Player Matchup

Awilix
Awilix
BATTZ612
Awilix
Level 89
God Stats
1W - 6L
1,214 SR
Queue Stats
257W - 270L
1,477 Elo+
Party 1
Raijin
Raijin
NACHO_FLOW_
Raijin
Level 83
God Stats
7W - 8L
1,525 SR
Queue Stats
327W - 361L
1,433 Elo+
Party 3
Ullr
Ullr
PSX_Cezar
Ullr
Level 64
God Stats
1W - 10L
1,026 SR
Queue Stats
173W - 208L
1,455 Elo+
Party 1
Ares
Ares
ReyJow
Ares
Level 83
God Stats
3W - 7L
1,379 SR
Queue Stats
267W - 286L
1,334 Elo+
Solo
Sol
Sol
dveg__o
Sol
Level 82
God Stats
2W - 10L
1,291 SR
Queue Stats
247W - 287L
1,450 Elo+
Party 3
Team Averages
Level 80
1,287 SR
1,430 Elo+

VS

Team Averages
Level 94
1,535 SR
1,429 Elo+
Kuzenbo
Kuzenbo
Carnificina 79
Kuzenbo
Level 102
God Stats
10W - 4L
1,514 SR
Queue Stats
52W - 57L
1,402 Elo+
Solo
Olorun
Olorun
ElvisNãoMorreu
Olorun
Level 108
God Stats
1W - 1L
1,709 SR
Queue Stats
40W - 44L
1,425 Elo+
Solo
Cupid
Cupid
artemis19981
Cupid
Level 81
God Stats
6W - 4L
1,500 SR
Queue Stats
249W - 330L
1,457 Elo+
Party 2
Kali
Kali
bluuehot
Kali
Level 68
God Stats
26W - 14L
1,478 SR
Queue Stats
277W - 377L
1,456 Elo+
Party 2
Bellona
Bellona
lucianoRJplay
Bellona
Level 109
God Stats
156W - 138L
1,476 SR
Queue Stats
550W - 591L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BATTZ612
Awilix
10
1 / 2 / 1
5,794
527
2,809
4,987
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
9
1 / 3 / 0
5,338
485
1,903
4,256
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
8
1 / 5 / 0
4,918
447
3,081
6,564
1,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
ReyJow
Ares
10
0 / 0 / 0
5,292
481
3,577
6,453
5,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
10
1 / 2 / 1
5,546
504
2,676
3,987
1,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
6,346
577
3,311
5,755
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 0
7,156
651
4,068
4,518
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 5
5,752
523
3,201
5,268
1,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
11
2 / 1 / 2
6,149
559
1,751
5,511
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
11
0 / 0 / 0
6,256
569
3,446
5,930
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
BATTZ612
Awilix
1
2
1
0.75
W
3
0
5
5.5
W
5
1
0
5
L
Raijin
1
3
0
0.33
L
Ullr
1
5
0
0.2
L
Ares
ReyJow
Ares
0
0
0
0
W
2
2
5
2.25
W
Kali
2
1
2
3
L
Sol
1
2
1
0.75
W
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,046
Damage
15,777
26,247
Taken
26,982
10,515
Mitigated
13,180
5,585
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BATTZ612
Awilix
2,809
1,001
0
1,760
4,987
1,505
0
1,671
3,316
0
31,712
W
3,311
1,379
0
1,063
5,755
4,066
100
855
4,900
12,135
0
W
4,068
2,214
66
2,339
4,518
1,754
0
1,741
2,615
40,546
3,939
L
Raijin
1,903
38
0
964
4,256
1,293
0
2,205
2,051
23,579
0
L
Ullr
3,081
1,124
0
0
6,564
1,429
0
1,672
4,892
0
22,847
L
Ares
ReyJow
Ares
3,577
181
0
2,101
6,453
5,161
0
0
6,453
28,393
0
W
3,201
1,985
407
1,898
5,268
1,171
460
1,311
3,957
0
31,110
W
Kali
1,751
454
0
2,939
5,511
2,285
0
325
5,186
0
39,949
L
Sol
2,676
538
0
760
3,987
1,127
0
1,055
2,932
24,099
2,379
W
Bellona
3,446
1,763
0
3,784
5,930
3,904
339
3,577
2,353
0
38,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,888
Gold Earned
31,659
300
Minions Killed
354
0
Camps Cleared
0
1,006,621
Distance Traveled
1,070,995
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,794
527
75
7
0
239,614
3
W
Kuzenbo
6,346
577
16
1
0
223,268
4
W
Olorun
7,156
651
99
9
0
204,436
1
L
Raijin
5,338
485
58
5
0
156,360
1
L
Ullr
4,918
447
45
4
0
189,726
0
L
Ares
5,292
481
57
5
0
211,976
2
W
Cupid
5,752
523
70
6
0
196,513
3
W
Kali
6,149
559
77
7
0
223,941
4
L
Sol
5,546
504
65
6
0
208,945
2
W
Bellona
6,256
569
92
8
0
222,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role