Player Matchup

Cerberus
Cerberus
Chat-Du-Binks
Cerberus
Level 22
God Stats
8W - 5L
1,528 SR
Queue Stats
19W - 33L
1,252 Elo+
Party 2
Mulan
Mulan
DeadMan_7_7
Mulan
Level 27
God Stats
5W - 6L
1,377 SR
Queue Stats
21W - 32L
1,283 Elo+
Party 2
Kukulkan
Kukulkan
Sacha-S10
Kukulkan
Level 69
God Stats
13W - 7L
1,561 SR
Queue Stats
19W - 33L
1,274 Elo+
Party 2
Team Averages
Level 39
1,489 SR
1,270 Elo+

VS

Team Averages
Level 81
1,441 SR
1,392 Elo+
Gilgamesh
Gilgamesh
Mourrrou
Gilgamesh
Level 68
God Stats
6W - 3L
1,506 SR
Queue Stats
26W - 35L
1,388 Elo+
Party 1
Izanami
Izanami
NN Kong
Izanami
Level 160
God Stats
23W - 30L
1,499 SR
Queue Stats
363W - 239L
1,591 Elo+
Party 1
Fenrir
Fenrir
braco_suado
Fenrir
Level 14
God Stats
3W - 10L
1,318 SR
Queue Stats
7W - 18L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chat-Du-Binks
Cerberus
10
0 / 8 / 5
7,336
564
6,497
12,989
10,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 7 / 4
7,908
608
9,655
11,438
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Sacha-S10
Kukulkan
13
4 / 3 / 2
8,880
683
13,475
8,262
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mourrrou
Gilgamesh
14
6 / 1 / 9
9,768
751
7,946
12,145
7,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
NN Kong
Izanami
16
10 / 0 / 7
11,123
856
15,547
10,435
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
2 / 5 / 10
8,737
672
4,218
14,917
4,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
18
18
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chat-Du-Binks
Cerberus
0
8
5
0.31
L
2
7
4
0.57
W
Gilgamesh
Mourrrou
Gilgamesh
6
1
9
10.5
W
Izanami
NN Kong
Izanami
10
0
7
13.5
L
Kukulkan
Sacha-S10
Kukulkan
4
3
2
1.67
W
Fenrir
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,627
Damage
27,711
32,689
Taken
37,497
17,573
Mitigated
15,778
4,641
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chat-Du-Binks
Cerberus
6,497
266
429
1,897
12,989
10,725
0
226
12,763
16,903
0
L
9,655
1,920
100
1,169
11,438
4,679
0
0
11,438
0
19,891
W
Gilgamesh
Mourrrou
Gilgamesh
7,946
2,470
0
950
12,145
7,859
485
7,145
5,000
0
23,287
W
Izanami
NN Kong
Izanami
15,547
10,295
0
3,098
10,435
3,458
1,946
4,865
5,570
0
72,704
L
Kukulkan
Sacha-S10
Kukulkan
13,475
824
356
690
8,262
2,169
0
0
8,262
39,656
0
W
Fenrir
4,218
1,115
0
3,928
14,917
4,461
0
8,364
6,553
0
15,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
29,628
135
Minions Killed
182
4
Camps Cleared
7
588,992
Distance Traveled
728,353
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,336
564
26
2
1
192,478
5
L
Mulan
7,908
608
34
3
0
201,252
1
W
Gilgamesh
9,768
751
30
2
0
257,773
1
W
Izanami
11,123
856
123
9
7
238,551
3
L
Kukulkan
8,880
683
75
6
3
195,262
0
W
Fenrir
8,737
672
29
2
0
232,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role