Party 3
Pele
Pele
yungprinz32
Pele
Level 24
God Stats
15W - 19L
1,464 SR
Queue Stats
37W - 51L
1,335 Elo+
Party 3
Team Averages
Level 21
1,415 SR
1,318 Elo+

VS

Team Averages
Level 20
1,386 SR
1,382 Elo+
Kali
Kali
DaJMan07
Kali
Level 25
God Stats
21W - 21L
1,522 SR
Queue Stats
54W - 59L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
Jaye-BirD
Sylvanus
Level 18
God Stats
11W - 3L
1,489 SR
Queue Stats
38W - 34L
1,282 Elo+
Party 2
Bellona
Bellona
actor023ilustre
Bellona
Level 29
God Stats
129W - 135L
1,513 SR
Queue Stats
130W - 137L
1,412 Elo+
Solo
Anhur
Anhur
kjramz
Anhur
Level 18
God Stats
11W - 13L
1,254 SR
Queue Stats
38W - 29L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
leoleinn
Baron Samedi
Level 8
God Stats
1W - 2L
1,154 SR
Queue Stats
12W - 14L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 12 / 5
11,693
450
8,483
21,016
5,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 13 / 12
8,768
337
3,142
17,140
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 7 / 14
9,894
381
7,940
37,909
22,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
linohowdyttv
Danzaburou
19
6 / 8 / 9
13,111
504
21,508
21,361
6,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 10 / 2
12,193
469
19,856
23,846
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
21 / 6 / 8
14,825
570
29,770
28,140
15,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Jaye-BirD
Sylvanus
16
4 / 2 / 25
13,032
501
11,293
25,166
35,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 1 / 6
15,133
582
13,043
17,725
24,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
kjramz
Anhur
17
4 / 9 / 16
11,940
459
18,519
18,731
7,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
leoleinn
Baron Samedi
20
13 / 5 / 12
14,442
555
18,277
21,986
11,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
21
Kills
47
50
Deaths
23
42
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kali
21
6
8
4.17
L
4
12
5
0.54
L
0
13
12
0.46
W
Sylvanus
Jaye-BirD
Sylvanus
4
2
25
8.25
L
1
7
14
1.14
W
5
1
6
8
W
Anhur
kjramz
Anhur
4
9
16
1.33
W
Baron Samedi
leoleinn
Baron Samedi
13
5
12
3.8
L
Danzaburou
linohowdyttv
Danzaburou
6
8
9
1.31
L
10
10
2
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,929
Damage
90,902
121,272
Taken
111,748
44,603
Mitigated
94,907
25,527
Healing
38,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
29,770
17,721
0
12,184
28,140
15,047
207
1,529
25,741
0
79,826
L
8,483
4,628
0
1,557
21,016
5,404
123
4,528
16,430
0
47,508
L
3,142
1,832
275
1,587
17,140
4,056
90
5,609
11,405
0
11,627
W
Sylvanus
Jaye-BirD
Sylvanus
11,293
4,045
5,323
8,024
25,166
35,744
702
2,605
22,561
28,976
0
L
7,940
554
218
9,579
37,909
22,192
0
6,970
30,669
37,516
0
W
13,043
2,354
0
1,258
17,725
24,794
7,848
790
16,935
21,105
85,648
W
Anhur
kjramz
Anhur
18,519
12,511
0
2,752
18,731
7,578
1,900
1,817
16,914
0
49,671
W
Baron Samedi
leoleinn
Baron Samedi
18,277
2,768
2,451
6,422
21,986
11,744
3,217
1,569
20,417
115,893
0
L
Danzaburou
linohowdyttv
Danzaburou
21,508
14,242
0
7,265
21,361
6,105
722
7,430
13,715
0
69,610
L
19,856
1,998
0
5,046
23,846
6,846
0
6,591
16,965
0
83,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,659
Gold Earned
69,372
364
Minions Killed
558
0
Camps Cleared
0
1,972,279
Distance Traveled
2,283,481
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,825
570
95
4
0
486,156
0
L
Arachne
11,693
450
80
3
0
408,224
0
L
Kali
8,768
337
19
1
0
330,934
3
W
Sylvanus
13,032
501
34
1
0
463,502
4
L
Bacchus
9,894
381
48
2
0
386,137
0
W
Bellona
15,133
582
212
8
0
516,765
0
W
Anhur
11,940
459
71
3
0
411,909
1
W
Baron Samedi
14,442
555
146
6
0
405,149
1
L
Danzaburou
13,111
504
96
4
0
397,268
2
L
Pele
12,193
469
121
5
0
449,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role