Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
D1CKL1CKER
Ymir
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,721 Elo+
Party 3
Mulan
Mulan
Jammy4506
Mulan
Level 46
God Stats
3W - 5L
1,437 SR
Queue Stats
31W - 30L
1,580 Elo+
Party 3
Olorun
Olorun
Yeetabrix
Olorun
Level 24
God Stats
28W - 17L
1,533 SR
Queue Stats
59W - 52L
1,539 Elo+
Party 3
Team Averages
Level 48
1,494 SR
1,568 Elo+

VS

Team Averages
Level 68
1,445 SR
1,413 Elo+
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Aboshamshoon
Rama
Level 28
God Stats
5W - 10L
1,407 SR
Queue Stats
89W - 103L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kurtica
Tsukuyomi
Level 36
God Stats
7W - 12L
1,438 SR
Queue Stats
29W - 35L
1,352 Elo+
Solo
Bellona
Bellona
Pedrocos
Bellona
Level 27
God Stats
10W - 6L
1,609 SR
Queue Stats
59W - 66L
1,356 Elo+
Party 1
Thoth
Thoth
danxhkh
Thoth
Level 108
God Stats
6W - 7L
1,272 SR
Queue Stats
700W - 756L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
12 / 0 / 4
9,778
652
9,206
9,990
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
 
Rama
13
2 / 3 / 4
7,885
526
7,586
10,145
3,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 11
7,688
513
4,294
9,266
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Jammy4506
Mulan
14
7 / 1 / 6
9,023
602
9,610
9,201
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Yeetabrix
Olorun
13
3 / 6 / 3
7,985
532
9,340
11,463
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 2 / 3
6,635
442
5,006
13,648
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 6 / 0
5,765
384
2,872
8,689
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Kurtica
Tsukuyomi
10
1 / 6 / 2
6,549
437
5,296
10,047
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Pedrocos
Bellona
9
1 / 7 / 0
5,794
386
4,139
10,800
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
danxhkh
Thoth
13
5 / 4 / 2
8,070
538
6,355
8,993
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
25
Kills
10
10
Deaths
25
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
0
4
14
W
Rama
 
Rama
2
3
4
1.33
L
Geb
 
Geb
2
2
3
1.75
L
1
6
0
0.17
W
1
0
11
6.5
W
Mulan
Jammy4506
Mulan
7
1
6
10
L
Tsukuyomi
Kurtica
Tsukuyomi
1
6
2
0.33
L
Bellona
Pedrocos
Bellona
1
7
0
0.14
W
Olorun
Yeetabrix
Olorun
3
6
3
0.75
L
Thoth
danxhkh
Thoth
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
23,668
50,065
Taken
52,177
27,188
Mitigated
29,367
19,753
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,206
3,531
0
4,129
9,990
3,469
0
1,425
8,565
0
63,516
W
Rama
 
Rama
7,586
6,252
39
3,285
10,145
3,243
24
3,094
7,051
0
58,706
L
Geb
 
Geb
5,006
372
0
2,102
13,648
9,160
126
4,496
8,964
22,247
0
L
2,872
2,026
0
1,001
8,689
2,445
416
2,040
6,649
0
21,505
W
4,294
1,609
0
3,124
9,266
9,107
220
2,166
7,100
16,062
0
W
Mulan
Jammy4506
Mulan
9,610
1,114
0
4,402
9,201
6,566
292
1,065
8,136
5,325
45,000
L
Tsukuyomi
Kurtica
Tsukuyomi
5,296
1,549
0
1,945
10,047
3,738
114
2,361
7,555
0
31,852
L
Bellona
Pedrocos
Bellona
4,139
942
0
1,320
10,800
8,428
102
1,812
8,331
2,931
19,235
W
Olorun
Yeetabrix
Olorun
9,340
4,289
256
4,518
11,463
4,803
122
4,474
6,989
48,356
6,220
L
Thoth
danxhkh
Thoth
6,355
284
0
1,000
8,993
5,596
0
2,789
6,157
49,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,359
Gold Earned
32,813
439
Minions Killed
283
0
Camps Cleared
0
1,428,503
Distance Traveled
1,364,665
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,778
652
116
8
0
334,062
2
W
Rama
7,885
526
95
6
0
252,193
0
L
Geb
6,635
442
33
2
0
314,845
6
L
Rama
5,765
384
45
3
0
259,375
0
W
Ymir
7,688
513
15
1
0
301,573
6
W
Mulan
9,023
602
117
8
0
276,951
4
L
Tsukuyomi
6,549
437
71
5
0
282,033
4
L
Bellona
5,794
386
40
3
0
241,302
6
W
Olorun
7,985
532
96
6
0
263,724
4
L
Thoth
8,070
538
94
6
0
267,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role